Difference between revisions of "Hawk"
Drebin 679 (talk | contribs) m (→Notes: AWB:, replaced: {{ShipsMatrix}} → {{ShipsMatrix|expgroup=frigates}}) |
Drebin 679 (talk | contribs) (Added quote introduced in the Revenant expansion (2024-11-12). Removed manufacturer portion of info blurb that was taken out in the same expansion.) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Hawk.jpg | | shipimg=Hawk.jpg | ||
| shipname=Hawk | | shipname=Hawk | ||
− | |||
| class=Assault Frigate | | class=Assault Frigate | ||
| grouping=Assault Frigates | | grouping=Assault Frigates | ||
| hulltype=Merlin Class | | hulltype=Merlin Class | ||
− | | faction=Caldari State | + | | faction=Caldari State |
− | |||
− | |||
| variations={{Ship|Harpy}},{{Ship|Worm}},{{Ship|Merlin}} | | variations={{Ship|Harpy}},{{Ship|Worm}},{{Ship|Merlin}} | ||
− | | tech=2 | + | | tech=2 |
− | |||
| powergrid=45 MW | | powergrid=45 MW | ||
| cpu=190 tf | | cpu=190 tf | ||
Line 29: | Line 25: | ||
| lows=2 | | lows=2 | ||
| mass=1,095,300 kg | | mass=1,095,300 kg | ||
− | | volume=16,500 | + | | volume=16,500 m³ |
− | | cargohold=300 | + | | cargohold=300 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
− | | info=Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel | + | | quote=Explosive excellence. |
− | | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic Light Missile and Rocket damage<br>5% bonus to Light Missile and Rocket Launcher rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Light Missile and Rocket max velocity<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br> | + | | quote_attribution=Lai Dai marketing division |
+ | | info=Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel. | ||
+ | | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic Light Missile and Rocket damage<br>5% bonus to Light Missile and Rocket Launcher rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Light Missile and Rocket max velocity<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>• Can fit Assault Damage Controls<br> | ||
| structurehp=506 HP | | structurehp=506 HP | ||
| shieldhp=935 HP | | shieldhp=935 HP | ||
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| scanres=575 mm | | scanres=575 mm | ||
| reqskills=*{{RequiredSkill|Caldari Frigate|V}} | | reqskills=*{{RequiredSkill|Caldari Frigate|V}} | ||
− | **{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Assault Frigates|I}} | + | * {{RequiredSkill|Assault Frigates|I}} |
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Power Grid Management|V}} | + | ** {{RequiredSkill|Power Grid Management|V}} |
− | **{{RequiredSkill|Mechanics|V}} | + | ** {{RequiredSkill|Mechanics|V}} |
| totaltraintime=23d 21h 53m 20s | | totaltraintime=23d 21h 53m 20s | ||
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− | ==Summary== | + | == Summary == |
− | |||
− | + | The '''Hawk''' is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range. | |
− | '' | ||
− | + | One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the [[Jaguar]], [[Griffin Navy Issue]], and [[Caldari Navy Hookbill|Hookbill]]; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules. | |
− | |||
− | ==Tactics== | + | == Skills == |
+ | ''Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.'' | ||
+ | |||
+ | == Tactics == | ||
''No sub-article about Hawk roles or piloting tactics. You can write them here.'' | ''No sub-article about Hawk roles or piloting tactics. You can write them here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{expansion past| | {{expansion past| | ||
'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | '''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | ||
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}} | }} | ||
− | ==Notes== | + | == Notes == |
* The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships. | * The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships. | ||
{{ShipsMatrix|expgroup=frigates}} | {{ShipsMatrix|expgroup=frigates}} | ||
− | [[Category:Ship Database]][[Category:Assault Frigates]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Assault Frigates]] |
Latest revision as of 20:12, 16 November 2024
RELATED UNI-WIKI REFERENCES
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Explosive excellence.
SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Hawk is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range.
One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the Jaguar, Griffin Navy Issue, and Hookbill; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
Skills
Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.
Tactics
No sub-article about Hawk roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update The maximum velocity attribute has been decreased by 10% for all Assault Frigates
February Balance Update - 29.01.18 We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.
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Notes
- The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.