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Tengu: Difference between revisions

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Dʹgo jahn (talk | contribs)
replacing deprecated links - Skills:Missile launcher operations was renamed to Skills:Missiles
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==Skills==
==Skills==
*'''[[Skills:Subsystems#Caldari_Offensive_Systems|Caldari Offensive Systems]], [[Skills:Subsystems#Caldari_Defensive_Systems|Caldari Defensive Systems]], [[Skills:Subsystems#Caldari_Propulsion_Systems|Caldari Propulsion Systems]], [[Skills:Subsystems#Caldari_Engineering_Systems|Caldari Engineering Systems]]''', and '''[[Skills:Subsystems#Caldari_Electronics_Systems|Caldari Electronics Systems]]''' to V as each [[Skills:Subsystems|Subsystem]] skill only requires a short amount of time to train and greatly improves the effectiveness and usability of the Tengu.
*'''[[Skills:Subsystems#Caldari_Offensive_Systems|Caldari Offensive Systems]], [[Skills:Subsystems#Caldari_Defensive_Systems|Caldari Defensive Systems]], [[Skills:Subsystems#Caldari_Propulsion_Systems|Caldari Propulsion Systems]], [[Skills:Subsystems#Caldari_Engineering_Systems|Caldari Engineering Systems]]''', and '''[[Skills:Subsystems#Caldari_Electronics_Systems|Caldari Electronics Systems]]''' to V as each [[Skills:Subsystems|Subsystem]] skill only requires a short amount of time to train and greatly improves the effectiveness and usability of the Tengu.
*'''[[Skills:Missile Launcher Operation#Heavy Missiles|Heavy Missiles]]''' V, '''[[Skills:Missile Launcher Operation#Heavy Assault Missiles|Heavy Assault Missiles]]''' V, and '''[[Skills:Missile Launcher Operation#Heavy Missile Specialization|Heavy Missile Specialization]]/[[Skills:Missile Launcher Operation#Heavy Assault Missile Specialization|Heavy Assault Missile Specialization]]''' to at least I to fit T2 Launchers, which do more damage and are substantially cheaper than meta 4 variants, along with the ability to use T2 ammo types.
*'''[[Skills:Missiles#Heavy Missiles|Heavy Missiles]]''' V, '''[[Skills:Missiles#Heavy Assault Missiles|Heavy Assault Missiles]]''' V, and '''[[Skills:Missiles#Heavy Missile Specialization|Heavy Missile Specialization]]/[[Skills:Missiles#Heavy Assault Missile Specialization|Heavy Assault Missile Specialization]]''' to at least I to fit T2 Launchers, which do more damage and are substantially cheaper than meta 4 variants, along with the ability to use T2 ammo types.
*'''[[Skills:Missile Launcher Operation#Missile Launcher Operation|Missile Launcher Operation]], [[Skills:Missile Launcher Operation#Rapid Launch|Rapid Launch]], [[Skills:Missile Launcher Operation#Warhead Upgrades|Warhead Upgrades]]''', skills which increase DPS and are thus vital to all missile-based damage dealing ships, should all be trained to at least IV.
*'''[[Skills:Missiles#Missile Launcher Operation|Missile Launcher Operation]], [[Skills:Missiles#Rapid Launch|Rapid Launch]], [[Skills:Missiles#Warhead Upgrades|Warhead Upgrades]]''', skills which increase DPS and are thus vital to all missile-based damage dealing ships, should all be trained to at least IV.
*Along with the requisite '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronics#Electronics|Electronics]]''' skills required for adequately fitting most ships. '''[[Skills:Gunnery#Weapon Upgrades|Weapon upgrades]]''' and '''[[Skills:Gunnery#Advanced Weapon upgrades|Advanced Weapon Upgrades]]''' should be trained to V and IV respectively to help alleviate fitting problems.
*Along with the requisite '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronics#Electronics|Electronics]]''' skills required for adequately fitting most ships. '''[[Skills:Gunnery#Weapon Upgrades|Weapon upgrades]]''' and '''[[Skills:Gunnery#Advanced Weapon upgrades|Advanced Weapon Upgrades]]''' should be trained to V and IV respectively to help alleviate fitting problems.
*'''[[Skills:Missile Launcher Operation#Guided Missile Precision|Guided Missile Precision]], [[Skills:Missile Launcher Operation#Target Navigation Prediction|Target Navigation Prediction]]''' and '''[[Skills:Electronics#Target Painting|Target Painting]]''' to at least IV to combat smaller targets and gain access to the T2 '''[[Target Painter]]''' module.
*'''[[Skills:Missiles#Guided Missile Precision|Guided Missile Precision]], [[Skills:Missiles#Target Navigation Prediction|Target Navigation Prediction]]''' and '''[[Skills:Electronics#Target Painting|Target Painting]]''' to at least IV to combat smaller targets and gain access to the T2 '''[[Target Painter]]''' module.
*'''[[Skills:Missile Launcher Operation#Missile Projection|Missile Projection]]''' and '''[[Skills:Missile Launcher Operation#Missile Bombardment|Missile Bombardment]]''' to at least IV and ideally V to maximize the range at which all missiles travel.
*'''[[Skills:Missiles#Missile Projection|Missile Projection]]''' and '''[[Skills:Missiles#Missile Bombardment|Missile Bombardment]]''' to at least IV and ideally V to maximize the range at which all missiles travel.
*'''[[Skills:Spaceship_Command#Caldari_Strategic_Cruiser|Caldari Strategic Cruiser]]''' to IV to reduce the damage incurred from overheating modules.
*'''[[Skills:Spaceship_Command#Caldari_Strategic_Cruiser|Caldari Strategic Cruiser]]''' to IV to reduce the damage incurred from overheating modules.
*'''[[Skills:Engineering#Shield Operation|Shield Operation]]''' and '''[[Skills:Engineering#Shield Management|Shield Management]]''' should be trained to at least IV to improve shield capacity and recharge rate. While '''[[Skills:Engineering#Tactical Shield Manipulation|Tactical Shield Manipulation]]''' should be trained to V remove shield penetration chance and to allow the use of the T2 [[Shield_Tanking#Shield_Boost_Amplifiers|Shield Boost Amplifier]] module.
*'''[[Skills:Engineering#Shield Operation|Shield Operation]]''' and '''[[Skills:Engineering#Shield Management|Shield Management]]''' should be trained to at least IV to improve shield capacity and recharge rate. While '''[[Skills:Engineering#Tactical Shield Manipulation|Tactical Shield Manipulation]]''' should be trained to V remove shield penetration chance and to allow the use of the T2 [[Shield_Tanking#Shield_Boost_Amplifiers|Shield Boost Amplifier]] module.