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Name: Onyx Hull: Moa Class Role: Heavy Interdiction Cruiser
Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
SHIP BONUSES
Caldari Cruiser bonuses (per skill level): 5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire Heavy Interdiction Cruisers bonuses (per skill level): 10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity 5% bonus to Warp Disruption Field Generator scramble range Role Bonus: • Can fit Warp Disruption Field Generator 20% bonus to all shield resistances
Required Skills
Training Time what's this?71d 9h 59m 40s
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Grouping
▪ Variations Eagle
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950 MW 440 tf
160 m/sec
550 m³
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,Gila
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670 MW 380 tf
195 m/sec
440 m³
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,Moa
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850 MW 380 tf
190 m/sec
450 m³
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Ship Attributes
Fittings |
High 6
Launchers 5
Turrets 0
Rig
2
medium
Calibration 400
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Navigation |
Base Time to Warp 11.74 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
Gravimetric Sensor 19 points
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Structure |
Structure Hitpoints 1,400 HP
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Armor |
Armor Hitpoints 1,200 HP
Armor Resistances
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Shields |
Shield Capacity 2,700 HP
Shield Resistances
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Summary
The Onyx is the Caldari Heavy Interdictor. It is designed to be heavily shield tanked, and has a large number of mid slots and a hull bonus to help this. The main purpose of the Onyx is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
The Onyx and the Minmatar Broadsword have the same slot layouts and are almost identical ships, however the shield resist profile on the Onyx is less even than the Broadsword, making it vulnerable to EM damage. As such the Broadsword is slightly preferred, but the Onyx performs almost as well. While the armor tanked Devoter can field a larger tank in terms of raw EHP, a shield tank benefits from passive regeneration, which is important because a HIC using a Warp Disruption Field Generator cannot be remotely repaired and the passive regeneration over the duration of a bubble cycle can amount to tens of thousands of EHP
Skills
Further information about additional or recommended skills to pilot Onyx for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Onyx roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Onyx here.
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