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m →Fitting |
Kols rubidi (talk | contribs) |
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skills=| | skills=| | ||
notes=Tricky but challenging fit for solo or small gang PVP</li><li>TD is what wins you the fight</li><li>Make sure to bring Optimal Range Disruption and Tracking Speed Disruption scrips and change out as needed}} | notes=Tricky but challenging fit for solo or small gang PVP</li><li>TD is what wins you the fight</li><li>Make sure to bring Optimal Range Disruption and Tracking Speed Disruption scrips and change out as needed}} | ||
{{ShipFitting| | |||
ship=Crucifier| | |||
shipTypeID=2161| | |||
fitName=Armored| | |||
fitID=Armored| | |||
high1name=Drone Link Augmentor I| | |||
high1typeID=23527| | |||
high2name=Drone Link Augmentor I| | |||
high2typeID=23527| | |||
mid1name=Balmer Series Tracking Disruptor I| | |||
mid1typeID=5320| | |||
mid2name=Balmer Series Tracking Disruptor I| | |||
mid2typeID=5320| | |||
mid3name=Balmer Series Tracking Disruptor I| | |||
mid3typeID=5320| | |||
mid4name=Limited 1MN Microwarpdrive I| | |||
mid4typeID=5973| | |||
low1name=200mm Reinforced Rolled Tungsten Plates I| | |||
low1typeID=11349| | |||
low2name=F85 Peripheral Damage System I| | |||
low2typeID=5843| | |||
low3name=Energized Adaptive Nano Membrane II| | |||
low3typeID=11269| | |||
drone1name=Warrior I x9| | |||
drone1typeID=2486| | |||
drone2name=open| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Optimal Range Disruption Script x3| | |||
charge1typeID=29005| | |||
charge2name=Tracking Speed Disruption Script x3| | |||
charge2typeID=29007| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Small Ionic Field Projector I| | |||
rig1typeID=31274| | |||
rig2name=Small Trimark Armor Pump I| | |||
rig2typeID=30987| | |||
rig3name=Small Trimark Armor Pump I| | |||
rig3typeID=30987| | |||
difficulty=2| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.0| | |||
shipDNA=2161:23527;2:5320;3:5973;1:5843;1:11269;1:11349;1:30987;2:31274;1:2486;9:29005;3:29007;3::| | |||
skills=| | |||
notes=With Long Range Targeting to V, and TD skills to IV, ship can lock targets at 100 km, with a TD optimal of 101+31.</li><li>Ship has some tank, but still needs to fight aligned and be ready to run.}} | |||
==Tactics== | ==Tactics== | ||