Difference between revisions of "Vargur"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=28665 | |
− | + | | shipimg=Vargur.jpg | |
− | + | | shipname=Vargur | |
− | + | | caption=Vargur | |
− | + | | class=Marauder | |
− | + | | grouping=Marauders | |
− | + | | hulltype=Tempest Class | |
− | + | | faction=Minmatar Republic | |
− | + | | race=Minmatar | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Tempest Fleet Issue}},{{Ship|Tempest Tribal Issue}},{{Ship|Tempest}} | |
− | + | | tech=2 | |
− | + | | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=12,900 MW | |
− | + | | cpu=625 tf | |
− | + | | capacitor=6,200 GJ | |
− | + | | highs=8 | |
− | + | | turrets=4 | |
− | + | | launchers=0 | |
− | + | | mediums=6 | |
− | + | | lows=5 | |
− | + | | mass=96,520,000 kg | |
− | + | | volume=450,000 m³ | |
− | + | | cargohold=1,150 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=75 m³ | |
− | + | | bandwidth=50 Mbit/sec | |
− | + | | info=Name: Vargur<br>Hull: Tempest Class<br>Role: Marauder<br><br>Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.<br><br> | |
− | + | | bonuses=<b>Minmatar Battleship bonuses (per skill level):</b><br>5% bonus to Large Projectile Turret rate of fire<br>10% bonus to Large Projectile Turret falloff<br><b>Marauders bonuses (per skill level):</b><br>7.5% bonus to Shield Booster amount<br>7.5% bonus to Large Projectile Turret tracking speed<br><b>Role Bonus:</b><br>100% bonus to Large Projectile Turret damage<br>100% bonus to Tractor Beam range and velocity<br>70% reduction in Micro Jump Drive reactivation delay<br>• Can fit Bastion modules<br> | |
− | + | | structurehp=6,900 HP | |
− | + | | shieldhp=8,300 HP | |
− | + | | shieldem=25 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=30 | |
− | + | | armorhp=7,300 HP | |
− | + | | armorem=70 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=43.125 | |
− | + | | maxvelocity=110 m/sec | |
− | + | | inertia=0.11 | |
− | + | | warpspeed=2.2 AU/s | |
− | + | | warptime=14.72 s | |
− | + | | targetrange=81.00 km | |
− | + | | sigradius=360 m | |
− | + | | maxlockedtargets=10 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=11 points | |
− | + | | scanres=145 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Battleship|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|IV}} | |
− | + | **{{RequiredSkill|Minmatar Battlecruiser|III}} | |
− | **Spaceship Command IV | + | ***{{RequiredSkill|Spaceship Command|III}} |
− | **Minmatar Cruiser | + | ***{{RequiredSkill|Minmatar Cruiser|III}} |
− | * | + | ****{{RequiredSkill|Spaceship Command|II}} |
− | **Spaceship Command | + | ****{{RequiredSkill|Minmatar Destroyer|III}} |
− | **Energy Grid Upgrades V | + | *****{{RequiredSkill|Minmatar Frigate|III}} |
− | **Advanced Weapon Upgrades V | + | ******{{RequiredSkill|Spaceship Command|I}} |
− | + | *{{RequiredSkill|Marauders|I}} | |
− | + | **{{RequiredSkill|Energy Grid Upgrades|V}} | |
− | + | ***{{RequiredSkill|Power Grid Management|II}} | |
− | + | ***{{RequiredSkill|Science|I}} | |
− | + | **{{RequiredSkill|Advanced Weapon Upgrades|V}} | |
− | + | ***{{RequiredSkill|Weapon Upgrades|V}} | |
− | + | ****{{RequiredSkill|Gunnery|II}} | |
− | + | **{{RequiredSkill|Spaceship Command|V}} | |
− | |||
− | |||
+ | | totaltraintime=115d 11h 59m 20s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Vargur Vargur on Eve Online Wiki] | ||
+ | | highlights1=High Amount of High Slots | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 23:44, 2 June 2014
RELATED UNI-WIKI REFERENCES
|
Name: Vargur SHIP BONUSES
Minmatar Battleship bonuses (per skill level):
Ship Attributes
|
Summary
You can write a summary for Vargur here.
Skills
Further information about additional or recommended skills to pilot Vargur for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Vargur.
Tactics
No sub-article about Vargur roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vargur here.