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m misstype to mistype; cosmetic changes |
Salartarium (talk | contribs) m use sk template |
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| race=Amarr | | race=Amarr | ||
| roles=Logistics | | roles=Logistics | ||
| variations={{Ship|Deacon}},{{Ship|Purifier}} | | variations={{Ship|Deacon}}, {{Ship|Purifier}} | ||
| tech= | | tech= | ||
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| Line 86: | Line 86: | ||
The Inquisitor, like the other T1 Logistics Frigates, is not very skill intensive. The basic skills to fly a doctrine fitting along with Amarr Frigate III are not a bad starting point. | The Inquisitor, like the other T1 Logistics Frigates, is not very skill intensive. The basic skills to fly a doctrine fitting along with Amarr Frigate III are not a bad starting point. | ||
* | * {{sk|Amarr Frigate}} to increase repair amount and reduce capacitor use to run more repair modules for longer. | ||
* | * {{sk|Remote Armor Repair Systems}} to further reduce capacitor use on repair modules. | ||
* | * {{sk|Hull Upgrades}} to fit stronger tank modules. This is important as the highest resistances your ship has, the stronger repairs on you from the other logistics pilots will be. | ||
== Tactics == | == Tactics == | ||