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Oneiros: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
updated from template tool
Plebe (talk | contribs)
Skills: linked and updated skill names
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It is highly recommended that you acquire a few more skill sets before committing a 150 million-isk ship into a combat situation:<br><br>
It is highly recommended that you acquire a few more skill sets before committing a 150 million-isk ship into a combat situation:<br><br>
* Logistics IV – The heavy capacitor use of remote repair modules are difficult to overcome without this. <br>
* {{sk|Logistics|IV}} – The heavy capacitor use of remote repair modules are difficult to overcome without this. <br>
* Core Capacitor Elite [Certificate] – Capacitor skills are critical to logi pilots <br>
* Core Capacitor Elite [Certificate] – Capacitor skills are critical to logi pilots <br>
* High Velocity Helmsman Standard [Certificate] – Allows for the use of Afterburners and ensures good align times <br><br>
* High Velocity Helmsman Standard [Certificate] – Allows for the use of Afterburners and ensures good align times <br><br>
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Additional Tanking / Fitting skills: <br><br>
Additional Tanking / Fitting skills: <br><br>
* Ellectronics V - To maximize available CPU <br>
* {{sk|CPU Management|V}} - To maximize available CPU <br>
* Engineering V - To maximize available powergrid <br>
* {{sk|Power Grid Management|V}} - To maximize available powergrid <br>
* Hull Upgrades V – To Fit T2 armor tank modules<br>
* {{sk|Hull Upgrades|V}} – To Fit T2 armor tank modules<br>
* Armor Compensation skills to IV: EM, Thermal, Kenetic and Explosive <br>
* Armor Compensation skills to IV: EM, Thermal, Kenetic and Explosive <br>
* Jury Rigging III – To fit Cap Control Rigs and Ancillary Current Routers <br>
* {{sk|Jury Rigging|III}} – To fit Cap Control Rigs and Ancillary Current Routers <br>
* Armor Rigging III – To fit Armor Rigs and diminish their speed drawbacks <br><br>
* {{sk|Armor Rigging|III}} – To fit Armor Rigs and diminish their speed drawbacks <br><br>


Utility Skills: <br><br>
Utility Skills: <br><br>
* Electronic Warfare IV – To Fit T2 ECCM modules <br>
* {{sk|Electronic Warfare|IV}} – To Fit T2 ECCM modules <br>
* Sensor Linking IV – To fit Tracking Links (uncommon fits) <br>
* {{sk|Sensor Linking|IV}} – To fit Tracking Links (uncommon fits) <br>
* Drones V – To enable a full flight of five drones <br>
* {{sk|Drones|V}} – To enable a full flight of five drones <br>
* Electronic Warfare Drone Interfacing II – To use ECCM Drones <br>
* {{sk|Advanced Drone Avionics|II}} – To use ECCM Drones <br>
* Repair Drone Operation IV or V – To field T1 or T2 repair Drones
* {{sk|Repair Drone Operation}} IV or V – To field T1 or T2 repair Drones


==Fitting==
==Fitting==