Fast Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Both sides cannot be correct, so guarantee that theirs is wrong.
- – Muryia Mordu
"'Two generals choosing to meet in battle will each believe victory is in their grasp despite one general being wrong in the greater number of cases. This shows the importance of good information to the general in the field. If information is lacking, false, or otherwise imperfect, disaster is sure for the general acting precipitously.'
"So it goes somewhere in the Analects. In other words, make sure of your own info before committing, and if you can stop the other guy from knowing what the hell is going on, so much the better. It's basic but you'd be surprised how often people will jump into a fight without thinking it through."
– Muryia Mordu, quoting the Analects of the Raata Empire
SHIP BONUSES
Electronic Attack Ships bonuses (per skill level):
20% bonus to Warp Scrambler and Warp disruptor optimal range
10% reduction in Warp Scrambler and Warp Disruptor activation cost
Gallente Frigate bonuses (per skill level):
10% bonus to Remote Senor Dampener effectiveness
15% reduction in Remote Sensor Dampener activation cost
Caldari Frigate bonuses (per skill level):
25% bonus to missile damage Role Bonus:
25% penalty to missile flight time
200% bonus to missile velocity
Required Skills
Training Time what's this?35d 19h 4m
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 3
Launchers 3
Turrets 0
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 4.21 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
Gravimetric Sensor 13 points
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Structure |
Structure Hitpoints 560 HP
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Armor |
Armor Hitpoints 700 HP
Armor Resistances
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Shields |
Shield Capacity 850 HP
Shield Resistances
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Summary
The Raiju is a special edition Electronic Attack Ship, introduced as one of the prize ships of Alliance Tournament XVII, alongside the Laelaps. A total of 140 ships were given out, distributed among the top 16 teams of AT XVII.
The ships stats and bonuses are a souped up marriage of the Garmur and the Keres. It can be looked at as a better Garmur with additional kiting tools in longer targeting range, longer point range, and bonused damps, or as a Keres that can more reliably deal damage at kiting ranges. Given the rarity - and thus value - of this ship, these kiting boons will likely be appreciated by its pilots.
Skills
Further information about additional or recommended skills to pilot the Raiju for a specific or its common role(s) can be written here.
Tactics
No sub-article about Raiju roles or piloting tactics. You can write them here.
Notes
With six mid slots, the Raiju has the most mid slots of any frigate. In addition, it has a 15% EM shield resistance bonus on top of Caldari Tech II natural resistances for reasons unknown.
In Japanese mythology, the Raijuu (雷獣, "thunder beast") is a doglike creature with a body made of lightning. "Raijuu" should not be confused with the slang term riajuu (リア充), "normal, socially-successful person", a word with no particular relevance to EVE.
Patch History
A long, long time ago...
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Version 20.02 - 2022-02-08.1 - Build: 1999199 (Patch Notes)
Ship introduced.
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show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
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