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Skua: Difference between revisions

From EVE University Wiki
Expanded page based on CCP demonstration video
Sync with in-game stats. Remove {{Banner}}.
 
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{{Banner|
Sneak preview based on [https://www.eveonline.com/news/view/alliance-tournament-xxi-feeders-and-prizes Alliance Tournament XXI Feeders & Prizes] and [https://www.eveonline.com/news/view/alliance-tournament-xxi-starts-tomorrow Alliance Tournament XXI Starts Tomorrow]
}}
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-11-12)
* SHIP ATTRIBUTES SECTION (last update : 2025-12-12)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
------------------------------------------------------------->
| shipid=  
| shipid= 89808
| shipimg=  
| shipimg=  
| shipname= Skua
| shipname= Skua
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| tech= F
| tech= F


| powergrid= 87 MV
| powergrid= 87 MW
| cpu= 300 tf
| cpu= 300 tf
| capacitor= 700 GJ
| capacitor= 700 GJ
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| extraholdtype=  
| extraholdtype=  
| extrahold=  
| extrahold=  
| extrahold2type=
| extrahold2=
| extrahold3type=
| extrahold3=
| extrahold4type=
| extrahold4=
| dronebay=
| bandwidth=
| fighterbay=
| fightertubes=
| lightfightersquadlimit=
| heavyfightersquadlimit=
| supportfightersquadlimit=


| quote= Honor is everything, and nothing is more honorable than victory.
| quote= Honor is everything, and nothing is more honorable than victory.
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| info= Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to unleash a barrage of long range missiles that mimic that relentlessness of its namesake.
| info= Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to unleash a barrage of long range missiles that mimic that relentlessness of its namesake.
| bonuses=  
| bonuses=  
'''Destroyer bonuses (per skill level):'''<br>
'''Caldari Tactical Destroyer bonuses (per skill level):'''<br>
3% bonus to Light Missile launcher and Rocket launcher rate of fire<br>
6% bonus to Light Missile launcher and Rocket launcher rate of fire<br>
15% reduction in missile launcher reload time<br>
15% reduction in missile launcher reload time<br>
5% reduction in module heat damage amount taken<br>
5% reduction in module heat damage amount taken<br>
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2% bonus to Shield Command and Information Command burst strength and duration<br>
2% bonus to Shield Command and Information Command burst strength and duration<br>
'''Role Bonus:'''<br>
'''Role Bonus:'''<br>
95% reduction in powergrid and CPU requirements for Command Busts
95% reduction in powergrid and CPU requirements for Command Busts<br>
•&nbsp;Can fit Micro Jump Field Generators<br>
•&nbsp;Can fit Micro Jump Field Generators<br>
•&nbsp;Can use one Command Burst module<br>
•&nbsp;Can use one Command Burst module<br>
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•&nbsp;Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.<br>
•&nbsp;Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.<br>
•&nbsp;<u>''Defense Mode''</u><br>
•&nbsp;<u>''Defense Mode''</u><br>
33.3% bonus to all shield resistances while ''Defense Mode'' is active<br>
33.3% bonus to all shield resistances while ''Defense Mode'' is enabled<br>
33.3% reduction in ship signature radius while ''Defense Mode'' is active<br>
33.3% reduction in ship signature radius while ''Defense Mode'' is enabled<br>
66.6% bonus to shield recharge time while ''Defense Mode'' is active<br>
33.3% bonus to shield recharge time while ''Defense Mode'' is enabled<br>
•&nbsp;<u>''Propulsion Mode''</u><br>
•&nbsp;<u>''Propulsion Mode''</u><br>
66.6% bonus to max velocity while Propulsion Mode is active<br>
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled<br>
66.6% bonus to ship inertia modifier while ''Propulsion Mode'' is active<br>
66.6% bonus to ship inertia modifier while ''Propulsion Mode'' is enabled<br>
•&nbsp;<u>''Sharpshooter Mode''</u><br>
•&nbsp;<u>''Sharpshooter Mode''</u><br>
66.6% bonus to Light Missile velocity while ''Sharpshooter Mode'' is active<br>
66.6% bonus to Light Missile velocity while ''Sharpshooter Mode'' is active<br>
250% bonus to Rocket velocity while ''Sharpshooter Mode'' is active<br>
250% bonus to Rocket velocity while ''Sharpshooter Mode'' is active<br>
33.3% bonus to Light Missile and Rocket damage while ''Sharpshooter Mode'' is active<br>
33.3% bonus to Light Missile and Rocket damage while ''Sharpshooter Mode'' is enabled<br>
100% bonus to sensor strength and targeting range  while ''Sharpshooter Mode'' is active<br>
100% bonus to sensor strength and targeting range  while ''Sharpshooter Mode'' is enabled<br>
66.6% increased resistance against hostile Sensor Dampeners and Weapon Disruptor while ''Sharpshooter Mode'' is active<br>
66.6% increased resistance against hostile Sensor Dampeners and Weapon Disruptors while ''Sharpshooter Mode'' is enabled


| structurehp= 600 HP
| structurehp= 600 HP
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| shieldexp= 50
| shieldexp= 50


| maxvelocity= 100 m/s
| maxvelocity= 180 m/s
| inertia= 6
| inertia= 6
| warpspeed= 4.5 AU/s
| warpspeed= 4.5 AU/s
| warptime= 4.57 s
| warptime= 9.15 s


| targetrange= 55.00 km
| targetrange= 55 km
| maxlockedtargets= 7
| maxlockedtargets= 7
| sigradius= 70 m
| sigradius= 70 m
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| sensorvalue= 15 points
| sensorvalue= 15 points


| reqskills= TBD
| reqskills= * {{RequiredSkill|Caldari Tactical Destroyer|I}}
** {{RequiredSkill|Caldari Destroyer|V}}
*** {{RequiredSkill|Caldari Frigate|I||}}
**** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=  
| totaltraintime=  


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== Notes ==
== Notes ==
Based on the Caldari [[Jackdaw]] Tech III Destroyer. In a demonstration, CCP Bee stated that the idea behind the ship was a "Jackdaw on crack", comparing it to old shield regen fit [[Svipul]]s. <ref>https://www.youtube.com/watch?v=4AaCxXihI90 GRIDLOCKED: ATXXI Wrap Up and Prize Ship Demonstration - YouTube (20:38–20:52)</ref>
Based on the Caldari [[Jackdaw]] Tech III Destroyer. In a demonstration, CCP Bee stated that the idea behind the ship was a "Jackdaw on crack", comparing it to old shield regen fit [[Svipul]]s. <ref>https://www.youtube.com/watch?v=4AaCxXihI90 GRIDLOCKED: ATXXI Wrap Up and Prize Ship Demonstration - YouTube (20:38–20:52)</ref>
== References ==
== References ==
{{reflist}}
{{reflist}}
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== Patch Notes ==
== Patch Notes ==
{{Expansion past|
{{Expansion past|
'''Version23.03 Release 2025-12-11.1''' - [https://www.eveonline.com/news/view/patch-notes-version-23-02 Patch notes]
* Introductie
'''Partial initial ship stats revealed''' 23 Oktober 2025 - [https://www.eveonline.com/news/view/alliance-tournament-xxi-starts-tomorrow Alliance Tournament XXI Starts Tomorrow]
'''Partial initial ship stats revealed''' 23 Oktober 2025 - [https://www.eveonline.com/news/view/alliance-tournament-xxi-starts-tomorrow Alliance Tournament XXI Starts Tomorrow]


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[[Category:Ship Database]]
[[Category:Ship Database]]
[[Category:Special Edition Ships]]
[[Category:Special Edition Ships]]
<!--[[Category:]]-->
[[Category:Special Edition Tactical Destroyers]]

Latest revision as of 15:14, 11 December 2025

EVE University Database
 
Ship Database
Skua
?size=256&.png
Caldari State
Caldari State
Caldari State
Special Edition Tactical Destroyers
Jackdaw Class
RELATED UNI-WIKI REFERENCES
Honor is everything, and nothing is more honorable than victory.
– CEO Alakoni Ishanoya


Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to unleash a barrage of long range missiles that mimic that relentlessness of its namesake.

SHIP BONUSES

Caldari Tactical Destroyer bonuses (per skill level):
6% bonus to Light Missile launcher and Rocket launcher rate of fire
15% reduction in missile launcher reload time
5% reduction in module heat damage amount taken
Command Destroyer bonuses (per skill level):
5% reduction in Micro Jump Field Generator spool up time
2% bonus to Shield Command and Information Command burst strength and duration
Role Bonus:
95% reduction in powergrid and CPU requirements for Command Busts
• Can fit Micro Jump Field Generators
• Can use one Command Burst module
Misc Bonus:
33% Bonus to Light Missile and Rockets damage
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.
• Defense Mode
33.3% bonus to all shield resistances while Defense Mode is enabled
33.3% reduction in ship signature radius while Defense Mode is enabled
33.3% bonus to shield recharge time while Defense Mode is enabled
• Propulsion Mode
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled
66.6% bonus to ship inertia modifier while Propulsion Mode is enabled
• Sharpshooter Mode
66.6% bonus to Light Missile velocity while Sharpshooter Mode is active
250% bonus to Rocket velocity while Sharpshooter Mode is active
33.3% bonus to Light Missile and Rocket damage while Sharpshooter Mode is enabled
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled
66.6% increased resistance against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled

Required Skills
Training Time what's this?
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
87 MW
CPU
cpu output
300 tf
Capacitor
capacitor
700 GJ
High
high slots
7
Launchers
launcher slots
5
Turrets
turret slots
0
Medium
medium slots
6
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
180 m/s
Inertia Modifier
inertia modifier (agility)
6
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
9.15 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
55 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
15 points
Sig. Radius
signature radius
70 m
Scan Res.
scan resolution
500 mm
Structure
Structure Hitpoints
structure hitpoints
600 HP
Mass
ship mass
1,100,000 kg
Volume
ship volume
47,000 m³
Cargo Capacity
cargo capacity
450 m³
Armor
Armor Hitpoints
armor hitpoints
600 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
73
KIN
kinetic resistance
44
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
900 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
60
KIN
kinetic resistance
55
EXP
explosive resistance
50


Summary

The Skua and the Anhinga are the Alliance Tournament XXI prize ships. A total of 280[1] ships where rewarded (140 of each).

The Skua combines a strongly enhanced form of the Jackdaw's tactical destroyer modes with the additional capabilities of a Command Destroyer. In addition to stronger tactical destroyer mode bonuses, the Skua is unique in having a two second cooldown between switching modes instead of the normal 10 second cooldown. It also receives an immense bonus to rocket range in sharpshooter mode, with the ability to reach ranges that light missiles normally would.

Skills

Further information about additional or recommended skills to pilot Skua for a specific or its common role(s) can be written here.

Tactics

No sub-article about Skua roles or piloting tactics. You can write them here.

Notes

Based on the Caldari Jackdaw Tech III Destroyer. In a demonstration, CCP Bee stated that the idea behind the ship was a "Jackdaw on crack", comparing it to old shield regen fit Svipuls. [2]

References

  1. ^ https://www.eveonline.com/news/view/alliance-tournament-xxi-feeders-and-prizes
  2. ^ https://www.youtube.com/watch?v=4AaCxXihI90 GRIDLOCKED: ATXXI Wrap Up and Prize Ship Demonstration - YouTube (20:38–20:52)

Patch Notes