Atron

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Revision as of 08:06, 28 January 2014 by Voyce nightfall (talk | contribs) (→‎Fitting: Removed outdated fits)
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EVE University Database
 
Ship Database
Atron
Atron
Gallente Federation
Gallente Federation
Standard Frigates
Atron Class
RELATED UNI-WIKI REFERENCES

The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.

SHIP BONUSES

Traits:
Gallente Frigate skill bonus per level:
10% bonus to Small Hybrid Turret falloff
5% bonus to Small Hybrid Turret damage

Role bonus:
80% reduction in Propulsion Jamming systems activation cost

Required Skills
  • Gallente Frigate I16m
    • Spaceship Command I8m
Training Time what's this?
0d 0h 24m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Taranis
Taranis.jpg
CornerT2s.png
Taranis
Interceptors Atron Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png4 (0/3) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png35 MW Icon cpu.png160 tf
Icon velocity.png420 m/sec
Icon capacity.png92 m³
, Ares
Ares.jpg
CornerT2s.png
Ares
Interceptors Atron Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png3 (1/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png33 MW Icon cpu.png145 tf
Icon velocity.png425 m/sec
Icon capacity.png96 m³

Ship Attributes

Fittings
Powergrid
powergrid
37 MW
CPU
cpu output
147 tf
Capacitor
capacitor
330 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
3
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
420 m/s
Inertia Modifier
inertia modifier (agility)
2.8
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
2.75 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
25 km
Max Locked Targets
max. locked targets
4
Magnetometric Sensor
Magnetometric sensor strength
8 points
Sig. Radius
signature radius
35 m
Scan Res.
scan resolution
900 mm
Structure
Structure Hitpoints
structure hitpoints
400 HP
Mass
ship mass
1,050,000 kg
Volume
ship volume
22,500 m³
Cargo Capacity
cargo capacity
145 m³
Armor
Armor Hitpoints
armor hitpoints
350 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
300 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Atron is the Gallente Attack Frigate. It is designed to be fast and has a capacitor bonus to tackle modules and bonuses to hybrid turrets, favouring blasters. The Atron doesn't have great firepower and it still isn't the most durable of ships, but with its speed and agility, good piloting can keep it alive while tackling a target while other ships deliver the punch.

The Atron is a great hull for new pilots interested in learning how to +1, The agile but fragile ship will assist new pilots in understanding some of the limitations of Interceptors, It can serve as an amazing long-point tackle ship.

"Scram Chasing" might be difficult and lethal in the Atron and should be left for tankier hulls like the Incursus.

The Atron is the "fastest" T1 attack Frigate. While the Minmatar Slasher is (originally) 10m/s faster than the Atron, the three low slots allow adding an Overdrive or Nanofiber Hull resulting in a faster ship while still retaining the same tank. A large capacitor allows a stable fit relatively easy, allowing to keep point on a target for prolonged times, until your fleet or gang arrive on grid. In addition, an ample Power Grid and CPU make the Atron easy to fit with little training.

Skills

Recommended skills: (Low)





Fitting

Ares Wannabe
Atron: Ares Wannabe
EFT
[Atron, Ares Wannabe]
200mm Light Prototype Automatic Cannon
200mm Light Prototype Automatic Cannon
200mm Light Prototype Automatic Cannon

Limited 1MN Microwarpdrive I
Medium Shield Extender II
Warp Disruptor II

Micro Auxiliary Power Core I
Damage Control II
Overdrive Injector System II

Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I
Small Ionic Field Projector I



EMP S x1

Fitting template high slot label.png
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Icon hi slot.png
Fitting template mid slots label.png
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Fitting template low slots label.png
icon?size=64&.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Ares Wannabe:
  • Fast, Agile, doesn't suffer from the short locking range syndrome as much.
  • ACs require very little grid, offering longer first falloff then Blasters and also require no cap to fire, your main tragets are mostly drones.
  • Be sure to carry around 10 Nanite Repair Paste.
  • Use with care, once scrammed you are dead.
  • Orbit around 15km, watch target's radial/velocity, adjust with keep at range (set to 100km) and approach.
  • Feel free to replace anything with lower meta if you're low on isk, EXCEPT for the Warp Disruptor II.


Tactics

No sub-article about Atron roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.