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Harbinger Navy Issue: Difference between revisions

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Moved fittings from the ship page to fittings page
Line 89: Line 89:


==Fitting==
==Fitting==
 
For more info on fittings, please go [[Harbinger Navy Issue/Fittings|here]]
{{ShipFitting|
ship=Harbinger Navy Issue|
shipTypeID=33155|
fitName=Sniper|
fitID=Sniper|
high1name=Heavy Beam Laser II|
high1typeID=3025|
high2name=Heavy Beam Laser II|
high2typeID=3025|
high3name=Heavy Beam Laser II|
high3typeID=3025|
high4name=Heavy Beam Laser II|
high4typeID=3025|
high5name=Heavy Beam Laser II|
high5typeID=3025|
high6name=Heavy Beam Laser II|
high6typeID=3025|
high7name=Core Probe Launcher I|
high7typeID=17938|
mid1name=Experimental 10MN Afterburner I|
mid1typeID=6005|
mid2name=Tracking Computer II|
mid2typeID=1978|
mid3name=Sensor Booster II|
mid3typeID=1952|
mid4name=Tracking Computer II|
mid4typeID=1978|
mid5name=Medium Electrochemical Capacitor Booster I|
mid5typeID=4833|
low1name=Damage Control II|
low1typeID=2048|
low2name=800mm Reinforced Steel Plates II|
low2typeID=20351|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low5name=Heat Sink II|
low5typeID=2364|
low6name=Heat Sink II|
low6typeID=2364|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Optimal Range Script x2|
charge1typeID=28999|
charge2name=Targeting Range Script x1|
charge2typeID=29009|
charge3name=Cap Booster 400 x1|
charge3typeID=11287|
charge4name=Gleam M x6|
charge4typeID=12826|
charge5name=Imperial Navy Multifrequency M x6|
charge5typeID=23089|
charge6name=Imperial Navy Ultraviolet M x6|
charge6typeID=23095|
charge7name=Imperial Navy Microwave M x6|
charge7typeID=23101|
charge8name=Aurora M x6|
charge8typeID=12822|
charge9name=Core Scanner Probe I x8|
charge9typeID=30013|
rig1name=Medium Anti-Explosive Pump I|
rig1typeID=31011|
rig2name=Medium Ancillary Current Router I|
rig2typeID=31360|
rig3name=Medium Energy Burst Aerator I|
rig3typeID=31444|
difficulty=2|
warsop=S|
warsopReason=|
version=ODY 1.1|
shipDNA=33155:3025;6:17938;1:1952;1:1978;2:4833;1:6005;1:2048;1:2364;2:11269;2:20351;1:31011;1:31360;1:31444;1:2456;5:2488;5:11287;1:12822;6:12826;6:23089;6:23095;6:23101;6:28999;2:29009;1:30013;8::|
skills=|
notes=A sniping fit that be be used either for PvE or PvP.</li><li>With all skills at V and before boosts, this ship has 69 K EHP, flies at 389 m/s (495 m/s overheated) and align in 12.9 s (9.6 s with AB off).</li><li>Damage varies between 737 dps at 19 + 16 km with Imperial Navy Multifrequency (incl drones) to 370 dps at 70 + 16 km with Aurora (excl drones). Tracking is excellent at 0.105 rad/s with Gleam ammo and two Tracking Speed Scripts.</li><li>The capacitor is stable using Cap Booster 400 charges. The cap booster module could also be replaced by a Cap Recharger II, and in this case the capacitor will last 4 min 2 sec.</li><li>The ship can be made self repping by switching one EANM II or one Heat Sink II by a Medium Armor Repairer II. The use of Cap Boosters charges is however required in this case to keep the ship close to cap stable.}}
 
==Fleet Up Fittings==
<wikifit>33155</wikifit>


==Notes==
==Notes==