Difference between revisions of "Corax"
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− | | info= | + | | info=The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.<br><br>As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance. |
| bonuses=<b>Caldari Destroyer bonuses (per skill level):</b><br>5% bonus to kinetic Light Missile and Rocket damage<br>10% bonus to Light Missile and Rocket explosion velocity<br><b>Role Bonus:</b><br>50% bonus to Light Missile and Rocket max velocity<br> | | bonuses=<b>Caldari Destroyer bonuses (per skill level):</b><br>5% bonus to kinetic Light Missile and Rocket damage<br>10% bonus to Light Missile and Rocket explosion velocity<br><b>Role Bonus:</b><br>50% bonus to Light Missile and Rocket max velocity<br> | ||
| structurehp=750 HP | | structurehp=750 HP |
Revision as of 14:00, 2 December 2016
RELATED UNI-WIKI REFERENCES
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The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow. SHIP BONUSES
Caldari Destroyer bonuses (per skill level):
Ship Attributes
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Summary
The Corax is the Caldari destroyer introduced in the Retribution expansion. New Caldari players who enjoyed the missile-centric playstyle of the
Kestrel
Kestrel
Standard Frigates Kestrel Class
4 (4/0) 4 2
45 MW 180 tf
325 m/sec
160 m³
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now have the option of flying a destroyer-class missileboat on their way to piloting a
Caracal
Caracal
Standard Cruisers Caracal Class
5 (5/0) 5 4
630 MW 430 tf
230 m/sec
450 m³
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, rather than being forced into the Gunnery-based
Cormorant
Cormorant
Standard Destroyers Cormorant Class
8 (1/7) 3 2
68 MW 200 tf
250 m/sec
425 m³
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.
As a ship, the Corax functions quite well as a sniper, with its large number of high slots. Since it has a small, fragile tank, it functions best engaging enemies at ranges greater than 20Km. By keeping enemies at range and using its nimble body to its full advantage, a competent Corax pilot should have no trouble running L1s and most L2s. This same philosophy has made the Corax a fearsome PvP destroyer, able to kite most ships with relative ease.
The Corax can be flown effectively with very low skill points and with minimum investment in the Missile Launcher Operation skill tree. As such, it serves as an effective introduction to the missile play-style for both new players and veterans looking to explore a different way of playing. However, for PvP it is generally ignored in favour of the
Talwar
Talwar
Standard Destroyers Talwar Class
7 (7/0) 3 3
51 MW 200 tf
255 m/sec
400 m³
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, as it lacks the reduction to MWD signature bloom of its rival.
Skills
Further information about additional or recommended skills to pilot Corax for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Corax roles or piloting tactics. You can write them here.
Notes
You can add notes here.