Difference between revisions of "Ishkur"
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| lows=3 | | lows=3 | ||
| mass=1,094,400 kg | | mass=1,094,400 kg | ||
− | | volume=29,500 | + | | volume=29,500 m³ |
− | | cargohold=165 | + | | cargohold=165 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=50 | + | | dronebay=50 m³ |
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
| info=Specialized as a frigate-class drone carrier, the Ishkur carries less in the way of firepower than most other Gallente gunboats. With a fully stocked complement of drones and a skilled pilot, however, no one should make the mistake of thinking this vessel easy prey.<br><br>Developer: CreoDron<br><br>As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Ishkur can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones. | | info=Specialized as a frigate-class drone carrier, the Ishkur carries less in the way of firepower than most other Gallente gunboats. With a fully stocked complement of drones and a skilled pilot, however, no one should make the mistake of thinking this vessel easy prey.<br><br>Developer: CreoDron<br><br>As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Ishkur can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones. | ||
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10% bonus to Small Hybrid Turret optimal range<br> | 10% bonus to Small Hybrid Turret optimal range<br> | ||
7.5% bonus to armor repair amount<br> | 7.5% bonus to armor repair amount<br> | ||
− | + | '''Gallente Frigate bonuses (per skill level):'''<br> | |
5% bonus to Small Hybrid Turret damage<br> | 5% bonus to Small Hybrid Turret damage<br> | ||
10% bonus to Drone hitpoints<br> | 10% bonus to Drone hitpoints<br> | ||
− | + | '''Role Bonus:'''<br> | |
50% reduction in Microwarpdrive signature radius penalty<br> | 50% reduction in Microwarpdrive signature radius penalty<br> | ||
− | + | • Can fit Assault Damage Controls | |
| structurehp=1,019 HP | | structurehp=1,019 HP | ||
| shieldhp=457 HP | | shieldhp=457 HP | ||
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| scanres=550 mm | | scanres=550 mm | ||
| reqskills=*{{RequiredSkill|Gallente Frigate|V}} | | reqskills=*{{RequiredSkill|Gallente Frigate|V}} | ||
− | **{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Assault Frigates|I}} | + | * {{RequiredSkill|Assault Frigates|I}} |
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Power Grid Management|V}} | + | ** {{RequiredSkill|Power Grid Management|V}} |
− | **{{RequiredSkill|Mechanics|V}} | + | ** {{RequiredSkill|Mechanics|V}} |
| totaltraintime=23d 21h 53m 20s | | totaltraintime=23d 21h 53m 20s | ||
Line 87: | Line 87: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
The '''Ishkur''' is two T1 hulls rolled into one: the tank and turrets of the [[Incursus]], as well as the drone systems of the [[Tristan]]. To understand this role, it is important to understand what is involved in the step up to T2. All assault frigates boast increased survivability and damage, and this hull boasts superior resists, as well as the dual weapon system, respectively increasing those aspects. So even while it does not have the repair bonus of the Incursus, nor the tracking bonus of the Tristan, the comparison is still apt in both areas. Like those hulls, the Ishkur is every bit as flexible, being able to fit both railguns and blasters, and function just as well in PvE as well as in PvP - as either a kiter or agile brawler - depending on fit. Its main weakness is its slow speed, as well as a tendancy to have an explosive resist hole. | The '''Ishkur''' is two T1 hulls rolled into one: the tank and turrets of the [[Incursus]], as well as the drone systems of the [[Tristan]]. To understand this role, it is important to understand what is involved in the step up to T2. All assault frigates boast increased survivability and damage, and this hull boasts superior resists, as well as the dual weapon system, respectively increasing those aspects. So even while it does not have the repair bonus of the Incursus, nor the tracking bonus of the Tristan, the comparison is still apt in both areas. Like those hulls, the Ishkur is every bit as flexible, being able to fit both railguns and blasters, and function just as well in PvE as well as in PvP - as either a kiter or agile brawler - depending on fit. Its main weakness is its slow speed, as well as a tendancy to have an explosive resist hole. | ||
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{{expansion past|It was once unusual to carry a full set of light drones on a frigate, prior to the introdction of the Algos and revamp of the Tristan. The highest count was the [[Imicus]], which had 3.}} | {{expansion past|It was once unusual to carry a full set of light drones on a frigate, prior to the introdction of the Algos and revamp of the Tristan. The highest count was the [[Imicus]], which had 3.}} | ||
− | ==Skills== | + | == Skills == |
− | As a T2 hull it is noticeably more expensive and there is much less insurance, so it is suggested you fly it well and avoid losing it when you do. So make sure you can ''fit it well'' too! | + | As a T2 hull it is noticeably more expensive and there is much less insurance, so it is suggested you fly it well and avoid losing it when you do. So make sure you can ''fit it well'' too! |
It is strongly recommended to have a full flight of T2 light drones with a long control range, requiring: | It is strongly recommended to have a full flight of T2 light drones with a long control range, requiring: | ||
− | *{{sk|Drones|V}} | + | * {{sk|Drones|V}} |
− | *{{sk|Drone Interfacing|IV}} | + | * {{sk|Drone Interfacing|IV}} |
− | *{{sk|Light Drone Operation|V}} | + | * {{sk|Light Drone Operation|V}} |
** At least one ''Racial'' Drone Specialisation III | ** At least one ''Racial'' Drone Specialisation III | ||
− | *{{sk|Drone Avionics|V}} | + | * {{sk|Drone Avionics|V}} |
− | *{{sk|Drone Navigation|III}} | + | * {{sk|Drone Navigation|III}} |
− | *{{sk|Drone Durability|III}} | + | * {{sk|Drone Durability|III}} |
T2 Hybrids are also suggested: | T2 Hybrids are also suggested: | ||
− | *{{sk|Gunnery|V}} | + | * {{sk|Gunnery|V}} |
− | *{{sk|Small Hybrid Turret|V}} | + | * {{sk|Small Hybrid Turret|V}} |
− | *''Railgun/Blaster'' Specialisation III | + | * ''Railgun/Blaster'' Specialisation III |
* Support skills, such as {{sk|Sharpshooter}} and {{sk|Trajectory Analysis}} are vital, and the damage/RoF DPS support skills will also be of help. | * Support skills, such as {{sk|Sharpshooter}} and {{sk|Trajectory Analysis}} are vital, and the damage/RoF DPS support skills will also be of help. | ||
And a T2 tank is vital - suggesting armor: | And a T2 tank is vital - suggesting armor: | ||
− | *{{sk|Hull Upgrades|IV}} | + | * {{sk|Hull Upgrades|IV}} |
− | *{{sk|Repair Systems|III}} or {{sk|Armor Layering|III}} (Active or Passive, respectively) | + | * {{sk|Repair Systems|III}} or {{sk|Armor Layering|III}} (Active or Passive, respectively) |
− | *{{sk|EM Armor Compensation}} and {{sk|Explosive Armor Compensation}} | + | * {{sk|EM Armor Compensation}} and {{sk|Explosive Armor Compensation}} |
− | *{{sk|Armor Rigging|III}} (to reduce the speed penalties of an already slow ship). | + | * {{sk|Armor Rigging|III}} (to reduce the speed penalties of an already slow ship). |
− | *Consider Navigation support skills as part of your defenses, especially in PvE. | + | * Consider Navigation support skills as part of your defenses, especially in PvE. |
− | ==Tactics== | + | == Tactics == |
''No sub-article about Ishkur roles or piloting tactics. You can write them here.'' | ''No sub-article about Ishkur roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
In ancient Mesopotamian religion, Ishkur was a god of rain, storms, and thunder. | In ancient Mesopotamian religion, Ishkur was a god of rain, storms, and thunder. | ||
− | ==Patch History== | + | == Patch History == |
{{expansion past| | {{expansion past| | ||
'''November 2022 Release - 2022-11-8''' - ''Uprising'' | '''November 2022 Release - 2022-11-8''' - ''Uprising'' | ||
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{{ShipsMatrix|expgroup=frigates}} | {{ShipsMatrix|expgroup=frigates}} | ||
− | [[Category:Ship Database]][[Category:Assault Frigates]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Assault Frigates]] |
Revision as of 21:37, 9 November 2022
RELATED UNI-WIKI REFERENCES
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Specialized as a frigate-class drone carrier, the Ishkur carries less in the way of firepower than most other Gallente gunboats. With a fully stocked complement of drones and a skilled pilot, however, no one should make the mistake of thinking this vessel easy prey. SHIP BONUSES
Assault Frigates bonuses (per skill level):
Ship Attributes
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Summary
The Ishkur is two T1 hulls rolled into one: the tank and turrets of the Incursus, as well as the drone systems of the Tristan. To understand this role, it is important to understand what is involved in the step up to T2. All assault frigates boast increased survivability and damage, and this hull boasts superior resists, as well as the dual weapon system, respectively increasing those aspects. So even while it does not have the repair bonus of the Incursus, nor the tracking bonus of the Tristan, the comparison is still apt in both areas. Like those hulls, the Ishkur is every bit as flexible, being able to fit both railguns and blasters, and function just as well in PvE as well as in PvP - as either a kiter or agile brawler - depending on fit. Its main weakness is its slow speed, as well as a tendancy to have an explosive resist hole.
The Gallente Frigate bonus is straightforward and should already apply at its maximum, as Frigate V is a requirement for the T2 hull. However, the T2 Assault Frigates skill bonus needs some explanation - it provides strong soft bonuses which improve the versatility of the hull. These are increasing the range on your turrets, and giving you space for backup/redundant drones. These bonuses means you can fight at range and still apply your turret damage - indeed, it is possible to hit out to the drone control range of 55km with a well skilled T2 railgun, or do damage out to scram-kiter range with T2 Null S ammo loaded in blasters. The implications of that means the hull is viable in both a sniper fleet, and has the potential to compete with a scram kiter with a blaster and brawler loadout.
The slot layout is best suited to an armor tank, which likely fills up the powergrid with a decent 200mm buffer plate. However, a fair shield tank may still be possible for sniping or mobility, leaving more room for damage modules.
A long, long time ago... |
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It was once unusual to carry a full set of light drones on a frigate, prior to the introdction of the Algos and revamp of the Tristan. The highest count was the Imicus, which had 3. |
Skills
As a T2 hull it is noticeably more expensive and there is much less insurance, so it is suggested you fly it well and avoid losing it when you do. So make sure you can fit it well too!
It is strongly recommended to have a full flight of T2 light drones with a long control range, requiring:
- Drones V
- Drone Interfacing IV
- Light Drone Operation V
- At least one Racial Drone Specialisation III
- Drone Avionics V
- Drone Navigation III
- Drone Durability III
T2 Hybrids are also suggested:
- Gunnery V
- Small Hybrid Turret V
- Railgun/Blaster Specialisation III
- Support skills, such as Sharpshooter and Trajectory Analysis are vital, and the damage/RoF DPS support skills will also be of help.
And a T2 tank is vital - suggesting armor:
- Hull Upgrades IV
- Repair Systems III or Armor Layering III (Active or Passive, respectively)
- EM Armor Compensation and Explosive Armor Compensation
- Armor Rigging III (to reduce the speed penalties of an already slow ship).
- Consider Navigation support skills as part of your defenses, especially in PvE.
Tactics
No sub-article about Ishkur roles or piloting tactics. You can write them here.
Notes
In ancient Mesopotamian religion, Ishkur was a god of rain, storms, and thunder.
Patch History
A long, long time ago... |
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November 2022 Release - 2022-11-8 - Uprising
October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update The maximum velocity attribute has been decreased by 10% for all Assault Frigates
February Balance Update - 29.01.18 We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.
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