Difference between revisions of "Abaddon"
Drebin 679 (talk | contribs) (Updated to account for the warp speed changes.) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2019-10-16) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| maxvelocity=89 m/sec | | maxvelocity=89 m/sec | ||
| inertia=0.14 | | inertia=0.14 | ||
− | | warpspeed= | + | | warpspeed=3 AU/s |
| warptime=20.03 s | | warptime=20.03 s | ||
| targetrange=96.00 km | | targetrange=96.00 km | ||
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==Summary== | ==Summary== | ||
− | The Abaddon is the Amarr Combat Battleship (post teiricide). It has a bonus to laser damage and armor resistances, but the normal bonus to laser capacitor use is conspicuously missing. This makes the Abaddon a "high skill" ship for PvE, because it requires good core skills to keep its lasers firing while powering its tank. The bonus to tank and the high damage makes the Abaddon a popular PvP ship, where its difficulty staying cap stable is also not so much of an issue, especially when fitted with artillery as an alpha doctrine. | + | The '''Abaddon''' is the Amarr Combat Battleship (post teiricide). It has a bonus to laser damage and armor resistances, but the normal bonus to laser capacitor use is conspicuously missing. This makes the Abaddon a "high skill" ship for PvE, because it requires good core skills to keep its lasers firing while powering its tank. The bonus to tank and the high damage makes the Abaddon a popular PvP ship, where its difficulty staying cap stable is also not so much of an issue, especially when fitted with artillery as an alpha doctrine. |
==Skills== | ==Skills== | ||
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==Patch History== | ==Patch History== | ||
{{expansion past| | {{expansion past| | ||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
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+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
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+ | * Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s) | ||
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'''APRIL 2019 RELEASE APRIL 9TH 2019''' | '''APRIL 2019 RELEASE APRIL 9TH 2019''' | ||
*Bonus to Large Energy Turret damage increased to 7.5% per level (was 5% per level) | *Bonus to Large Energy Turret damage increased to 7.5% per level (was 5% per level) |
Revision as of 22:59, 16 October 2019
RELATED UNI-WIKI REFERENCES
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The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds. SHIP BONUSES
Amarr Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Abaddon is the Amarr Combat Battleship (post teiricide). It has a bonus to laser damage and armor resistances, but the normal bonus to laser capacitor use is conspicuously missing. This makes the Abaddon a "high skill" ship for PvE, because it requires good core skills to keep its lasers firing while powering its tank. The bonus to tank and the high damage makes the Abaddon a popular PvP ship, where its difficulty staying cap stable is also not so much of an issue, especially when fitted with artillery as an alpha doctrine.
Skills
Further information about additional or recommended skills to pilot Abaddon for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
The Abaddon is a highly skill intensive battleship and due to its cost shouldn't be fielded unless proper skills are able to justify its abilities. The Abaddon is known for its extremely large tank since it is usually equipped with dual 1600mm plates and resistance modules in the low slots. With this battleship the DPS isn't lacking either. With plenty of the precious CPU to spare, which most Amarr pilots crave, the Mega Pulse Laser IIs can be attached in the highs making this a very dangerous target to encouter on the wrong end of the turret.
Please know that an Abaddon with a 'fail' fit will only be a large liability on field since the hull isn't agile enough to sustain a high speed fleet movement and usually comes with a hefty price tag as well. So, be prepared to be primaried and be prepared to sustain high DPS within engagements. However, if you are part of a fleet those large energy turrets will make all the skill training worth it.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
APRIL 2019 RELEASE APRIL 9TH 2019
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