Difference between revisions of "Nemesis"
(→Skills: updating to new Odyssey skill names and adding links) |
(→Summary: in what universe? no one flies nemeses since the manticore does everything better. eve-kill Top20 agrees, hound, manticore and purifier are there, nemesis is not.) |
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==Summary== | ==Summary== | ||
− | The Nemesis is the Gallente stealth bomber and one of the | + | The Nemesis is the Gallente stealth bomber and one of the least popular. It has the same slot layout as the manticore but considerably lower CPU, making it more difficult to fit. Its one saving grace is that it is bonused for thermal damage, which is the least commonly resisted damage type. |
==Skills== | ==Skills== |
Revision as of 00:36, 20 November 2013
RELATED UNI-WIKI REFERENCES
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Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. SHIP BONUSES
Gallente Frigate Skill Bonus:
Ship Attributes
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Summary
The Nemesis is the Gallente stealth bomber and one of the least popular. It has the same slot layout as the manticore but considerably lower CPU, making it more difficult to fit. Its one saving grace is that it is bonused for thermal damage, which is the least commonly resisted damage type.
Skills
While the skills above will allow you to 'fly' the Nemesis it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).
Required to function as a Stealth Bomber:
Suggested Skills:
- Navigation III
- Acceleration Control III
- Warp Drive Operation III
- Spaceship Command IV
- Evasive Maneuvering III
- CPU Management V
- Power Grid Management V
- Capacitor Management III
- Target Painting II
- Electronic Warfare II
- Sensor Linking II
- Long Range Targeting III
- Signature Analysis III
- Target Management III
- Shield Management III
- Shield Operation III
- Energy Grid Upgrades III
- Launcher Rigging II
- Astronautics Rigging II
- Jury Rigging III
- Mechanics IV
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:
- Missile Bombardment IV
- Missile Projection III
- Rapid Launch III
- Target Navigation Prediction III
- Warhead Upgrades III
- Bomb Deployment I
- Covert Ops IV
Fitting
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Bomb Launcher I
Covert Ops Cloaking Device II
Medium F-S9 Regolith Shield Induction
Warp Disruptor II
Target Painter II
1MN Afterburner II
Micro Auxiliary Power Core I
Ballistic Control System II
Small Processor Overclocking Unit I
Small Ancillary Current Router I
Caldari Navy Inferno Torpedo x48
Scorch Bomb x4
- Bombers' Bar Baseline. Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).
- Uses Scorch Bombs and Inferno Torpedoes.
Tactics
No sub-article about Nemesis roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Nemesis here.