Taranis
RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Taranis is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of EHP just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor.
Skills
Required Skills
Recommended skills: (Medium)
- Interceptors IV***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***
- Power Grid Management V
- Capacitor Management IV (important for capacitor stability)
- Capacitor Systems Operation V (important for capacitor stability)
- Shield Operation III
- Shield Management III
- Shield Upgrades IV
- Mechanics IV
- Hull Upgrades IV
- Jury Rigging III
- Astronautics Rigging III
- Electronic Superiority Rigging III
- Navigation V
- High Speed Maneuvering IV (important for capacitor stability)
- Acceleration Control IV
- Evasive Maneuvering V
- Warp Drive Operation IV
- Thermodynamics IV (important for sustained overheating of MWD or Point)
Fitting
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
1MN Afterburner II
5MN Y-T8 Compact Microwarpdrive
Faint Epsilon Scoped Warp Scrambler
Magnetic Field Stabilizer II
Micro Auxiliary Power Core II
Damage Control II
Small Hybrid Burst Aerator II
Small Hybrid Ambit Extension I
Warrior II x2
Void S x500
Null S x500
Caldari Navy Antimatter Charge S x500
Small Knave Scoped Energy Nosferatu
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
5MN Cold-Gas Enduring Microwarpdrive
Warp Scrambler II
Stasis Webifier II
Small Ancillary Armor Repairer
Damage Control II
Micro Auxiliary Power Core I
Small Semiconductor Memory Cell I
Small Capacitor Control Circuit I
Hobgoblin II x2
Void S x1000
Null S x1000
Nanite Repair Paste x50
125mm Railgun II
125mm Railgun II
125mm Railgun II
Sensor Booster II
Warp Disruptor II
5MN Cold-Gas Enduring Microwarpdrive
Small Ancillary Armor Repairer
Magnetic Field Stabilizer II
Damage Control II
Small Ancillary Current Router I
Small Hybrid Collision Accelerator II
Hobgoblin II x2
Spike S x500
Javelin S x500
Caldari Navy Antimatter Charge S x500
Nanite Repair Paste x16
- Compared to a comparably fit Raptor, the Taranis is slower, has reduced targeting range, and reduced optimal for the rails.
- It trades these for higher DPS, though much of the difference comes from the drones.
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Fleeting Compact Stasis Webifier
Initiated Compact Warp Scrambler
5MN Y-T8 Compact Microwarpdrive
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Small Hybrid Collision Accelerator I
Small Hybrid Burst Aerator I
Hobgoblin II x2
Void S x1000
Null S x1000
Caldari Navy Antimatter Charge S x360
Tactics
No sub-article about Taranis roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Taranis here.