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Aeon: Difference between revisions

From EVE University Wiki
Updated to account for the Surgical Strike changes. Added Patch History. Modified summary to reflect it not being that popular nor as tanky.
m Removed support fighters from description as supercarriers aren't able to launch them anymore
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  | heavyfightersquadlimit=4
  | heavyfightersquadlimit=4
  | info=Ships like the Aeon have been with the Empire for a long time.  They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds.  The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.<br>
  | info=Ships like the Aeon have been with the Empire for a long time.  They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds.  The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.<br>
  | bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>5% bonus to Fighter damage<br>4% bonus to all armor resistances<br>5+ bonus to ship warp core strength<br>5% reduction in Weapon Disruption Burst Projector cycle time<br>2% bonus to Armored Command and Information Command burst strength and duration<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Networked Sensor Array<br>&bull;&nbsp;Can fit Burst Projectors<br>&bull;&nbsp;Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>&bull;&nbsp;Can launch Light, Support and Heavy Fighters<br>&bull;&nbsp;Can lock at extended ranges<br>200% bonus to Armor Plates and Shield Extenders<br>50% bonus to Remote Sensor Dampener resistance<br>50% bonus to Stasis effect resistance<br>50% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br>
  | bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>5% bonus to Fighter damage<br>4% bonus to all armor resistances<br>5+ bonus to ship warp core strength<br>5% reduction in Weapon Disruption Burst Projector cycle time<br>2% bonus to Armored Command and Information Command burst strength and duration<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Networked Sensor Array<br>&bull;&nbsp;Can fit Burst Projectors<br>&bull;&nbsp;Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>&bull;&nbsp;Can launch Light and Heavy Fighters<br>&bull;&nbsp;Can lock at extended ranges<br>200% bonus to Armor Plates and Shield Extenders<br>50% bonus to Remote Sensor Dampener resistance<br>50% bonus to Stasis effect resistance<br>50% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br>
  | structurehp=270,000 HP
  | structurehp=270,000 HP
  | shieldhp=230,000 HP
  | shieldhp=230,000 HP