Difference between revisions of "Hawk"
Drebin 679 (talk | contribs) (Added quote introduced in the Revenant expansion (2024-11-12). Removed manufacturer portion of info blurb that was taken out in the same expansion.) |
|||
(49 intermediate revisions by 28 users not shown) | |||
Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2019-11-08) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11379 | |
− | + | | shipimg=Hawk.jpg | |
− | + | | shipname=Hawk | |
− | + | | class=Assault Frigate | |
− | + | | grouping=Assault Frigates | |
− | + | | hulltype=Merlin Class | |
− | + | | faction=Caldari State | |
− | + | | variations={{Ship|Harpy}},{{Ship|Worm}},{{Ship|Merlin}} | |
− | + | | tech=2 | |
− | + | | powergrid=45 MW | |
− | + | | cpu=190 tf | |
− | + | | capacitor=406.3 GJ | |
− | + | | highs=5 | |
− | + | | turrets=2 | |
− | + | | launchers=4 | |
− | + | | mediums=5 | |
− | + | | lows=2 | |
− | + | | mass=1,095,300 kg | |
− | + | | volume=16,500 m³ | |
− | + | | cargohold=300 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay= | |
− | + | | bandwidth= | |
− | + | | quote=Explosive excellence. | |
− | + | | quote_attribution=Lai Dai marketing division | |
− | + | | info=Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel. | |
− | + | | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic Light Missile and Rocket damage<br>5% bonus to Light Missile and Rocket Launcher rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Light Missile and Rocket max velocity<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>• Can fit Assault Damage Controls<br> | |
− | + | | structurehp=506 HP | |
− | + | | shieldhp=935 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=70 | |
− | + | | shieldtherm=80 | |
− | + | | armorhp=387 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=10 | |
− | + | | armorkin=62.5 | |
− | + | | armortherm=86.25 | |
− | + | | maxvelocity=290 m/sec | |
− | + | | inertia=3.768 | |
− | + | | warpspeed=5.5 AU/s | |
− | + | | warptime=6.36 s | |
− | + | | targetrange=45.00 km | |
− | + | | sigradius=39 m | |
− | + | | maxlockedtargets=6 | |
− | + | | sensortype=Gravimetric | |
− | + | | sensorvalue=16 points | |
− | + | | scanres=575 mm | |
− | + | | reqskills=*{{RequiredSkill|Caldari Frigate|V}} | |
− | + | ** {{RequiredSkill|Spaceship Command|I}} | |
− | + | * {{RequiredSkill|Assault Frigates|I}} | |
− | + | ** {{RequiredSkill|Spaceship Command|III}} | |
− | **Spaceship Command I | + | ** {{RequiredSkill|Power Grid Management|V}} |
− | *Assault | + | ** {{RequiredSkill|Mechanics|V}} |
− | **Spaceship Command III | ||
− | ** | ||
− | ** | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=23d 21h 53m 20s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks= | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
Line 82: | Line 77: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | |||
− | + | The '''Hawk''' is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range. | |
− | '' | ||
− | + | One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the [[Jaguar]], [[Griffin Navy Issue]], and [[Caldari Navy Hookbill|Hookbill]]; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules. | |
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==Tactics== | + | == Skills == |
+ | ''Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.'' | ||
+ | |||
+ | == Tactics == | ||
''No sub-article about Hawk roles or piloting tactics. You can write them here.'' | ''No sub-article about Hawk roles or piloting tactics. You can write them here.'' | ||
− | == | + | == Patch History == |
− | '' | + | {{expansion past| |
+ | '''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | ||
+ | |||
+ | ''The maximum velocity attribute has been decreased by 10% for all Assault Frigates'' | ||
+ | |||
+ | * Max Velocity reduced from 322 m/s to 290 m/s (-32 m/s) | ||
+ | |||
+ | '''February Balance Update - 29.01.18''' | ||
+ | |||
+ | ''We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.'' | ||
+ | |||
+ | * All Assault Frigates: | ||
+ | * +18% max velocity | ||
+ | * -10% mass | ||
+ | * +30% capacitor Capacity | ||
+ | }} | ||
+ | |||
+ | == Notes == | ||
+ | * The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships. | ||
+ | |||
+ | {{ShipsMatrix|expgroup=frigates}} | ||
− | + | [[Category:Ship Database]] | |
− | + | [[Category:Assault Frigates]] |
Latest revision as of 20:12, 16 November 2024
RELATED UNI-WIKI REFERENCES
|
Explosive excellence.
SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
|
Summary
The Hawk is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range.
One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the Jaguar, Griffin Navy Issue, and Hookbill; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
Skills
Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.
Tactics
No sub-article about Hawk roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
---|
October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update The maximum velocity attribute has been decreased by 10% for all Assault Frigates
February Balance Update - 29.01.18 We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.
|
Notes
- The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.