Difference between revisions of "Deimos"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-15) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=12023 | |
− | + | | shipimg=Deimos.jpg | |
− | + | | shipname=Deimos | |
− | + | | class=Heavy Assault Cruiser | |
− | + | | grouping=Heavy Assault Cruisers | |
− | + | | hulltype=Thorax Class | |
− | + | | faction=Gallente Federation | |
− | + | | variations={{Ship|Phobos}},{{Ship|Vigilant}},{{Ship|Thorax}} | |
− | + | | tech=2 | |
− | + | | powergrid=1,100 MW | |
− | + | | cpu=380 tf | |
− | + | | capacitor=1,400 GJ | |
− | + | | highs=5 | |
− | + | | turrets=5 | |
− | + | | launchers=0 | |
− | + | | mediums=4 | |
− | + | | lows=6 | |
− | + | | mass=11,460,000 kg | |
− | + | | volume=112,000 m³ | |
− | + | | cargohold=415 m³ | |
− | + | | dronebay=50 m³ | |
− | + | | bandwidth=50 Mbit/sec | |
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− | + | | quote= Let them know fear. | |
− | + | | quote_attribution= Unknown patron | |
− | + | | info=Sharing more tactical elements with smaller vessels than with its size-class counterparts, the Deimos represents the final word in up-close-and-personal cruiser combat. Venture too close to this one, and swift death is your only guarantee. <br><br>Developer: Duvolle Labs <br>Rumor has it Duvolle was contracted by parties unknown to create the ultimate close-range blaster cruiser. In this their engineers and designers haven't failed; but the identity of the company's client remains to be discovered. | |
− | + | | bonuses= <b>Heavy Assault Cruisers bonuses (per skill level):</b><br> | |
− | + | 10% bonus to Medium Hybrid Turret falloff<br> | |
− | + | 7.5% bonus to Medium Hybrid Turret damage<br> | |
− | + | '''Gallente Cruiser bonuses (per skill level):'''<br> | |
− | + | 5% bonus to Medium Hybrid Turret damage<br> | |
− | + | 7.5% bonus to Armor Repairer amount<br> | |
− | + | '''Role Bonus:'''<br> | |
− | + | • Can fit Assault Damage Controls | |
− | + | | structurehp=2,550 HP | |
− | + | | shieldhp=1,200 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=85 | |
− | + | | shieldtherm=60 | |
− | + | | armorhp=2,100 HP | |
− | **Spaceship Command II | + | | armorem=50 |
− | **Gallente Destroyer III | + | | armorexp=10 |
− | ***Gallente Frigate III | + | | armorkin=83.75 |
− | *Heavy Assault Cruisers I | + | | armortherm=67.5 |
− | **Energy Grid Upgrades V | + | | maxvelocity=230 m/sec |
− | ***Power Grid Management II | + | | inertia=0.475 |
− | ***Science I | + | | warpspeed=4.5 AU/s |
− | **Weapon Upgrades V | + | | warptime=7.55 s |
− | ***Gunnery II | + | | targetrange= 60 km |
− | **Spaceship Command V | + | | sigradius=150 m |
− | **Capacitor Management IV | + | | maxlockedtargets=6 |
− | ***Power Grid Management | + | | sensortype=Magnetometric |
− | + | | sensorvalue=22 points | |
− | + | | scanres=270 mm | |
− | + | | reqskills=*{{RequiredSkill|Gallente Cruiser|V}} | |
− | + | ** {{RequiredSkill|Spaceship Command|II}} | |
− | + | ** {{RequiredSkill|Gallente Destroyer|III}} | |
− | + | *** {{RequiredSkill|Gallente Frigate|III}} | |
− | + | **** {{RequiredSkill|Spaceship Command|I}} | |
− | + | * {{RequiredSkill|Heavy Assault Cruisers|I}} | |
− | + | ** {{RequiredSkill|Energy Grid Upgrades|V}} | |
− | + | *** {{RequiredSkill|Power Grid Management|II}} | |
+ | *** {{RequiredSkill|Science|I}} | ||
+ | ** {{RequiredSkill|Weapon Upgrades|V}} | ||
+ | *** {{RequiredSkill|Gunnery|II}} | ||
+ | ** {{RequiredSkill|Spaceship Command|V}} | ||
+ | ** {{RequiredSkill|Capacitor Management|IV}} | ||
+ | *** {{RequiredSkill|Power Grid Management|III}} | ||
+ | | totaltraintime=63d 9h 37m 40s | ||
+ | | externallinks= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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− | ==Summary== | + | == Summary == |
− | A logical progression of the [[Thorax]], the Deimos is designed as a hybrid | + | A logical progression of the [[Thorax]], the '''Deimos''' is designed as a platform for hybrid turrets (blasters and railguns). It can fit a microwarpdrive and burn towards the enemy to melt them at close range, or it can try to kite enemies. |
− | ==Skills== | + | == Skills == |
− | ''Further information about additional or recommended skills to pilot Deimos for a specific or | + | ''Further information about additional or recommended skills to pilot Deimos for a specific or its common role(s) can be written here.'' |
− | == | + | == Tactics == |
+ | The Deimos can deliver very high on-paper DPS with blasters, or respectable DPS at railgun ranges. Its bonus for armor repairers helps it mount active armor tanks, and lets it burst tank using an ancillary armor repairer especially effectively, which might make it more suited to solo and small-gang fights. The Deimos has some typically tough T2 damage resistances, especially against kinetic damage, but the other hybrid turret HAC, the [[Eagle]], can mount a larger buffer tank and fight at longer ranges, and might be more suited to large-scale fleet contexts. | ||
− | + | == Notes == | |
− | + | In ancient Greek mythology Deimos was the son of [[Ares]] and Aphrodite, and twin brother of [[Phobos]]. He represented or personified terror and dread. The two moons of the planet Mars are named after Phobos and Deimos; [[Wikipedia:Deimos_(moon)|Deimos]] is the smaller of the two. | |
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− | + | == Patch History == | |
− | + | {{Expansion past | |
− | + | |'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | |
− | + | * Heavy Assault Cruiser rebalance | |
− | + | *# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. | |
− | + | *# Make room for other ship types to step into the spotlight, such as battleships. | |
− | + | *# Not nerf HACs into oblivion - find and retain healthy use-cases. | |
− | + | *# Maintain HAC identity as a high-damage / heavy tank ship option. | |
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− | + | '''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes]) | |
− | + | * MWD bloom bonus removed from heavy assault cruisers. | |
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− | + | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes]) | |
− | '' | + | * Heavy Assault Cruiser Medium Hybrid Turret damage bonus increased from 5%/level to 7.5%/level (+2.5%/level) |
+ | * Powergrid increased from 1,050 MW to 1,100 MW (+50 MW) | ||
+ | * CPU increased from 360 tf to 380 tf (+20 tf) | ||
− | + | '''October 2019 Release - 2019-10-15.1''' | |
− | '' | ||
− | {{ShipsMatrix}} | + | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' |
− | + | ||
+ | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | ||
+ | }} | ||
+ | |||
+ | {{ShipsMatrix|expgroup=cruisers}} | ||
+ | |||
+ | [[Category:Ship Database]] | ||
+ | [[Category:Heavy Assault Cruisers]] |
Latest revision as of 18:57, 15 November 2024
RELATED UNI-WIKI REFERENCES
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Let them know fear.
SHIP BONUSES
Heavy Assault Cruisers bonuses (per skill level):
Ship Attributes
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Summary
A logical progression of the Thorax, the Deimos is designed as a platform for hybrid turrets (blasters and railguns). It can fit a microwarpdrive and burn towards the enemy to melt them at close range, or it can try to kite enemies.
Skills
Further information about additional or recommended skills to pilot Deimos for a specific or its common role(s) can be written here.
Tactics
The Deimos can deliver very high on-paper DPS with blasters, or respectable DPS at railgun ranges. Its bonus for armor repairers helps it mount active armor tanks, and lets it burst tank using an ancillary armor repairer especially effectively, which might make it more suited to solo and small-gang fights. The Deimos has some typically tough T2 damage resistances, especially against kinetic damage, but the other hybrid turret HAC, the Eagle, can mount a larger buffer tank and fight at longer ranges, and might be more suited to large-scale fleet contexts.
Notes
In ancient Greek mythology Deimos was the son of Ares and Aphrodite, and twin brother of Phobos. He represented or personified terror and dread. The two moons of the planet Mars are named after Phobos and Deimos; Deimos is the smaller of the two.
Patch History
A long, long time ago... |
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2022-11-08 Version 20.10 Patch notes News: Uprising Expansion
19.01 Release - 2020-2-23 - "Bastions of War" update (Patch Notes)
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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