Difference between revisions of "Draugur"
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− | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} | + | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-15) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
-------------------------------------------------------------> | -------------------------------------------------------------> | ||
− | |||
| shipid=52254 | | shipid=52254 | ||
− | | shipimg= | + | | shipimg=Draugur.jpg |
| shipname=Draugur | | shipname=Draugur | ||
| caption=Draugur | | caption=Draugur | ||
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| faction=Triglavian Collective | | faction=Triglavian Collective | ||
| race=Triglavian Collective | | race=Triglavian Collective | ||
− | | | + | | variations={{ship|Kikimora}} |
− | | | ||
| tech=2 | | tech=2 | ||
− | |||
| powergrid=70 MW | | powergrid=70 MW | ||
| cpu=220 tf | | cpu=220 tf | ||
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| lows=4 | | lows=4 | ||
| mass=1,450,000 kg | | mass=1,450,000 kg | ||
− | | volume=43,000 | + | | volume=43,000 m³ |
− | | cargohold=360 | + | | cargohold=360 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
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| extrahold4= | | extrahold4= | ||
| extrahold4type= | | extrahold4type= | ||
− | | dronebay=20 | + | | dronebay=20 m³ |
| bandwidth=10 Mbit/sec | | bandwidth=10 Mbit/sec | ||
− | |||
− | As a command destroyer, the Draugur can use command bursts and micro jump field generators, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers. | + | | quote= We have nothing left to prove. |
+ | | quote_attribution= Sanmatar Maleatu Shakor | ||
+ | | info=A modification of the Collective's Kikimora-class destroyer, the Draugur design takes the core of the Triglavian hull design and completely overhauls it to produce a potent example of the command destroyer type of vessel. The Draugur's design has taken principles and technology from the Minmatar Bifrost-class of command destroyer, while retaining the energy systems and characteristic weaponry of Triglavian ships. | ||
+ | |||
+ | As a command destroyer, the Draugur can use command bursts and micro jump field generators, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers. | ||
''"The Kikimora hull is entirely viable for conversion to a command destroyer pattern and we believe it will be possible to incorporate the high-capacity power couplings for a micro jump field generator without difficulty. The couplings and related warp field systems will require additional shielding from the entropic radiation of the weapon system but this is offset by existing hull integrity thresholds being well above the tolerances for jump field use."'' – excerpt from a proposal from Core Complexion/Thukker Mix Elgoi VIII Collaborative Design Circle | ''"The Kikimora hull is entirely viable for conversion to a command destroyer pattern and we believe it will be possible to incorporate the high-capacity power couplings for a micro jump field generator without difficulty. The couplings and related warp field systems will require additional shielding from the entropic radiation of the weapon system but this is offset by existing hull integrity thresholds being well above the tolerances for jump field use."'' – excerpt from a proposal from Core Complexion/Thukker Mix Elgoi VIII Collaborative Design Circle | ||
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'''Precursor Destroyer bonuses (per skill level):''' | '''Precursor Destroyer bonuses (per skill level):''' | ||
− | <br> | + | <br>30% bonus to Light Entropic Disintegrator optimal range |
<br>20% bonus to Light Entropic Disintegrator damage | <br>20% bonus to Light Entropic Disintegrator damage | ||
'''Role Bonus:'''<br> | '''Role Bonus:'''<br> | ||
− | + | • Can use one Command Burst module<br> | |
− | + | • Can fit Micro Jump Field Generators<br> | |
50% reduction in reactivation delay for Defender Launcher | 50% reduction in reactivation delay for Defender Launcher | ||
<br>95% reduction in powergrid requirements for Command Bursts | <br>95% reduction in powergrid requirements for Command Bursts | ||
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| armorkin=25 | | armorkin=25 | ||
| armortherm=75 | | armortherm=75 | ||
− | | maxvelocity= | + | | maxvelocity=325 m/s |
| inertia=2.88 | | inertia=2.88 | ||
| warpspeed=5.5 AU/s | | warpspeed=5.5 AU/s | ||
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| scanres=525 mm | | scanres=525 mm | ||
| reqskills=*{{RequiredSkill|Precursor Destroyer|V}} | | reqskills=*{{RequiredSkill|Precursor Destroyer|V}} | ||
− | **{{RequiredSkill|Precursor Frigate|III}} | + | ** {{RequiredSkill|Precursor Frigate|III}} |
− | ***{{RequiredSkill|Spaceship Command|I}} | + | *** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Command Destroyers|I}} | + | * {{RequiredSkill|Command Destroyers|I}} |
− | **{{RequiredSkill|Command Burst Specialist|IV}} | + | ** {{RequiredSkill|Command Burst Specialist|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
| totaltraintime=30d 9h 34m | | totaltraintime=30d 9h 34m | ||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
| externallinks= | | externallinks= | ||
− | | highlights1= | + | | highlights1=Can use Command Burst module |
− | | highlights2= | + | | highlights2=Can fit a Micro Jump Field Generator |
| highlights3= | | highlights3= | ||
| highlights4= | | highlights4= | ||
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}} | }} | ||
− | ==Summary== | + | == Summary == |
− | The '''Draugur''' is the Triglavian Command Destroyer, introduced in the Invasion update. | + | The '''Draugur''' is the Triglavian [[Command Destroyer]], introduced in the Invasion update. Following the Triglavian design principles, it has bonuses to skirmish and information [[Command Bursts]]. It is very unlike any other Command Destroyer, in that rather than being either a solo combat tackler or a pure Burst and Jump Field platform, it acts much more like an extremely heavy Kikimora that happens to have an onboard teleporter. As it is a T2 Triglavian hull, it is very expensive for its size, which limits its effective use cases. As a straight combat ship, it is also significantly weaker than the Kikimora, with both less damage and much less range, but it compensates for these weaknesses with hugely improved defenses, meaning it can be used, for example, as either a very heavy and blingy tackle ship which can teleport enemies out of position and potentially solo-kill them, or as a very durable Command Burst platform in an armored Kikimora fleet. |
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot the Draugur for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot the Draugur for a specific or its common role(s) can be written here.'' | ||
− | == | + | == Tactics == |
− | + | ''You can add tactics here.'' | |
− | == | + | == Notes == |
− | + | The Draugur was developed by the [[Minmatar Republic]] as a retrofit to the Kikimora, specifically to fight against the invading Triglavian ships. | |
− | ==Patch | + | == Patch history == |
+ | The Draugur was introduced in the Invasion Chapter 1 expansion (May 2019), alongside the [[Nergal]] and [[Ikitursa]]. | ||
{{Expansion past| | {{Expansion past| | ||
+ | '''Version 18.08 - Build: 1792574 - Released 2020-08-25''' - ''"Dreaded Collective" Update'' ([https://www.eveonline.com/article/qevlo2/patch-notes-for-version-18-08 Patch Notes]) | ||
+ | * Precursor Destroyer Optimal Range bonus increased bonus from 15% per Precursor Destroyer skill level to 30% per Precursor Destroyer skill level (+15%/level, +75% total) | ||
+ | * Maximum Velocity increased from 318 m/sec to 325 m/sec (+7 m/s) | ||
+ | |||
'''Invasion (Chapter 1) 1.0 - Released 2019-05-28''' | '''Invasion (Chapter 1) 1.0 - Released 2019-05-28''' | ||
* Ship released, with the following stats: | * Ship released, with the following stats: | ||
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}} | }} | ||
− | = | + | {{ShipsMatrix|expgroup=other}} |
− | |||
− | + | [[Category:Ship Database]] | |
− | [[Category:Ship Database]][[Category:Command Destroyers]] | + | [[Category:Command Destroyers]] |
Latest revision as of 19:10, 15 November 2024
RELATED UNI-WIKI REFERENCES
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We have nothing left to prove.
As a command destroyer, the Draugur can use command bursts and micro jump field generators, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers. "The Kikimora hull is entirely viable for conversion to a command destroyer pattern and we believe it will be possible to incorporate the high-capacity power couplings for a micro jump field generator without difficulty. The couplings and related warp field systems will require additional shielding from the entropic radiation of the weapon system but this is offset by existing hull integrity thresholds being well above the tolerances for jump field use." – excerpt from a proposal from Core Complexion/Thukker Mix Elgoi VIII Collaborative Design Circle SHIP BONUSES
Command Destroyers bonuses (per skill level):
Precursor Destroyer bonuses (per skill level):
Role Bonus:
Ship Attributes
|
Summary
The Draugur is the Triglavian Command Destroyer, introduced in the Invasion update. Following the Triglavian design principles, it has bonuses to skirmish and information Command Bursts. It is very unlike any other Command Destroyer, in that rather than being either a solo combat tackler or a pure Burst and Jump Field platform, it acts much more like an extremely heavy Kikimora that happens to have an onboard teleporter. As it is a T2 Triglavian hull, it is very expensive for its size, which limits its effective use cases. As a straight combat ship, it is also significantly weaker than the Kikimora, with both less damage and much less range, but it compensates for these weaknesses with hugely improved defenses, meaning it can be used, for example, as either a very heavy and blingy tackle ship which can teleport enemies out of position and potentially solo-kill them, or as a very durable Command Burst platform in an armored Kikimora fleet.
Skills
Further information about additional or recommended skills to pilot the Draugur for a specific or its common role(s) can be written here.
Tactics
You can add tactics here.
Notes
The Draugur was developed by the Minmatar Republic as a retrofit to the Kikimora, specifically to fight against the invading Triglavian ships.
Patch history
The Draugur was introduced in the Invasion Chapter 1 expansion (May 2019), alongside the Nergal and Ikitursa.
A long, long time ago... |
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Version 18.08 - Build: 1792574 - Released 2020-08-25 - "Dreaded Collective" Update (Patch Notes)
Invasion (Chapter 1) 1.0 - Released 2019-05-28
|