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Removed link to the outdated page recommending the Harbinger as a beginner ship for Incursions, as the Uni's policy on BCs in Incursions has changed. |
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Like many Amarr ships the Harbinger is not the easiest ship to fit, and much will be gained by training fitting skills to at least IV, and V is recommended. This particular battlecruiser is a great incentive to train the Battlecruiser skill to at least IV. Lastly, the Harbinger has the ability to be fit either a full armor or shield tank. | Like many Amarr ships the Harbinger is not the easiest ship to fit, and much will be gained by training fitting skills to at least IV, and V is recommended. This particular battlecruiser is a great incentive to train the Battlecruiser skill to at least IV. Lastly, the Harbinger has the ability to be fit either a full armor or shield tank. | ||
The Retribution 1.1 update removed one turret slot but increased the damage increase per skill level from 5% to 10%, meaning that, with Battlecruiser V trained, the Harbinger does even more damage than before. However, having skills below Battlecruiser IV mean that the Harbinger does less damage than it did pre-patch. | The Retribution 1.1 update removed one turret slot but increased the damage increase per skill level from 5% to 10%, meaning that, with Battlecruiser V trained, the Harbinger does even more damage than before. However, having skills below Battlecruiser IV mean that the Harbinger does less damage than it did pre-patch. | ||