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| | grouping=Titans | | | grouping=Titans |
| | hulltype=Avatar Class | | | hulltype=Avatar Class |
− | | faction=Amarr Empire | + | | faction=Amarr Empire |
− | | roles=unspecified
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| | variations={{Ship|Molok}} | | | variations={{Ship|Molok}} |
| | tech= | | | tech= |
Revision as of 17:05, 4 April 2023
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Amarr Empire |
Titans |
Avatar Class |
High Amount of High Slots
HIGHLIGHTS
High Amount of Low Slots
HIGHLIGHTS
Has Large Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Casting his sight on his realm, the Lord witnessed The cascade of evil, the torrents of war. Burning with wrath, He stepped down from the Heavens To judge the unworthy, To redeem the pure.
-The Scriptures, Revelation Verses 2:12
SHIP BONUSES
Amarr Titan bonuses (per skill level): 180% bonus to Capital Energy Turret damage 10% reduction in Capital Energy Turret activation cost 10+ bonus to ship warp core strength Role Bonus: • Can fit Doomsday devices • Can fit Jump Portal Generator • Can fit Clone Vat Bay • Can use three Command Burst modules 200% bonus to Command Burst area of effect range 300% bonus to Armor Plates and Shield Extenders 80% bonus to Sensor Dampener resistance 80% bonus to Weapon Disruption resistance 80% bonus to Stasis effect resistance 80% increase to Remote Electronic Assistance impedance 5x penalty to Entosis Link duration • Can fit one Phenomena Generator module
Required Skills
Training Time what's this?194d 6h 24m 16s
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Grouping
▪ Variations Molok
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High Amount of High Slots High Amount of Low Slots Has Large Cargohold 2,000 m 3 Corpse hold
1,375,000 MW 900 tf
65 m/sec
12,400 m³
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 6
Rig
3
capital
Calibration 400
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Navigation |
Base Time to Warp 109.795 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
Structure Hitpoints 390,000 HP
Ship Maintenance Bay Capacity 5,000,000 m³
Fleet Hangar Capacity 100,000 m³
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Armor |
Armor Hitpoints 630,000 HP
Armor Resistances
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Shields |
Shield Capacity 260,000 HP
Shield Resistances
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Summary
The Avatar is the Amarr Titan. The Avatar is a popular choice for Titan pilots due to it having 8 low slots, allowing it to fit the heaviest armor tank in its class, and the meta favoring armor for big capital ship fights for many years makes it a default choice. Because of the way that bonuses (especially for damage) work on Titans, having Amarr Titan V is a huge boost to the effectiveness of this hull. Amarr Titan III and under are wholly insufficient skills to sit in a Titan.
Skills
Further information about additional or recommended skills to pilot Avatar for a specific or its common role(s) can be written here.
Tactics
No sub-article about Avatar roles or piloting tactics. You can write them here.
Patch History
A long, long time ago...
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...] -Surgical Strike Dev Blog
- Bonus to Armor Plates and Shield Extenders reduced from 500% to 300% (-200%)
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Notes
You can write additional notes for Avatar here.
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