Difference between revisions of "Enforcer"
Drebin 679 (talk | contribs) (Updated to account for the warp speed changes. Added align and training time. Added update banner to request skills/fitting/tactics info.) |
Boundbylife (talk | contribs) (Added new flavor quote and attribution) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last updated: | + | * SHIP ATTRIBUTES SECTION (last updated: 2021-12-15) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Enforcer.jpg | | shipimg=Enforcer.jpg | ||
| shipname=Enforcer | | shipname=Enforcer | ||
− | |||
| class=Force Recon Ship | | class=Force Recon Ship | ||
− | | grouping=Special Edition Recon | + | | grouping=Special Edition Recon Ships |
| hulltype=Enforcer Class | | hulltype=Enforcer Class | ||
| faction=CONCORD | | faction=CONCORD | ||
− | + | | variations= | |
− | |||
− | | variations= | ||
| tech=2 | | tech=2 | ||
− | + | ||
− | | powergrid=1, | + | | powergrid= 1,150 MW |
| cpu=500 tf | | cpu=500 tf | ||
| capacitor=1,300 GJ | | capacitor=1,300 GJ | ||
− | | highs= | + | |
− | | turrets= | + | | highs= 7 |
− | | launchers= | + | | turrets= 5 |
+ | | launchers= 5 | ||
| mediums=5 | | mediums=5 | ||
| lows=5 | | lows=5 | ||
+ | |||
| mass=12,500,000 kg | | mass=12,500,000 kg | ||
− | | volume=100,000 | + | | volume=100,000 m³ |
− | | cargohold=300 | + | |
+ | | cargohold=300 m³ | ||
+ | | extraholdtype= | ||
| extrahold= | | extrahold= | ||
− | | | + | |
− | | | + | | dronebay= 25 {{m3}} |
− | | | + | | bandwidth= 25 Mbit/sec |
− | | info=Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD. | + | | quote=Chaos spreads with inaction while law and order must be maintained. |
− | With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants. | + | |quote_attribution=DED Star Marshal Kjersidur Elladall |
+ | | info=Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD. | ||
+ | |||
+ | With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants. | ||
+ | |||
While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers. | While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers. | ||
− | | bonuses= | + | | bonuses='''Recon Ships bonuses (per skill level):'''<br> |
+ | 5% bonus to Warp Scrambler and Warp Disruptor optimal range<br> | ||
+ | 10% to Stasis Webifier optimal range<br> | ||
+ | 10% bonus to warp speed and acceleration<br> | ||
+ | '''Gallente Cruiser bonuses (per skill level):'''<br> | ||
+ | 5% bonus to Medium Hybrid Turret damage<br>7.5% bonus to Medium Hybrid Turret tracking speed<br> | ||
+ | '''Minmatar Cruiser bonuses (per skill level):'''<br> | ||
+ | 5% bonus to Medium Projectile Turret rate of fire<br> | ||
+ | 10% bonus to Medium Projectile Turret falloff<br> | ||
+ | '''Caldari Cruiser bonuses (per skill level):'''<br> | ||
+ | 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br> | ||
+ | 10% bonus to Heavy Missile and Heavy Assault Missile flight time<br> | ||
+ | '''Amarr Cruiser bonuses (per skill level):'''<br> | ||
+ | 5% bonus to Medium Energy Turret damage<br> | ||
+ | 10% bonus to Medium Energy Turret optimal range<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 100% reduction in Cloaking Devices CPU requirement<br> | ||
+ | • Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br> | ||
+ | • Cloak reactivation delay reduced to 5 seconds<br> | ||
+ | 80% reduction in Cynosural Field Generator liquid ozone consumption<br> | ||
+ | 50% reduction in Cynosural Field Generator duration<br> | ||
+ | 10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br> | ||
+ | • Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50% | ||
+ | |||
| structurehp=600 HP | | structurehp=600 HP | ||
+ | |||
+ | | armorhp=1,800 HP | ||
+ | | armorem=33 | ||
+ | | armortherm=33 | ||
+ | | armorkin=33 | ||
+ | | armorexp=33 | ||
+ | |||
| shieldhp=1,800 HP | | shieldhp=1,800 HP | ||
| shieldem=33 | | shieldem=33 | ||
+ | | shieldtherm=33 | ||
+ | | shieldkin=33 | ||
| shieldexp=33 | | shieldexp=33 | ||
− | + | ||
− | + | | maxvelocity= 190 m/sec | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | maxvelocity= | ||
| inertia=0.55 | | inertia=0.55 | ||
| warpspeed=4.5 AU/s | | warpspeed=4.5 AU/s | ||
| warptime=9.53 s | | warptime=9.53 s | ||
+ | |||
| targetrange=90 km | | targetrange=90 km | ||
+ | | maxlockedtargets=10 | ||
| sigradius=120 m | | sigradius=120 m | ||
− | | | + | | scanres=320 mm |
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=35 points | | sensorvalue=35 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Gallente Cruiser|I}} | | reqskills=*{{RequiredSkill|Gallente Cruiser|I}} | ||
− | + | ** {{RequiredSkill|Gallente Destroyer|III}} | |
− | **{{RequiredSkill|Gallente Destroyer|III}} | + | *** {{RequiredSkill|Gallente Frigate|III}} |
− | ***{{RequiredSkill|Gallente Frigate|III}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|II}} |
− | *{{RequiredSkill| | + | * {{RequiredSkill|Caldari Cruiser|I}} |
− | + | ** {{RequiredSkill|Caldari Destroyer|III}} | |
− | **{{RequiredSkill|Caldari Destroyer|III}} | + | *** {{RequiredSkill|Caldari Frigate|III}} |
− | ***{{RequiredSkill|Caldari Frigate|III}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|II}} |
− | *{{RequiredSkill| | + | * {{RequiredSkill|Amarr Cruiser|I}} |
− | + | ** {{RequiredSkill|Amarr Destroyer|III}} | |
− | **{{RequiredSkill|Amarr Destroyer|III}} | + | *** {{RequiredSkill|Amarr Frigate|III}} |
− | ***{{RequiredSkill|Amarr Frigate|III}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|II}} |
− | *{{RequiredSkill| | + | * {{RequiredSkill|Minmatar Cruiser|I}} |
− | + | ** {{RequiredSkill|Minmatar Destroyer|III}} | |
− | **{{RequiredSkill|Minmatar Destroyer|III}} | + | *** {{RequiredSkill|Minmatar Frigate|III}} |
− | ***{{RequiredSkill|Minmatar Frigate|III}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|II}} |
− | *{{RequiredSkill| | + | * {{RequiredSkill|Recon Ships|I}} |
− | + | ** {{RequiredSkill|Electronics Upgrades|V}} | |
− | **{{RequiredSkill|Electronics Upgrades|V}} | + | *** {{RequiredSkill|CPU Management|II}} |
− | ***{{RequiredSkill|CPU Management|II}} | + | *** {{RequiredSkill|Power Grid Management|II}} |
− | ***{{RequiredSkill|Power Grid Management|II}} | + | ** {{RequiredSkill|Signature Analysis|V}} |
− | **{{RequiredSkill|Signature Analysis|V}} | + | *** {{RequiredSkill|CPU Management|I}} |
− | ***{{RequiredSkill|CPU Management|I}} | + | ** {{RequiredSkill|Cloaking|IV}} |
− | **{{RequiredSkill|Cloaking|IV}} | + | *** {{RequiredSkill|CPU Management|IV}} |
− | ***{{RequiredSkill|CPU Management|IV}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
+ | | totaltraintime=34d 3h 25m | ||
− | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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| highlights3= | | highlights3= | ||
| highlights4= | | highlights4= | ||
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− | ==Summary== | + | == Summary == |
− | + | A 1-run '''Enforcer''' BPC can be obtained as a recruiter benefit, for recruiting ten friends, via CCP's [https://www.eveonline.com/recruit Recruit a Friend program]<br> | |
− | + | An Enforcer was issued to those who bought their [[Fanfest]] 2017 tickets before 2017/01/01.<br> | |
− | + | A 1-run Enforcer BPC was a reward for reaching level 150 in [[Project Discovery: Exoplanets]]. | |
− | |||
− | == | + | == Skills == |
− | + | The Enforcer is an expensive ship, costing around 400 million ISK assuming you don't build it yourself through [[Project Discovery]]. As such, it deserves a full [[tech 2]] [[tank]], and all the skills necessary to field the tech two variant of your chosen weapon type. {{Sk|Cloaking|IV}} is also absolutely necessary to utilize the covert ops cloaking device. {{Sk|Cynosural Field Theory|V}} is necessary to field the Covert cynosural field generator. | |
− | ==Tactics== | + | == Tactics == |
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
− | '' | + | According to its description, the Enforcer is based on a hybridization of the [[Caldari State]]'s [[Moa]] class cruiser and the [[Gallente Federation]]'s [[Vexor]] class cruiser. |
− | ==Patch History== | + | == Patch History == |
{{Expansion past| | {{Expansion past| | ||
+ | '''Version 19.06 Release 2021-07-13.1''' [https://www.eveonline.com/news/view/patch-notes-version-19-06#2021-07-13.1 Patch notes] | ||
+ | |||
+ | ''ship balance:'' | ||
+ | * Powergrid has been increased from 1100 to 1150 MW | ||
+ | * Maximum Velocity has been increased from 170 to 190 m/sec | ||
+ | * Maximum High Slots have been increased from 6 to 7 | ||
+ | * Launcher & Turret Hardpoints have been increased from 4 to 5 | ||
+ | * Added: | ||
+ | ** Drone Capacity: 25 m3 | ||
+ | ** Drone Bandwidth: 25 Mbit/s | ||
+ | |||
+ | |||
'''October 2019 Release - 2019-10-15.1''' | '''October 2019 Release - 2019-10-15.1''' | ||
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}} | }} | ||
− | {{ShipsMatrix}} | + | {{ShipsMatrix|expgroup=other}} |
− | [[Category:Ship Database]][[Category:Special Edition Ships]][[Category:Special Edition Recon Ships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Special Edition Ships]] | ||
+ | [[Category:Special Edition Recon Ships]] |
Latest revision as of 12:37, 14 November 2024
RELATED UNI-WIKI REFERENCES
|
Chaos spreads with inaction while law and order must be maintained.
With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants. While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers. SHIP BONUSES
Recon Ships bonuses (per skill level):
Ship Attributes
|
Summary
A 1-run Enforcer BPC can be obtained as a recruiter benefit, for recruiting ten friends, via CCP's Recruit a Friend program
An Enforcer was issued to those who bought their Fanfest 2017 tickets before 2017/01/01.
A 1-run Enforcer BPC was a reward for reaching level 150 in Project Discovery: Exoplanets.
Skills
The Enforcer is an expensive ship, costing around 400 million ISK assuming you don't build it yourself through Project Discovery. As such, it deserves a full tech 2 tank, and all the skills necessary to field the tech two variant of your chosen weapon type. Cloaking IV is also absolutely necessary to utilize the covert ops cloaking device. Cynosural Field Theory V is necessary to field the Covert cynosural field generator.
Tactics
No sub-article about Enforcer roles or piloting tactics. You can write them here.
Notes
According to its description, the Enforcer is based on a hybridization of the Caldari State's Moa class cruiser and the Gallente Federation's Vexor class cruiser.
Patch History
A long, long time ago... |
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Version 19.06 Release 2021-07-13.1 Patch notes ship balance:
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
|