Difference between revisions of "Nighthawk"
Drebin 679 (talk | contribs) (Updated to account for the warp speed changes.) |
Drebin 679 (talk | contribs) (Updated with changes from the Combat Command Update.) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2020-07-28) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| turrets=2 | | turrets=2 | ||
| launchers=5 | | launchers=5 | ||
− | | mediums= | + | | mediums=6 |
− | | lows= | + | | lows=4 |
− | | mass= | + | | mass=13,200,000 kg |
| volume=252,000 m³ | | volume=252,000 m³ | ||
| cargohold=700 m³ | | cargohold=700 m³ | ||
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| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
| info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> | ||
− | | bonuses=<b>Command Ships bonuses (per skill level):</b><br> | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br>4% bonus to Shield Command and Information Command burst strength and duration<br><b>Caldari Battlecruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>• Can use 2 Command Burst modules |
| structurehp=3,700 HP | | structurehp=3,700 HP | ||
| shieldhp=5,500 HP | | shieldhp=5,500 HP | ||
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| armorkin=62.5 | | armorkin=62.5 | ||
| armortherm=86.25 | | armortherm=86.25 | ||
− | | maxvelocity= | + | | maxvelocity=150 m/sec |
| inertia=0.65 | | inertia=0.65 | ||
| warpspeed=4 AU/s | | warpspeed=4 AU/s | ||
− | | warptime= | + | | warptime=11.89 s |
| targetrange=80.00 km | | targetrange=80.00 km | ||
| sigradius=285 m | | sigradius=285 m | ||
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| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=24 points | | sensorvalue=24 points | ||
− | | scanres= | + | | scanres=234 mm |
| reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}} | | reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}} | ||
**{{RequiredSkill|Spaceship Command|III}} | **{{RequiredSkill|Spaceship Command|III}} | ||
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==Summary== | ==Summary== | ||
− | The '''Nighthawk''' is a Caldari command ship bonused for missiles. It is more suited to damage dealing than the [[Vulture]], certainly at short range, | + | The '''Nighthawk''' is a Caldari attack command ship, bonused for missiles. It is more suited to damage dealing than the [[Vulture]], certainly at short range, and shares the Vulture's 6/4 mid/low layout and resist bonus, making it quite durable. It's short range bursts and lack of a buffer bonus make the Vulture more optimal for large sized fleet operations, though. |
==Skills== | ==Skills== | ||
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==Patch History== | ==Patch History== | ||
− | {{Expansion past| | + | {{Expansion past|1= |
+ | '''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes]) | ||
+ | |||
+ | :''[We're] trying to fix up the particularly underused [command ships], especially ones like the Nighthawk and Eos. [...]'' | ||
+ | |||
+ | :''We're going to try and split the two sets of command ships a little more deliberately. So, the attack group, which is, like Nighthawk, Astarte, Absolution, and Sleipnir, are going to go from 3% bonus per level to their command burst strength to 4% per level, but they're going to lose the range bonus. ... [The] Astarte, Absolution, and Nighthawk are all going to speed up a little bit, and so hopefully they're a little bit easier to use in faster, smaller fleets, and offer a stronger bonus if you can make 'em work for that.'' | ||
+ | :-CCP Rise, [https://youtu.be/6xl7hMpxI8I?t=2265 Talking In Stations - Zenith (CCP Devs)] (timestamped video link) | ||
+ | |||
+ | * Shield and Information command burst strength and duration bonus increased from 3%/level to 4%/level (+1%/level) | ||
+ | * 100% bonus to command burst range removed | ||
+ | * Command ships HML/HAM rate of fire bonus increased from 7.5%/level to 10%/level (+2.5%/level) | ||
+ | * Max velocity increased from 140 m/s to 150 m/s (+10 m/s) | ||
+ | * Mass decreased from 14,810,000 kg to 13,200,000 kg (-1,610,000 kg) | ||
+ | ** Base align time reduced from 13.35 s to 11.89 s (-1.46 s) | ||
+ | * Mid slots increased from 5 to 6 (+1) | ||
+ | * Low slots decreased from 5 to 4 (-1) | ||
+ | * Scan resolution increased from 195 mm to 234 mm (+39 mm, +20%) | ||
+ | |||
'''October 2019 Release - 2019-10-15.1''' | '''October 2019 Release - 2019-10-15.1''' | ||
Revision as of 15:58, 28 July 2020
RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Nighthawk is a Caldari attack command ship, bonused for missiles. It is more suited to damage dealing than the Vulture, certainly at short range, and shares the Vulture's 6/4 mid/low layout and resist bonus, making it quite durable. It's short range bursts and lack of a buffer bonus make the Vulture more optimal for large sized fleet operations, though.
Skills
Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Nighthawk roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Nighthawk here.
Patch History
A long, long time ago... |
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Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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