Difference between revisions of "Widow"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2024-11-14)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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-------------------------------------------------------------
-------------------------------------------------------------
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
+
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
+
------------------------------------------------------------->
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| shipid=22436
+
| shipimg=Widow.jpg
|shipid=22436
+
| shipname=Widow
|shipimg=Widow.jpg
+
| class= Black Ops
|shipname=Widow
+
| grouping=Black Ops
|caption=Widow
+
| hulltype=Scorpion Class
|class=Black Ops
+
| faction=Caldari State
|grouping=Black Ops
+
| variations= {{Ship|Scorpion}},<br>
|hulltype=Scorpion Class
+
{{Ship|Scorpion Navy Issue}},<br>
|faction=Caldari State
+
{{Ship|Rattlesnake}}
|race=Caldari
+
| tech=2  
|roles=unspecified
+
| powergrid= 9,800 MW
|variations={{Ship|Scorpion Ishukone Watch}}, {{Ship|Scorpion}}, {{Ship|Scorpion Navy Issue}}
+
| cpu= 800 tf
|tech=2
+
| capacitor=5,312.5 GJ
+
| highs=7
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| turrets=0
+
| launchers=5
|powergrid=8,800 MW
+
| mediums=8
|cpu=760 tf
+
| lows=4
|capacitor=5,312.5 GJ
+
| mass=151,100,000 kg
|highs=7
+
| volume=468,000
|turrets=0
+
| cargohold=750 m³
|launchers=5
+
| extrahold=2,150 m³
|mediums=8
+
| extraholdtype=Fuel
|lows=4
+
| dronebay=75
+
| bandwidth=75 Mbit/sec
|mass=151,100,000 kg
+
 
|volume=468,000 m&#179;
+
| quote= Protecting our citizens is often at odds with sharing all records.
|cargohold=650 m&#179;
+
| quote_attribution=Isilionen Huomaila, CEO of House of Records
+
| info=Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.<br><br>Developer: Kaalakiota <br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
|dronebay=75 m&#179;
+
| bonuses=<b>Caldari Battleship bonuses (per skill level):</b><br>
|bandwidth=75 Mbit/sec
+
7.5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br>
+
10% bonus to Cruise Missile and Torpedo max velocity<br>
|info=Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.<br><br>Developer: Kaalakiota <br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota’s ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
+
'''Black Ops bonuses (per skill level):'''<br>
+
40% bonus to ECM Target Jammer and ECM Burst Jammer strength<br>
|bonuses=<b>Caldari Battleship Skill Bonus:</b><br>5% bonus to torpedo and cruise missile launcher rate of fire and 10% bonus to cruise missile and torpedo velocity per level<br><b>Black Ops Skill Bonus:</b><br>30% bonus to ECM target jammer strength and multiplies the cloaked velocity by 125% per level<br>Note: can fit covert cynosural field generators and covert jump portal generators. No targeting delay after decloaking
+
4% bonus to all shield resistances<br>
+
'''Role Bonus:'''<br>
|structurehp=4,375 HP
+
•&nbsp;Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br>
|shieldhp=5,312 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=30
+
•&nbsp;No targeting delay after Cloaking Device deactivation<br>
|armorhp=4,375 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=55
+
•&nbsp;Cloak reactivation delay reduced to 5 seconds<br>
+
75% reduction to effective distance traveled for jump fatigue<br>
|maxvelocity=106 m/s
+
50% reduction in Cynosural Field Generator duration<br>
|inertia=0.068
+
650% bonus to ship max velocity when using Cloaking Devices<br>
|warpspeed=2.2 AU/s
+
100% bonus to Shield Extender hitpoints<br>
|warptime=14.24 s
+
50% bonus to Armor Plate hitpoints<br>
+
5% Additional bonus to Reinforced Bulkhead hitpoints
|targetrange=72 km
+
| structurehp=4,375 HP
|sigradius=432 m
+
| shieldhp=5,312 HP
|maxlockedtargets=7
+
| shieldem=0
|sensortype=Gravimetric
+
| shieldexp=50
|sensorvalue=24 points
+
| shieldkin=51
|scanres=115 mm
+
| shieldtherm=50
+
| armorhp=4,375 HP
|reqskills=*Caldari Battleship V<small>47d 9h 46m</small>
+
| armorem=50
**Spaceship Command IV<small>1d 1h 8m</small>
+
| armorexp=10
**Caldari Battlecruiser III<small></small>
+
| armorkin=39
***Spaceship Command III<small></small>
+
| armortherm=67
***Caldari Cruiser III<small></small>
+
| maxvelocity=106 m/sec
***Spaceship Command II<small></small>
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| inertia=0.068
***Caldari Destroyer III<small></small>
+
| warpspeed=3.5 AU/s
***Caldari Frigate III<small></small>
+
| warptime=14.24 s
*Black Ops I<small>1h 23m</small>
+
| targetrange=93.60 km
**Spaceship Command V<small>5d 22h 13m</small>
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| sigradius= 405 m
**Cloaking IV<small>6d 6h 51m</small>
+
| maxlockedtargets=7
**Jump Drive Calibration IV<small>9d 10h 16m</small>
+
| sensortype=Gravimetric
|totaltraintime=75d 9h 21m
+
| sensorvalue=24 points
+
| scanres=150 mm
|forumlinks=
+
| reqskills=*{{RequiredSkill|Caldari Battleship|V}}
|wikireferences=
+
** {{RequiredSkill|Spaceship Command|IV}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Widow Widow on Eve Online Wiki]<br>
+
** {{RequiredSkill|Caldari Battlecruiser|III}}
+
*** {{RequiredSkill|Spaceship Command|III}}
|highlights1=High Amount of High Slots
+
*** {{RequiredSkill|Caldari Cruiser|III}}
|highlights2=High Amount of Medium Slots
+
**** {{RequiredSkill|Spaceship Command|II}}
|highlights3=
+
**** {{RequiredSkill|Caldari Destroyer|III}}
|highlights4=
+
***** {{RequiredSkill|Caldari Frigate|III}}
 +
****** {{RequiredSkill|Spaceship Command|I}}
 +
* {{RequiredSkill|Black Ops|I}}
 +
** {{RequiredSkill|Cloaking|IV}}
 +
*** {{RequiredSkill|CPU Management|IV}}
 +
** {{RequiredSkill|Jump Drive Calibration|IV}}
 +
*** {{RequiredSkill|Jump Drive Operation|V}}
 +
**** {{RequiredSkill|Navigation|V}}
 +
**** {{RequiredSkill|Warp Drive Operation|V}}
 +
***** {{RequiredSkill|Navigation|I}}
 +
**** {{RequiredSkill|Science|V}}
 +
** {{RequiredSkill|Spaceship Command|V}}
  
 +
| totaltraintime=120d 8h 6m 0s
 +
| externallinks=
 +
| highlights1=High Amount of High Slots
 +
| highlights2=High Amount of Medium Slots
 
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==Summary==
+
== Summary ==
''You can write a summary for Widow here.''
+
The '''Widow''' is the Caldari [[Black Ops]]. As a Caldari ship the bonuses for missiles and shield resists are not surprising. The bonus to [[ECM]] is unusual for a Black Ops though but in line with the [[Scorpion|Scorpion's]] design. It's noteworthy that it also applies to [[Electronic warfare#Burst Jammers|burst jammers]] because those can be very helpful to shake off tackle if you ever get caught.
 +
 
 +
The Widow can fit an impressive shield tank due to its resist bonus and eight mid slots. If shield tanked and fitted with torpedoes, its DPS is high and comparable with the [[Redeemer]].
 +
 
 +
An armor buffer tank used to be a popular choice to open up the mids for a lot jamming modules. While this approach is still sometimes used, it got much less popular because the jammed ship can still target the jamming ship nowadays.
  
==Skills==
+
Notably, the Widow has the lowest scan resolution and the highest targeting range of the Black Ops.
''Further information about additional or recommended skills to pilot Widow for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
== Skills ==
''No tagged fittings for Widow.''
+
''Further information about additional or recommended skills to pilot Widow for a specific or its common role(s) can be written here.''
  
==Tactics==
+
== Tactics ==
 
''No sub-article about Widow roles or piloting tactics. You can write them here.''
 
''No sub-article about Widow roles or piloting tactics. You can write them here.''
  
==Notes==
+
== Notes ==
 
''You can write additional notes for Widow here.''
 
''You can write additional notes for Widow here.''
  
{{ShipsMatrix}}
+
== Patch History ==
[[Category:Database]][[Category:Ship Database]][[Category:Black Ops]]
+
While all Black Ops saw extensive changes from 2019 to 2022 (see [[Black Ops#History]]), the Widow had significant changes (both explicit and implicit): In October 2018 the ECM changes affected it a lot. In November 2020 torpedoes got buffed which increased the Widow's damage potential. Combined with the rework in Enter the Portal (Juni 2021), the Widow changed its focus from an ECM support ship which is usually armor tanked to a shield tanked damage dealer.
 +
{{Expansion past|
 +
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
 +
 
 +
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
 +
 
 +
* 50% bonus to HP from all Armor Plates
 +
* 100% bonus to HP from all Shield Extenders
 +
* 5% additive bonus to all Reinforced Bulkhead modules
 +
 
 +
 
 +
'''Version 19.05 - Build: 1913030 - 2021-06-22.1''' - ''Enter the Portal'' ([https://www.eveonline.com/news/view/patch-notes-version-19-05 Patch Notes])
 +
 
 +
*Increased the cargo capacity by 100m3.
 +
*Increased maximum target range by 30%.
 +
*New Role Bonus: 50% reduction in Covert Cynosural Generator duration
 +
*New Role Bonus: 650% bonus to ships maximum velocity when using a Cloaking Device (this was previously a Black Ops ship bonus and has been moved into a role bonus).
 +
*Increased role bonus to 75% for reduction to effective distance traveled for jump fatigue.
 +
 +
*Updated Caldari Battleship bonuses (per skill level):
 +
**Increased the bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire from 5% to 7.5%.
 +
*Updated Black Ops bonuses (per skill level):
 +
**Increased the bonus to ECM Target Jammer strength from 30% to 40%.
 +
**Added: 4% bonus to shield resistances
 +
**Removed: 125% bonus to ship max velocity when using cloaking devices
 +
 
 +
'''18.11 Release - 2020-11-24.1''' - ''"Explosive Velocity" Update''
 +
([https://www.eveonline.com/news/view/patch-notes-for-version-18-11#2020-11-24.1 Patch Notes])
 +
Significant buffs to torpedoes and their launchers mean a buff to torpedo fit Widows.
 +
 
 +
 
 +
'''18.09 Release - Build: 1810288 - 2020-09-22''' - ''"Rolling Thunder" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-09 Patch Notes])
 +
 
 +
''Furthermore, all Black Ops ships are finally getting a Fuel Bay upgrade and there will be improved resistance profiles for Black Ops Battleships.'' - [https://www.eveonline.com/news/view/rolling-thunder-new-update-on-22-sep CCP Dopamine, Rolling Thunder News Post]
 +
 
 +
* Fuel bay capacity increased from 1,250 m3 to 2,150 m3 (+900 m3, +72%)
 +
* Resistances increased:
 +
**Shield Resistances
 +
***Therm - From 30% to 50%
 +
***Kin - From 40% to 51%
 +
**Armor Resistances
 +
***Therm - From 55% to 67%
 +
***Kin - From 25% to 39%
 +
 
 +
''(stats correspond to a T2 hull resist bonus increase from +12.5/+18% shield/armor thermal resist to +37.5%/+18.33% th/kin for shield, +40.0%/+18.67% for armor.)''
 +
 
 +
 
 +
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
 +
* Increased Scan Resolution by 30% for Marauders and Black Ops
 +
 
 +
 
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 
 +
* Warp Speed increased from 2.2 AU/s to 3.5 AU/s (+1.3 AU/s)
 +
 
 +
 
 +
'''October 2018 Release - 2018-10-9''' ([https://www.eveonline.com/news/view/patch-notes-for-october-2018-release Patch Notes])
 +
 
 +
''Jammed targets may lock the source of the jam at all times''
 +
| width=80%}}
 +
 
 +
{{ShipsMatrix|expgroup=battleships}}
 +
 
 +
[[Category:Ship Database]]
 +
[[Category:Black Ops]]

Latest revision as of 18:55, 16 November 2024

EVE University Database
 
Ship Database
Widow
CornerT2h.png
Widow
Caldari State
Caldari State
Black Ops
Scorpion Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Protecting our citizens is often at odds with sharing all records.
– Isilionen Huomaila, CEO of House of Records


Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.

SHIP BONUSES

Caldari Battleship bonuses (per skill level):
7.5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
10% bonus to Cruise Missile and Torpedo max velocity
Black Ops bonuses (per skill level):
40% bonus to ECM Target Jammer and ECM Burst Jammer strength
4% bonus to all shield resistances
Role Bonus:
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
• No targeting delay after Cloaking Device deactivation
• Cloak reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue
50% reduction in Cynosural Field Generator duration
650% bonus to ship max velocity when using Cloaking Devices
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Required Skills
Training Time what's this?
120d 8h 6m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Scorpion
Scorpion.jpg
Scorpion
Standard Battleships Scorpion Class
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png5 (4/4) Icon mid slot.png8 Icon low slot.png5
Icon powergrid.png9,500 MW Icon cpu.png750 tf
Icon velocity.png94 m/sec
Icon capacity.png690 m³
,
Scorpion Navy Issue
Scorpion Navy Issue.jpg
CornerTFs.png
Scorpion Navy Issue
Faction Battleships Scorpion Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png7 (6/4) Icon mid slot.png8 Icon low slot.png5
Icon powergrid.png11,000 MW Icon cpu.png780 tf
Icon velocity.png103 m/sec
Icon capacity.png815 m³
,
Rattlesnake
Rattlesnake.jpg
CornerTFs.png
Rattlesnake
Pirate Faction Battleships Scorpion Class
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png6 (5/0) Icon mid slot.png7 Icon low slot.png6
Icon powergrid.png10,000 MW Icon cpu.png710 tf
Icon velocity.png94 m/sec
Icon capacity.png815 m³

Ship Attributes

Fittings
Powergrid
powergrid
9,800 MW
CPU
cpu output
800 tf
Capacitor
capacitor
5,312.5 GJ
High
high slots
7
Launchers
launcher slots
5
Turrets
turret slots
0
Medium
medium slots
8
Low
low slots
4
Rig
rigs
2
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
106 m/sec
Inertia Modifier
inertia modifier (agility)
0.068
Warp Speed
inertia modifier (agility)
3.5 AU/s
Base Time to Warp
base time to warp
14.24 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
93.60 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
signature radius
405 m
Scan Res.
scan resolution
150 mm
Structure
Structure Hitpoints
structure hitpoints
4,375 HP
Mass
ship mass
151,100,000 kg
Volume
ship volume
468,000 m³
Cargo Capacity
cargo capacity
750 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Fuel Capacity
capacity
2,150 m³
Armor
Armor Hitpoints
armor hitpoints
4,375 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
67
KIN
kinetic resistance
39
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
5,312 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
50
KIN
kinetic resistance
51
EXP
explosive resistance
50


Summary

The Widow is the Caldari Black Ops. As a Caldari ship the bonuses for missiles and shield resists are not surprising. The bonus to ECM is unusual for a Black Ops though but in line with the Scorpion's design. It's noteworthy that it also applies to burst jammers because those can be very helpful to shake off tackle if you ever get caught.

The Widow can fit an impressive shield tank due to its resist bonus and eight mid slots. If shield tanked and fitted with torpedoes, its DPS is high and comparable with the Redeemer.

An armor buffer tank used to be a popular choice to open up the mids for a lot jamming modules. While this approach is still sometimes used, it got much less popular because the jammed ship can still target the jamming ship nowadays.

Notably, the Widow has the lowest scan resolution and the highest targeting range of the Black Ops.

Skills

Further information about additional or recommended skills to pilot Widow for a specific or its common role(s) can be written here.

Tactics

No sub-article about Widow roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Widow here.

Patch History

While all Black Ops saw extensive changes from 2019 to 2022 (see Black Ops#History), the Widow had significant changes (both explicit and implicit): In October 2018 the ECM changes affected it a lot. In November 2020 torpedoes got buffed which increased the Widow's damage potential. Combined with the rework in Enter the Portal (Juni 2021), the Widow changed its focus from an ECM support ship which is usually armor tanked to a shield tanked damage dealer.