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Harbinger: Difference between revisions

From EVE University Wiki
Removed link to the outdated page recommending the Harbinger as a beginner ship for Incursions, as the Uni's policy on BCs in Incursions has changed.
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Like many Amarr ships the Harbinger is not the easiest ship to fit, and much will be gained by training fitting skills to at least IV, and V is recommended. This particular battlecruiser is a great incentive to train the Battlecruiser skill to at least IV. Lastly, the Harbinger has the ability to be fit either a full armor or shield tank.
Like many Amarr ships the Harbinger is not the easiest ship to fit, and much will be gained by training fitting skills to at least IV, and V is recommended. This particular battlecruiser is a great incentive to train the Battlecruiser skill to at least IV. Lastly, the Harbinger has the ability to be fit either a full armor or shield tank.
For [[Incursions]] the Harbinger is not ideal, but can serve as a starting point for trying them out and to use while training into a more suitable ship. See [[Minimum Incursion fits#Amarr ship progression|Amarr ship progression]] for more information on where to go from here.


The Retribution 1.1 update removed one turret slot but increased the damage increase per skill level from 5% to 10%, meaning that, with Battlecruiser V trained, the Harbinger does even more damage than before. However, having skills below Battlecruiser IV mean that the Harbinger does less damage than it did pre-patch.
The Retribution 1.1 update removed one turret slot but increased the damage increase per skill level from 5% to 10%, meaning that, with Battlecruiser V trained, the Harbinger does even more damage than before. However, having skills below Battlecruiser IV mean that the Harbinger does less damage than it did pre-patch.