Difference between revisions of "Megathron"

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m (→‎Summary: Typo.)
(→‎Summary: removed "to manipulate its mass during hole rolls". One prop mod would be enough for that. It's beneficial to have AB, MWD, and MJD fitted on a rolling ship though. The article about the megathron isn't the place for an essay about rolling fits though.)
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In fleet combat Megathrons are usually fitted with railguns which can reach very good ranges due to [[Turrets#Hybrid_ammo|spike ammunition]]; at the same time the application is decent due to the bonus to tracking speed. Besides that, it can also be used as a high-DPS brawler.
 
In fleet combat Megathrons are usually fitted with railguns which can reach very good ranges due to [[Turrets#Hybrid_ammo|spike ammunition]]; at the same time the application is decent due to the bonus to tracking speed. Besides that, it can also be used as a high-DPS brawler.
  
The Megathron is also traditionally used to roll wormholes. This is because with the old wormhole mechanics it was favorable to have a ship mass of just under 100 kt before fitting. In comparison to the other options the Megathron has many low slots for tank, and enough mid slots for a range of prop mods to manipulate its mass during hole rolls.
+
The Megathron is also traditionally used to roll wormholes. This is because with the old wormhole mechanics it was favorable to have a ship mass of just under 100 kt before fitting. In comparison to the other options the Megathron has many low slots for tank, and enough mid slots for a range of prop mods.
  
 
==Skills==
 
==Skills==

Revision as of 20:56, 11 March 2022

EVE University Database
 
Ship Database
Megathron
Megathron
Gallente Federation
Gallente Federation
Standard Battleships
Megathron Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.

SHIP BONUSES

Gallente Battleship bonuses (per skill level):
5% bonus to Large Hybrid Turret rate of fire
7.5% bonus to Large Hybrid Turret tracking speed
Role Bonus:
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Kronos
Kronos.jpg
CornerT2s.png
Kronos
Marauders Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (0/4) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png14,000 MW Icon cpu.png580 tf
Icon velocity.png105 m/sec
Icon capacity.png1,275 m³
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Megathron Navy Issue
Megathron Navy Issue.jpg
CornerTFs.png
Megathron Navy Issue
Faction Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (1/7) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png16,275 MW Icon cpu.png630 tf
Icon velocity.png130 m/sec
Icon capacity.png840 m³
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Vindicator
Vindicator.jpg
CornerTFs.png
Vindicator
Pirate Faction Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (0/8) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png17,500 MW Icon cpu.png630 tf
Icon velocity.png132 m/sec
Icon capacity.png850 m³
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Megathron Federate Issue
Megathron Federate Issue.jpg
CornerTFs.png
Megathron Federate Issue
Special Edition Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (2/8) Icon mid slot.png5 Icon low slot.png8
Icon powergrid.png18,600 MW Icon cpu.png600 tf
Icon velocity.png115 m/sec
Icon capacity.png675 m³

Ship Attributes

Fittings
Powergrid
powergrid
15,500 MW
CPU
cpu output
600 tf
Capacitor
capacitor
6,000 GJ
High
high slots
7
Launchers
launcher slots
0
Turrets
turret slots
7
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
122 m/sec
Inertia Modifier
inertia modifier (agility)
0.114
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
15.55 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
87.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
21 points
Sig. Radius
signature radius
380 m
Scan Res.
scan resolution
124 mm
Structure
Structure Hitpoints
structure hitpoints
8,250 HP
Mass
ship mass
98,400,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
845 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
7,150 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
6,930 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Megathron is a gun boat, specializing in large hybrid turrets, and being something of a spiritual successor to the Thorax and Brutix. With 4 mid slots and 8 lows, it is almost exclusively armor-tanked, and can mount a thick armor buffer or a respectable active tank (though it lacks the Hyperion's active tank bonus). It has the bandwidth and drone bay to field either a flight of 3 heavy drones or full flights of both light and medium drones to add to its DPS.

In fleet combat Megathrons are usually fitted with railguns which can reach very good ranges due to spike ammunition; at the same time the application is decent due to the bonus to tracking speed. Besides that, it can also be used as a high-DPS brawler.

The Megathron is also traditionally used to roll wormholes. This is because with the old wormhole mechanics it was favorable to have a ship mass of just under 100 kt before fitting. In comparison to the other options the Megathron has many low slots for tank, and enough mid slots for a range of prop mods.

Skills

Like any battleship, the Megathron is a substantial step up from cruisers and battlecruisers, and benefits from good fitting skills and general support skills. Gunnery support skills and armor tank skills are especially helpful; being able to mount Tech 2 armor tank modules increases the ship's survivability.

Tech 2 hybrid turrets are not an absolute must for a new Megathron pilot, but they are a desirable medium-term goal for anyone seriously using the ship, as they increase DPS and allow the use of T2 ammo. They are gated through the long trains of Large Hybrid Turret V, Motion Prediction V (T2 blasters) and Sharpshooter V (T2 railguns).

Tactics

No sub-article about Megathron roles or piloting tactics. You can write them here.

Notes

The Megathron has had relatively high-profile coverage reaching beyond the EVE player community. The insistence of a player named "Baltec1" on flying the ship developed a memetic force within the culture of Goonswarm, who eventually named a railgun doctrine fit the "Baltec Megathron" in his honor.

History

Historically, the Megathron was a fixture of sniper fleets in the late 2000s and early 2010s. Although outranged by the Apocalypse and Rokh, the Megathron was preferred in most circumstances due to its unique combination of armor tank, tracking and rage-of-fire bonuses, and good drone capacity.