Difference between revisions of "Revelation"
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− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 5/30/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=19720 | |
− | + | | shipimg=Revelation.jpg | |
− | + | | shipname=Revelation | |
− | + | | caption=Revelation | |
− | + | | class=Dreadnought | |
− | + | | grouping=Dreadnoughts | |
− | + | | hulltype=Revelation Class | |
− | + | | faction=Amarr Empire | |
− | + | | race=Amarr | |
− | + | | roles=unspecified | |
− | + | | variations=<i>none</i> | |
− | + | | tech= | |
− | + | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=650,000 MW | |
− | + | | cpu=650 tf | |
− | + | | capacitor=57,375 GJ | |
− | + | | highs=4 | |
− | + | | turrets=3 | |
− | + | | launchers=0 | |
− | + | | mediums=4 | |
− | + | | lows=8 | |
− | + | | mass=1,237,500,000 kg | |
− | + | | volume=18,500,000 m³ | |
− | + | | cargohold=2,175 m³ | |
− | + | | extrahold=8,000 m³ | |
− | + | | extraholdtype=Fuel | |
− | + | | dronebay=0 m³ | |
− | + | | bandwidth=0 Mbit/sec | |
− | + | | info=The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.<br><br>Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in. | |
− | + | | bonuses=<b>Amarr Dreadnought bonuses (per skill level):</b><br>10% reduction in Capital Energy Turret activation cost<br>5% bonus to Capital Energy Turret rate of fire<br><b>Role Bonus:</b><br>• Can fit Siege modules<br> | |
− | + | | structurehp=203,125 HP | |
− | + | | shieldhp=140,625 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=203,125 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=20 | |
− | + | | armorkin=25 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=65 m/sec | |
− | + | | inertia=0.046 | |
− | + | | warpspeed=1.5 AU/s | |
− | + | | warptime=78.91 s | |
− | + | | targetrange=97.50 km | |
− | + | | sigradius=2,975 m | |
− | + | | maxlockedtargets=7 | |
− | + | | sensortype=RADAR | |
− | + | | sensorvalue=41 points | |
− | + | | scanres=55 mm | |
− | + | | reqskills=*{{RequiredSkill|Capital Ships|I}} | |
− | + | **{{RequiredSkill|Advanced Spaceship Command|V}} | |
− | **Advanced Spaceship Command V | + | ***{{RequiredSkill|Spaceship Command|V}} |
− | *Amarr Dreadnought I | + | *{{RequiredSkill|Amarr Dreadnought|I}} |
− | **Amarr Battleship | + | **{{RequiredSkill|Capital Ships|III}} |
− | ** | + | ***{{RequiredSkill|Advanced Spaceship Command|V}} |
− | * | + | ****{{RequiredSkill|Spaceship Command|V}} |
− | ** | + | **{{RequiredSkill|Amarr Battleship|III}} |
− | ** | + | ***{{RequiredSkill|Spaceship Command|IV}} |
− | ** | + | ***{{RequiredSkill|Amarr Battlecruiser|III}} |
− | + | ****{{RequiredSkill|Spaceship Command|III}} | |
− | + | ****{{RequiredSkill|Amarr Cruiser|III}} | |
− | + | *****{{RequiredSkill|Spaceship Command|II}} | |
− | + | *****{{RequiredSkill|Amarr Destroyer|III}} | |
− | + | ******{{RequiredSkill|Amarr Frigate|III}} | |
− | + | *******{{RequiredSkill|Spaceship Command|I}} | |
− | + | **{{RequiredSkill|Tactical Weapon Reconfiguration|I}} | |
− | + | ***{{RequiredSkill|Advanced Weapon Upgrades|V}} | |
− | + | ****{{RequiredSkill|Weapon Upgrades|V}} | |
− | + | *****{{RequiredSkill|Gunnery|II}} | |
+ | *{{RequiredSkill|Jump Drive Operation|I}} | ||
+ | **{{RequiredSkill|Navigation|V}} | ||
+ | **{{RequiredSkill|Warp Drive Operation|V}} | ||
+ | ***{{RequiredSkill|Navigation|I}} | ||
+ | **{{RequiredSkill|Science|V}} | ||
+ | | totaltraintime=107d 18h 28m 50s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Revelation Revelation on Eve Online Wiki] | ||
+ | | highlights1=High Amount of Low Slots | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 00:27, 31 May 2014
RELATED UNI-WIKI REFERENCES
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The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence. SHIP BONUSES
Amarr Dreadnought bonuses (per skill level):
Ship Attributes
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Summary
The Revelation is the Amarr Dreadnought-class capital ship and is designed for dealing damage to structures and other capitals. The Revelation is a popular ship in its class due to the convenience of not using ammunition and instant swapping between ranges.
Skills
Further information about additional or recommended skills to pilot Revelation for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Revelation.
Tactics
No sub-article about Revelation roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Revelation here.