Difference between revisions of "Rook"

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  * SHIP ATTRIBUTES SECTION (last update : 2024-11-16)
 
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| quote= The unforeseen strike cuts twice as deep.
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| quote_attribution= Raata Dueling manual
 
  | info=Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds.  Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support.  They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
 
  | info=Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds.  Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support.  They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
 
  | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br>10% reduction in ECM Target Jammer activation cost<br><b>Recon Ships bonuses (per skill level):</b><br>30% bonus to ECM Target Jammer strength<br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br><b>Role Bonus:</b><br>•&nbsp;Cannot be detected by directional scanners<br>
 
  | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br>10% reduction in ECM Target Jammer activation cost<br><b>Recon Ships bonuses (per skill level):</b><br>30% bonus to ECM Target Jammer strength<br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br><b>Role Bonus:</b><br>•&nbsp;Cannot be detected by directional scanners<br>

Latest revision as of 19:07, 16 November 2024

EVE University Database
 
Ship Database
Rook
CornerT2h.png
Rook
Caldari State
Caldari State
Recon Ships
Blackbird Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
The unforeseen strike cuts twice as deep.
– Raata Dueling manual


Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.

SHIP BONUSES

Caldari Cruiser bonuses (per skill level):
7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage
10% reduction in ECM Target Jammer activation cost
Recon Ships bonuses (per skill level):
30% bonus to ECM Target Jammer strength
10% bonus to Heavy Missile and Heavy Assault Missile max velocity
Role Bonus:
• Cannot be detected by directional scanners

Required Skills
Training Time what's this?
61d 11h 23m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Falcon
Falcon.jpg
CornerT2s.png
Falcon
Recon Ships Blackbird Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png4 (1/3) Icon mid slot.png7 Icon low slot.png3
Icon powergrid.png700 MW Icon cpu.png500 tf
Icon velocity.png192 m/sec
Icon capacity.png315 m³
,Blackbird
Blackbird.jpg
Blackbird
Standard Cruisers Blackbird Class
Icon hi slot.png4 (3/3) Icon mid slot.png6 Icon low slot.png3
Icon powergrid.png525 MW Icon cpu.png425 tf
Icon velocity.png190 m/sec
Icon capacity.png305 m³

Ship Attributes

Fittings
Powergrid
powergrid
680 MW
CPU
cpu output
600 tf
Capacitor
capacitor
1,250 GJ
High
high slots
5
Launchers
launcher slots
5
Turrets
turret slots
2
Medium
medium slots
7
Low
low slots
3
Rig
rigs
2
 
Medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
194 m/sec
Inertia Modifier
inertia modifier (agility)
0.61
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
10.76 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
150.00 km
Max Locked Targets
max. locked targets
10
Gravimetric Sensor
Gravimetric sensor strength
32 points
Sig. Radius
signature radius
170 m
Scan Res.
scan resolution
259 mm
Structure
Structure Hitpoints
structure hitpoints
960 HP
Mass
ship mass
12,730,000 kg
Volume
ship volume
96,000 m³
Cargo Capacity
cargo capacity
305 m³
Armor
Armor Hitpoints
armor hitpoints
965 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
79.375
KIN
kinetic resistance
53.125
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,050 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
70
KIN
kinetic resistance
62.5
EXP
explosive resistance
50


Summary

The Rook is the Caldari combat recon. While other factions' recons support two types of EWAR and often suffer from split weapons systems, the Rook is totally dedicated to ECM and missiles. It has a very respectable 7 mid slots, so is almost always shield tanked, but it must share these between ECM and tank. The Rook's low slots can either be used for Ballistic Control Systems to boost damage or Signal Distortion Amps to improve ECM.

The Rook suffers rather from being a jack-of-all-trades and master of none. When focused for ECM its damage is poor and it becomes an expensive Blackbird with much more tank but also a much shorter range. When fit for missile damage it loses a lot of ECM effectiveness and still falls far short of a HAC for dps.

Skills

Further information about additional or recommended skills to pilot Rook for a specific or its common role(s) can be written here.

Tactics

No sub-article about Rook roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Rook here.

Patch History