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Added quote and quote_atribution per Revenant expansion. |
Update stats for Version 22.02 Release 2024-11-26.1 |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 2024-11-26) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/mistype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
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| shipid=12003 | |||
| shipimg=Zealot.jpg | |||
| shipname=Zealot | |||
| class=Heavy Assault Cruiser | |||
| grouping=Heavy Assault Cruisers | |||
| hulltype=Omen Class | |||
| faction=Amarr Empire | |||
| variations={{Ship|Omen Navy Issue}},{{Ship|Omen}} | |||
| tech=2 | |||
| powergrid=1,180 MW | |||
| cpu=340 tf | |||
| capacitor=1,500 GJ | |||
| highs=5 | |||
| turrets=5 | |||
| launchers=0 | |||
| mediums=3 | |||
| lows=7 | |||
| mass=12,580,000 kg | |||
| volume=118,000 m³ | |||
| cargohold=440 m³ | |||
| dronebay=50 m³ | |||
| bandwidth=25 Mbit/sec | |||
| quote= Timid minds will not reclaim that which is rightfully ours. | |||
| quote_attribution= CEO Arer Bazargal | |||
| info= The Zealot is built almost exclusively as a laser platform, designed to wreak as much havoc as its energy beams can be made to. As a vanguard vessel, its thick armor and dazzling destructive power make it capable of cutting through enemy fleets with striking ease. Zealots are currently being mass-produced by Viziam for the Imperial Navy. | |||
Developer: Viziam | Developer: Viziam | ||
For their first production-ready starship design, Viziam opted to focus on their core proficiencies - heavy armor and highly optimized weaponry. The result is an extremely focused design that, when used correctly, can go toe-to-toe with any contemporary cruiser design. | For their first production-ready starship design, Viziam opted to focus on their core proficiencies - heavy armor and highly optimized weaponry. The result is an extremely focused design that, when used correctly, can go toe-to-toe with any contemporary cruiser design. | ||
| bonuses= <b>Heavy Assault Cruisers bonuses (per skill level):</b><br> | |||
10% bonus to Medium Energy Turret optimal range<br> | 10% bonus to Medium Energy Turret optimal range<br> | ||
5% bonus to Medium Energy Turret damage<br> | 5% bonus to Medium Energy Turret damage<br> | ||
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5% bonus to Medium Energy Turret rate of fire<br> | 5% bonus to Medium Energy Turret rate of fire<br> | ||
'''Role Bonus:'''<br> | '''Role Bonus:'''<br> | ||
50% reduction in Microwarpdrive signature radius penalty<br> | |||
• Can fit Assault Damage Controls | • Can fit Assault Damage Controls | ||
| structurehp=1,670 HP | |||
| armorhp=2,250 HP | |||
| armorem=50 | |||
| armortherm=35 | |||
| armorkin=62.5 | |||
| armorexp=80 | |||
| shieldhp=980 HP | |||
| shieldem=0 | |||
| shieldtherm=20 | |||
| shieldkin=70 | |||
| shieldexp=87.5 | |||
| maxvelocity=210 m/sec | |||
| inertia=0.553 | |||
| warpspeed=4.5 AU/s | |||
| warptime=9.64 s | |||
| targetrange= 60 km | |||
| maxlockedtargets=6 | |||
| sigradius=125 m | |||
| scanres=306 mm | |||
| sensortype=RADAR | |||
| sensorvalue=21 points | |||
| reqskills= * {{RequiredSkill|Amarr Cruiser|V}} | |||
** {{RequiredSkill|Spaceship Command|II}} | ** {{RequiredSkill|Spaceship Command|II}} | ||
** {{RequiredSkill|Amarr Destroyer|III}} | ** {{RequiredSkill|Amarr Destroyer|III}} | ||
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** {{RequiredSkill|Capacitor Management|IV}} | ** {{RequiredSkill|Capacitor Management|IV}} | ||
*** {{RequiredSkill|Power Grid Management|III}} | *** {{RequiredSkill|Power Grid Management|III}} | ||
| totaltraintime=63d 9h 37m 40s | |||
| externallinks= | |||
| highlights1=High Amount of Low Slots | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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== Patch History == | == Patch History == | ||
{{Expansion past | {{Expansion past | ||
|'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | |'''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] | ||
* 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back | |||
'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | |||
* Heavy Assault Cruiser rebalance | * Heavy Assault Cruiser rebalance | ||
*# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. | *# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. | ||
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}} | }} | ||
{{ShipsMatrix|expgroup=cruisers}} | {{ShipsMatrix|expgroup= cruisers}} | ||
[[Category:Ship Database]] | [[Category:Ship Database]] | ||
[[Category:Heavy Assault Cruisers]] | [[Category:Heavy Assault Cruisers]] | ||