This page should be updated due to game changes. Reason: #Summary needs an overhaul. Bonuses were changed and the targeting range was reduced with the Version 20.10 "Uprising" update.
Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range.
Developer: Ishukone Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.
SHIP BONUSES
Heavy Assault Cruisers bonuses (per skill level):
5% bonus to Medium Hybrid Turret tracking speed
5% bonus to Medium Hybrid Turret damage Caldari Cruiser bonuses (per skill level):
7.5% bonus to Medium Hybrid Turret Optimal range
4% bonus to all shield resistances Role Bonus:
• Can fit Assault Damage Controls
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
25 m³
Drone Bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
65 km
Max Locked Targets
8
Gravimetric Sensor
25 points
Sig. Radius
140 m
Scan Res.
252 mm
Structure
Structure Hitpoints
1,550 HP
Mass
11,720,000 kg
Volume
101,000 m³
Cargo Capacity
550 m³
Armor
Armor Hitpoints
1,250 HP
Armor Resistances
EM
50
THR
86.25
KIN
62.5
EXP
10
Shields
Shield Capacity
2,500 HP
Shield Resistances
EM
0
THR
80
KIN
70
EXP
50
Summary
The big brother of the Harpy and more advanced cousin to the Ferox, the Eagle's optimal range bonuses stack multiplicatively for up to a massive 125% increase in optimal range. With the innate long range of railguns, this gives the Eagle a range that even sniper battleships can be proud of. Furthermore, its hardened shields make it both extremely resistant to hostile railgun fire, and the most durable shield-tanked Heavy Assault Cruiser on the market. Unfortunately, with the somewhat limited damage and tracking of railguns, the Eagle is rather specialized and for many years did not perform well in roles other than sniping. However, with repeated nerfs to the Ferox, the Eagle has risen in popularity as a ship for large nullsec fleets.
In comparison to its direct competitor the Ferox, the Ferox is cheaper, requires less skill training, and deals more damage; however the Eagle is faster, harder to hit, longer-ranged, and more durable (especially against railguns).
Prior to the 2022 HAC rebalance, the Eagle mostly lived in the shadow of its faster, high alpha competitor the Muninn. But after the rebalance, the Eagle reigns supreme as the preeminent cruiser gunboat for bloc warfare.
Skills
Further information about additional or recommended skills to pilot Eagle for a specific or its common role(s) can be written here.
Tactics
No sub-article about Eagle roles or piloting tactics. You can write them here.
Maximum velocity reduced from 202 m/s to 190 m/s (-12 m/s)
Powergrid reduced from 990 MW to 950 MW (-40 MW)
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
March 2018 v.1.0 - Released 2018-03-20
The Eagle has had a place before in the fleet meta and may find one again between the Assault Damage Control and the Ferox nerf, but we still feel some added utility is a good idea.
Maximum velocity increased from 190 m/s to 202 m/s (+12 m/s)
The Eagle now has a 25 m3, 25 Mbit/s drone bay.
Rhea v.1.0 - Build: 853270 - 2014-12-09
Onyx and Eagle ship models have been redesigned so that they and the Moa no longer look so much the same.
Odyssey v.1.1 - Build: 61682? - 2013-09-03
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty.