Difference between revisions of "Ares"
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| shipimg=Ares.jpg | | shipimg=Ares.jpg | ||
| shipname=Ares | | shipname=Ares | ||
− | |||
| class=Interceptor | | class=Interceptor | ||
| grouping=Interceptors | | grouping=Interceptors | ||
| hulltype=Atron Class | | hulltype=Atron Class | ||
| faction=Gallente Federation | | faction=Gallente Federation | ||
− | |||
| roles=Fleet Interceptor | | roles=Fleet Interceptor | ||
| variations={{Ship|Taranis}},{{Ship|Atron}} | | variations={{Ship|Taranis}},{{Ship|Atron}} | ||
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| lows=4 | | lows=4 | ||
| mass=950,000 kg | | mass=950,000 kg | ||
− | | volume=22,500 | + | | volume=22,500 m³ |
− | | cargohold=96 | + | | cargohold=96 m³ |
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
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| scanres=955 mm | | scanres=955 mm | ||
| reqskills=*{{RequiredSkill|Gallente Frigate|V}} | | reqskills=*{{RequiredSkill|Gallente Frigate|V}} | ||
− | **{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Interceptors|I}} | + | * {{RequiredSkill|Interceptors|I}} |
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Evasive Maneuvering|V}} | + | ** {{RequiredSkill|Evasive Maneuvering|V}} |
− | ***{{RequiredSkill|Navigation|II}} | + | *** {{RequiredSkill|Navigation|II}} |
| totaltraintime=23d 22h 40m 30s | | totaltraintime=23d 22h 40m 30s | ||
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-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
The Ares previously held the title of Fastest Fleet Inty, but post-Rubicon this is no longer the case. The Ares shares a 4/3/3 slot layout with the [[Malediction]], allowing it to fit a good speed fit, only slightly slower than the Malediction's. It still has 3 mids to fit two tackle modules or a tackle module and tank module for a fleet fit. | The Ares previously held the title of Fastest Fleet Inty, but post-Rubicon this is no longer the case. The Ares shares a 4/3/3 slot layout with the [[Malediction]], allowing it to fit a good speed fit, only slightly slower than the Malediction's. It still has 3 mids to fit two tackle modules or a tackle module and tank module for a fleet fit. | ||
The Ares is competent at its role but has no real distinguishing features. The Malediction is generally superior with the same slot layout, being slightly faster and having a more flexible weapon system. | The Ares is competent at its role but has no real distinguishing features. The Malediction is generally superior with the same slot layout, being slightly faster and having a more flexible weapon system. | ||
− | ==Skills== | + | == Skills == |
''Required Skills | ''Required Skills | ||
− | *'''[[Skills:Spaceship Command#Gallente Frigate|Gallente Frigate]]''' V | + | * '''[[Skills:Spaceship Command#Gallente Frigate|Gallente Frigate]]''' V |
− | *'''[[Skills:Spaceship Command#Spaceship Command|Spaceship Command]]''' III | + | * '''[[Skills:Spaceship Command#Spaceship Command|Spaceship Command]]''' III |
− | *'''[[Skills:Spaceship Command#Interceptors|Interceptors]]''' I | + | * '''[[Skills:Spaceship Command#Interceptors|Interceptors]]''' I |
− | *'''[[Skills:Navigation#Evasive Maneuvering|Evasive Maneuvering]]''' V | + | * '''[[Skills:Navigation#Evasive Maneuvering|Evasive Maneuvering]]''' V |
− | *'''[[Skills:Navigation#Navigation|Navigation]]''' II | + | * '''[[Skills:Navigation#Navigation|Navigation]]''' II |
''Recommended skills: (Medium) | ''Recommended skills: (Medium) | ||
− | * [[Skills:Spaceship Command#Interceptors|Interceptors]] IV | + | * [[Skills:Spaceship Command#Interceptors|Interceptors]] IV '''***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***''' |
− | * [[Skills:Engineering# | + | * [[Skills:Engineering#Power Grid Management|Power Grid Management]] V |
− | * [[Skills:Engineering# | + | * [[Skills:Engineering#Capacitor Management|Capacitor Management]] IV (important for capacitor stability) |
− | * [[Skills:Engineering# | + | * [[Skills:Engineering#Capacitor Systems Operation|Capacitor Systems Operation]] V (important for capacitor stability) |
* [[Skills:Engineering#Thermodynamics|Thermodynamics]] IV (important for sustained overheating of MWD or Point) | * [[Skills:Engineering#Thermodynamics|Thermodynamics]] IV (important for sustained overheating of MWD or Point) | ||
− | * [[Skills:Shields# | + | * [[Skills:Shields#Shield Operation|Shield Operation]] III |
− | * [[Skills:Shields# | + | * [[Skills:Shields#Shield Management|Shield Management]] III |
− | * [[Skills:Shields# | + | * [[Skills:Shields#Shield Upgrades|Shield Upgrades]] IV |
− | * [[Skills:Engineering# | + | * [[Skills:Engineering#CPU Management|CPU Management]] IV |
− | * [[Skills:Electronic Systems# | + | * [[Skills:Electronic Systems#Propulsion Jamming|Propulsion Jamming]] III |
− | * [[Skills:Targeting# | + | * [[Skills:Targeting#Signature Analysis|Signature Analysis]] V |
− | * [[Skills:Targeting# | + | * [[Skills:Targeting#Long Range Targeting|Long Range Targeting]] IV |
* [[Skills:Armor#Mechanics|Mechanics]] IV | * [[Skills:Armor#Mechanics|Mechanics]] IV | ||
− | * [[Skills:Armor# | + | * [[Skills:Armor#Hull Upgrades|Hull Upgrades]] IV |
− | * [[Skills:Rigging# | + | * [[Skills:Rigging#Jury Rigging|Jury Rigging]] III |
− | * [[Skills:Rigging# | + | * [[Skills:Rigging#Astronautics Rigging|Astronautics Rigging]] III |
− | * [[Skills:Rigging# | + | * [[Skills:Rigging#Electronic Superiority Rigging|Electronic Superiority Rigging]] III |
* [[Skills:Navigation#Navigation|Navigation]] V | * [[Skills:Navigation#Navigation|Navigation]] V | ||
− | * [[Skills:Navigation# | + | * [[Skills:Navigation#High Speed Maneuvering|High Speed Maneuvering]] IV (important for capacitor stability) |
− | * [[Skills:Navigation# | + | * [[Skills:Navigation#Acceleration Control|Acceleration Control]] IV |
− | * [[Skills:Navigation# | + | * [[Skills:Navigation#Warp Drive Operation|Warp Drive Operation]] IV |
− | ==Tactics== | + | == Tactics == |
''No sub-article about Ares roles or piloting tactics. You can write them here.'' | ''No sub-article about Ares roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
In ancient Greek mythology, Ares was the primary god of war and bravery, though he was also associated with slaughter and bloodlust. | In ancient Greek mythology, Ares was the primary god of war and bravery, though he was also associated with slaughter and bloodlust. | ||
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{{ShipsMatrix|expgroup=frigates}} | {{ShipsMatrix|expgroup=frigates}} | ||
− | [[Category:Ship Database]][[Category:Interceptors]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Interceptors]] |
Revision as of 16:46, 15 January 2023
RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Ares previously held the title of Fastest Fleet Inty, but post-Rubicon this is no longer the case. The Ares shares a 4/3/3 slot layout with the Malediction, allowing it to fit a good speed fit, only slightly slower than the Malediction's. It still has 3 mids to fit two tackle modules or a tackle module and tank module for a fleet fit.
The Ares is competent at its role but has no real distinguishing features. The Malediction is generally superior with the same slot layout, being slightly faster and having a more flexible weapon system.
Skills
Required Skills
Recommended skills: (Medium)
- Interceptors IV ***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***
- Capacitor Management IV (important for capacitor stability)
- Capacitor Systems Operation V (important for capacitor stability)
- Thermodynamics IV (important for sustained overheating of MWD or Point)
- Shield Operation III
- Mechanics IV
- Jury Rigging III
- High Speed Maneuvering IV (important for capacitor stability)
Tactics
No sub-article about Ares roles or piloting tactics. You can write them here.
Notes
In ancient Greek mythology, Ares was the primary god of war and bravery, though he was also associated with slaughter and bloodlust.
In many languages Ares and Eris sound quite similar, and pilots should take care when reporting either ship over voice comms.