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* SHIP ATTRIBUTES SECTION (last update : | * SHIP ATTRIBUTES SECTION (last update : 11/4/2014) | ||
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| faction=Minmatar Republic | | faction=Minmatar Republic | ||
| race=Minmatar | | race=Minmatar | ||
| variations={{Ship|Muninn}},{{Ship|Rupture}} | | variations={{Ship|Muninn}},{{Ship|Rupture}} | ||
| tech=2 | | tech=2 | ||
| ecmprio=1 | | ecmprio=1 | ||
| powergrid=1,010 MW | | powergrid=1,010 MW | ||
| cpu=392 tf | | cpu=392 tf | ||
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| volume=96,000 m³ | | volume=96,000 m³ | ||
| cargohold=452 m³ | | cargohold=452 m³ | ||
| dronebay=0 m³ | | dronebay=0 m³ | ||
| bandwidth=0 Mbit/sec | | bandwidth=0 Mbit/sec | ||
| info=Name: Broadsword<br>Hull: Rupture Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. <br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.<br><br> | | info=Name: Broadsword<br>Hull: Rupture Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. <br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.<br><br> | ||
| bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br> | | bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>5% bonus to Medium Projectile Turret damage<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret falloff<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>• Can fit Warp Disruption Field Generator<br>20% bonus to all shield resistances<br> | ||
| structurehp=1,406 HP | | structurehp=1,406 HP | ||
| shieldhp=1,582 HP | | shieldhp=1,582 HP | ||
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| totaltraintime=71d 9h 59m 40s | | totaltraintime=71d 9h 59m 40s | ||
| externallinks=[http://wiki.eveonline.com/en/wiki/Broadsword Broadsword on Eve Online Wiki] | | externallinks=[http://wiki.eveonline.com/en/wiki/Broadsword Broadsword on Eve Online Wiki] | ||
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