High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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“The Molyneux hijack showed me that capsuleers will do extraordinary things when there’s blood in the water. For a while there, I wasn’t sure we’d get away.
Not because of the Feds. No, they were a joke. But the eggers nearly got me. The amusing thing is that they fought one another as much as they tried to catch me.
Some of them even helped out. You know, the trail of destruction we left in our wake was almost entirely due to them. I think it would be amusing to give them some more toys, don’t you?”
- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope.
SHIP BONUSES
Gallente Titan bonuses (per skill level): 5% bonus to Capital Hybrid Turret rate of fire 6+ bonus to ship warp core strength Minmatar Titan bonuses (per skill level): 10% bonus to Stasis Webifier effectiveness 6+ bonus to ship warp core strength Role Bonus: • Can fit Doomsday devices • Can fit Jump Portal Generator • Can fit Clone Vat Bay • Can use three Command Burst modules 200% bonus to Command Burst area of effect range 1000% bonus to Capital Hybrid Turret damage 300% bonus to Armor Plates and Shield Extenders 80% bonus to Sensor Dampener resistance 80% bonus to Weapon Disruption resistance 80% bonus to Stasis effect resistance 80% increase to Remote Electronic Assistance impedance 5x penalty to Entosis Link duration • Can fit one Minmatar or Gallente Phenomena Generator module
Required Skills
Training Time what's this?198d 1h 5m 55s
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Grouping
▪ Variations Erebus
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High Amount of High Slots High Amount of Low Slots Has Large Cargohold
1,050,000 MW 950 tf
70 m/sec
16,250 m³
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 6
Rig
3
capital
Calibration 350
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Navigation |
Base Time to Warp 93.16 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
Magnetometric Sensor 310 points
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Structure |
Structure Hitpoints 615,000 HP
Ship Maintenance Bay Capacity 5,000,000 m³
Fleet Hangar Capacity 100,000 m³
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Armor |
Armor Hitpoints 900,000 HP
Armor Resistances
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Shields |
Shield Capacity 405,000 HP
Shield Resistances
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Summary
The Vanquisher is a Serpentis titan. It requires both Gallente and Minmatar titan skills to fly. Predictably for a Serpentis ship, it is bonused for stasis webification strength and hybrid turret damage.
Skills
Further information about additional or recommended skills to pilot Vanquisher for a specific or its common role(s) can be written here.
Tactics
No sub-article about Vanquisher roles or piloting tactics. You can write them here.
Patch History
A long, long time ago...
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...] -Surgical Strike Dev Blog
- Bonus to Armor Plates and Shield Extenders reduced from 500% to 300% (-200%)
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Notes
Blueprint copies for the Vanquisher are available from the Serpentis loyalty point stores.
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Amarr |
Caldari |
Gallente |
Minmatar |
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