Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Viator: Difference between revisions

From EVE University Wiki
Skills: clean up, replaced: [[Skills:Mechanics#Hull Upgrades → [[Skills:Armor#Hull Upgrades
Line 97: Line 97:
The first four skills above work together to improve your survivability should you need to burn back to/away from a gate. The last is important for situations where for some reason you are unable to activate your cloak, or when an opponent might be in a position to uncloak you.
The first four skills above work together to improve your survivability should you need to burn back to/away from a gate. The last is important for situations where for some reason you are unable to activate your cloak, or when an opponent might be in a position to uncloak you.


In addition, pilots will want to train [[Skills:Armor#Hull Upgrades|Hull Upgrades]] to at least II to enable the use of T2 Expanded Cargoholds and Nanofiber Internal Structures, and [[Skills:Mechanics#Astronautics_Rigging|Astronautics Rigging]] to install Cargohold Optimization rigs. Pilots should consider training this last skill beyond the minimum level I to reduce the armor penalty drawback of the rigs.
In addition, pilots will want to train [[Skills:Armor#Hull Upgrades|Hull Upgrades]] to at least II to enable the use of T2 Expanded Cargoholds and Nanofiber Internal Structures, and [[Skills:Rigging#Astronautics_Rigging|Astronautics Rigging]] to install Cargohold Optimization rigs. Pilots should consider training this last skill beyond the minimum level I to reduce the armor penalty drawback of the rigs.


==Fitting==
==Fitting==