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| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
− |
| + | <!----------------------------------------------------------- |
− | <!-----------------------------------------------------------
| + | * SHIP ATTRIBUTES SECTION (last update : 2019-11-08) |
− | * SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
| + | ------------------------------------------------------------- |
− | -------------------------------------------------------------
| + | * on editing the attributes, please make sure that you don't |
− | * on editing the attributes, please make sure that you don't
| + | * leave/mistype any tags required. please follow the same |
− | * leave/misstype any tags required. please follow the same
| + | * format below and edit only the values (after the = sign). |
− | * format below and edit only the values (after the = sign).
| + | -------------------------------------------------------------> |
− | ------------------------------------------------------------->
| + | | shipid=11379 |
− |
| + | | shipimg=Hawk.jpg |
− | |shipid=11379
| + | | shipname=Hawk |
− | |shipimg=Hawk.jpg
| + | | class=Assault Frigate |
− | |shipname=Hawk
| + | | grouping=Assault Frigates |
− | |caption=Hawk
| + | | hulltype=Merlin Class |
− | |class=Assault Frigate
| + | | faction=Caldari State |
− | |grouping=Assault Frigates
| + | | variations={{Ship|Harpy}},{{Ship|Worm}},{{Ship|Merlin}} |
− | |hulltype=Merlin Class
| + | | tech=2 |
− | |faction=Caldari State
| + | | powergrid=45 MW |
− | |race=Caldari
| + | | cpu=190 tf |
− | |roles=unspecified
| + | | capacitor=406.3 GJ |
− | |variations={{Ship|Merlin}}, {{Ship|Harpy}}
| + | | highs=5 |
− | |tech=2
| + | | turrets=2 |
− |
| + | | launchers=4 |
− | |ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| + | | mediums=5 |
− |
| + | | lows=2 |
− | |powergrid=45 MW
| + | | mass=1,095,300 kg |
− | |cpu=190 tf
| + | | volume=16,500 m³ |
− | |capacitor=312.5 GJ
| + | | cargohold=300 m³ |
− | |highs=5
| + | | extrahold= |
− | |turrets=2
| + | | extraholdtype= |
− | |launchers=4
| + | | dronebay= |
− | |mediums=5
| + | | bandwidth= |
− | |lows=2
| + | | quote=Explosive excellence. |
− |
| + | | quote_attribution=Lai Dai marketing division |
− | |mass=1,217,000 kg
| + | | info=Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel. |
− | |volume=16,500 m³
| + | | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic Light Missile and Rocket damage<br>5% bonus to Light Missile and Rocket Launcher rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Light Missile and Rocket max velocity<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>• Can fit Assault Damage Controls<br> |
− | |cargohold=300 m³
| + | | structurehp=506 HP |
− |
| + | | shieldhp=935 HP |
− | |dronebay=0 m³
| + | | shieldem=0 |
− | |bandwidth=0 Mbit/sec
| + | | shieldexp=50 |
− |
| + | | shieldkin=70 |
− | |info=Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.
| + | | shieldtherm=80 |
− |
| + | | armorhp=387 HP |
− | |bonuses=<b>Caldari Frigate Skill Bonus:</b><br>10% bonus to Missile Kinetic Damage per level<br>5% bonus to Missile Launcher Rate of Fire per level<br><b>Assault Frigates Skill Bonus:</b><br>10% bonus to Missile Velocity per level<br>7.5% bonus to Shield Boost Amount per level<br><b>Role bonus:</b><br>50% reduction in MicroWarpdrive signature radius penalty
| + | | armorem=50 |
− |
| + | | armorexp=10 |
− | |structurehp=506 HP
| + | | armorkin=62.5 |
− | |shieldhp=935 HP |shieldem=0 |shieldexp=50 |shieldkin=70 |shieldtherm=80
| + | | armortherm=86.25 |
− | |armorhp=387 HP |armorem=50 |armorexp=10 |armorkin=63 |armortherm=86
| + | | maxvelocity=290 m/sec |
− |
| + | | inertia=3.768 |
− | |maxvelocity=273 m/s
| + | | warpspeed=5.5 AU/s |
− | |inertia=3.768
| + | | warptime=6.36 s |
− | |warpspeed=5.5 AU/s
| + | | targetrange=45.00 km |
− | |warptime=6.36 s
| + | | sigradius=39 m |
− |
| + | | maxlockedtargets=6 |
− | |targetrange=45 km
| + | | sensortype=Gravimetric |
− | |sigradius=39 m
| + | | sensorvalue=16 points |
− | |maxlockedtargets=6
| + | | scanres=575 mm |
− | |sensortype=Gravimetric
| + | | reqskills=*{{RequiredSkill|Caldari Frigate|V}} |
− | |sensorvalue=16 points
| + | ** {{RequiredSkill|Spaceship Command|I}} |
− | |scanres=575 mm
| + | * {{RequiredSkill|Assault Frigates|I}} |
− |
| + | ** {{RequiredSkill|Spaceship Command|III}} |
− | |reqskills=*Caldari Frigate V<small>11d 20h 26m</small>
| + | ** {{RequiredSkill|Power Grid Management|V}} |
− | **Spaceship Command I<small>8m</small> | + | ** {{RequiredSkill|Mechanics|V}} |
− | *Assault Frigates I<small>33m</small> | |
− | **Spaceship Command III<small>4h 26m</small> | |
− | **Mechanics V<small>5d 22h 13m</small>
| |
− | **Power Grid Management V<small>5d 22h 13m</small> | |
− | |totaltraintime=23d 21h 53m
| |
− |
| |
− | |forumlinks=
| |
− | |wikireferences=
| |
− | |externallinks=[http://wiki.eveonline.com/en/wiki/Hawk Hawk on Eve Online Wiki]<br>
| |
− |
| |
− | |highlights1=
| |
− | |highlights2=
| |
− | |highlights3=
| |
− | |highlights4=
| |
| | | |
| + | | totaltraintime=23d 21h 53m 20s |
| + | | forumlinks= |
| + | | wikireferences= |
| + | | externallinks= |
| + | | highlights1= |
| + | | highlights2= |
| + | | highlights3= |
| + | | highlights4= |
| }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> |
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| | | |
− | ==Summary== | + | == Summary == |
− | The Hawk is an assault frigate specialised in missiles and rockets. It can be fit with standard launchers, but is more commonly rocket fit, where its velocity bonus to missiles allows it to fire rockets out to overheated web range. One of the hawk's distinguishing features is its 5 mid slots, a feature shared by only one other dedicated combat frigate (the [[Caldari Navy Hookbill|Hookbill]]); this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
| |
| | | |
− | ==Skills==
| + | The '''Hawk''' is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range. |
− | ''Further information about additional or recommended skills to pilot Hawk for a specific or it's common role(s) can be written here.'' | |
| | | |
− | ==Fitting==
| + | One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the [[Jaguar]], [[Griffin Navy Issue]], and [[Caldari Navy Hookbill|Hookbill]]; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules. |
| | | |
− | {{ShipFitting|
| + | == Skills == |
− | ship=Hawk|
| + | ''Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.'' |
− | shipTypeID=11379|
| |
− | fitName=Solo and Small Gang PvP Hawk|
| |
− | fitID=-quot-Standard-quot--Dual-MASB-Hawk|
| |
− | high1name=150mm Light AutoCannon II|
| |
− | high1typeID=2881|
| |
− | high2name=Rocket Launcher II|
| |
− | high2typeID=10631|
| |
− | high3name=Rocket Launcher II|
| |
− | high3typeID=10631|
| |
− | high4name=Rocket Launcher II|
| |
− | high4typeID=10631|
| |
− | high5name=Rocket Launcher II|
| |
− | high5typeID=10631|
| |
− | mid1name=1MN Afterburner II|
| |
− | mid1typeID=438|
| |
− | mid2name=X5 Prototype Engine Enervator|
| |
− | mid2typeID=4025|
| |
− | mid3name=J5b Phased Prototype Warp Scrambler I|
| |
− | mid3typeID=5439|
| |
− | mid4name=Medium Ancillary Shield Booster|
| |
− | mid4typeID=32772|
| |
− | mid5name=Medium Ancillary Shield Booster|
| |
− | mid5typeID=32772|
| |
− | low1name=Nanofiber Internal Structure II|
| |
− | low1typeID=2605|
| |
− | low2name=Pseudoelectron Containment Field I|
| |
− | low2typeID=5837|
| |
− | charge1name=Cap Booster 50 x1|
| |
− | charge1typeID=264|
| |
− | charge2name=EMP S x1|
| |
− | charge2typeID=185|
| |
− | charge3name=Scourge Rage Rocket x1|
| |
− | charge3typeID=24471|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Anti-EM Screen Reinforcer I|
| |
− | rig1typeID=31716|
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− | rig2name=Small Anti-EM Screen Reinforcer I|
| |
− | rig2typeID=31716|
| |
− | difficulty=2|
| |
− | warsop=A|
| |
− | warsopReason=|
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− | version=ODY 1.0|
| |
− | shipDNA=11379:2881;1:10631;4:438;1:4025;1:5439;1:32772;2:2605;1:5837;1:31716;2::|
| |
− | skills=| | |
− | notes=The Hawk is an excellent solo brawler, capable of taking on virtually any ship smaller than a cruiser at short range. You will usually want to activate one MASB at a time, as it will restore almost the entirety of your shield in one activation thanks to the Hawk's bonus.</li><li>As fitted, with all skills at V and before boosts, this ship has 5.8 K EHP, flies at 924 m/s (1199 m/s with AB on overheat) and align in 5.1 s (3.6 s with AB off). The ship signature radius is 42.7 m</li><li>Damage is 201 dps within 12.7 km, but the ship can repair 413 EHP/s indefinitely (or as long as it carries cap boosters)}}
| |
| | | |
− | {{ShipFitting|
| + | == Tactics == |
− | ship=Hawk|
| + | ''No sub-article about Hawk roles or piloting tactics. You can write them here.'' |
− | shipTypeID=11379|
| |
− | fitName=PvP 2|
| |
− | fitID=PvP-2|
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− | high1name=150mm Light AutoCannon II|
| |
− | high1typeID=2881|
| |
− | high2name=Rocket Launcher II|
| |
− | high2typeID=10631|
| |
− | high3name=Rocket Launcher II|
| |
− | high3typeID=10631|
| |
− | high4name=Rocket Launcher II|
| |
− | high4typeID=10631|
| |
− | high5name=Rocket Launcher II|
| |
− | high5typeID=10631|
| |
− | mid1name=Medium C5-L Emergency Shield Overload I|
| |
− | mid1typeID=10872|
| |
− | mid2name=1MN Afterburner II|
| |
− | mid2typeID=438|
| |
− | mid3name=Faint Epsilon Warp Scrambler I|
| |
− | mid3typeID=5443|
| |
− | mid4name=X5 Prototype Engine Enervator|
| |
− | mid4typeID=4025|
| |
− | mid5name=Small Capacitor Booster II|
| |
− | mid5typeID=3568|
| |
− | low1name=Pseudoelectron Containment Field I|
| |
− | low1typeID=5837|
| |
− | low2name=Ballistic Control System II|
| |
− | low2typeID=22291|
| |
− | charge1name=Navy Cap Booster 150 x1|
| |
− | charge1typeID=31990|
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− | charge2name=Hail S x1|
| |
− | charge2typeID=12608|
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− | charge3name=Scourge Rage Rocket x1|
| |
− | charge3typeID=24471|
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− | charge4name=open|
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− | charge5name=open|
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− | rig1name=Small Anti-EM Screen Reinforcer I|
| |
− | rig1typeID=31716|
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− | rig2name=Small Anti-EM Screen Reinforcer I|
| |
− | rig2typeID=31716|
| |
− | difficulty=2|
| |
− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
| |
− | shipDNA=11379:2881;1:10631;4:438;1:3568;1:4025;1:5443;1:10872;1:5837;1:22291;1:31716;2:12608;1:24471;1:31990;1::|
| |
− | skills=|
| |
− | notes=As fitted, with all skills at V and before boosts, this ship has 6.0 K EHP, flies at 844 m/s (1096 m/s with AB on overheat) and align in 6.1 s (4.3 s with AB off). The ship signature radius is 42.7 m</li><li>Damage is 249 dps within 12.7 km, and the ship can repair 128 EHP/s for 1 min 20 s}}
| |
| | | |
− | {{ShipFitting|ship=Hawk|
| + | == Patch History == |
− | shipTypeID=11379|
| + | {{expansion past| |
− | fitName=PVE|
| + | '''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' |
− | fitID=PVE|
| |
− | high1name=Light Missile Launcher II|
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− | high1typeID=2404|
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− | high2name=Light Missile Launcher II|
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− | high2typeID=2404|
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− | high3name=Light Missile Launcher II|
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− | high3typeID=2404|
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− | high4name=Light Missile Launcher II|
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− | high4typeID=2404|
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− | high5name=open|
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− | mid1name=1MN Afterburner II|
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− | mid1typeID=438|
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− | mid2name=Small Shield Extender II|
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− | mid2typeID=380|
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− | mid3name=Small Shield Booster II|
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− | mid3typeID=400|
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− | mid4name=Ionic Field Accelerator I|
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− | mid4typeID=16529|
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− | mid5name=Phased Weapon Navigation Array Generation Extron|
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− | mid5typeID=19814|
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− | low1name=Ballistic Control System II|
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− | low1typeID=22291|
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− | low2name=Nanofiber Internal Structure II|
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− | low2typeID=2605|
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− | charge1name=Scourge Light Missile x1|
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− | charge1typeID=210|
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− | charge2name=open|
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− | charge3name=open|
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− | charge4name=open|
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− | charge5name=open|
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− | rig1name=Small Processor Overclocking Unit I|
| |
− | rig1typeID=26929|
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− | rig2name=Small Anti-EM Screen Reinforcer I|
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− | rig2typeID=31716|
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− | difficulty=2|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=11379:2404;4:380;1:400;1:438;1:16529;1:19814;1:2605;1:22291;1:26929;1:31716;1:210;1::|
| |
− | skills=|
| |
− | notes=An older, long range PvE fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 5 K EHP, flies at 924 m/s (1199 m/s with AB on overheat) and align in 5.1 s (3.6 s with AB off). The ship signature radius is 43 m</li><li>Damage is 91 dps within 56 km (relatively low, see below), and the ship can repair 81 EHP/s for 1 min 9 s before it runs out of cap.}}
| |
| | | |
− | {{ShipFitting|
| + | ''The maximum velocity attribute has been decreased by 10% for all Assault Frigates'' |
− | ship=Hawk|
| |
− | shipTypeID=11379|
| |
− | fitName=PvE 2|
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− | fitID=PvE-2|
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− | high1name=150mm Light AutoCannon II|
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− | high1typeID=2881|
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− | high2name=Rocket Launcher II|
| |
− | high2typeID=10631|
| |
− | high3name=Rocket Launcher II|
| |
− | high3typeID=10631|
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− | high4name=Rocket Launcher II|
| |
− | high4typeID=10631|
| |
− | high5name=Rocket Launcher II|
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− | high5typeID=10631|
| |
− | mid1name=1MN Afterburner II|
| |
− | mid1typeID=438|
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− | mid2name=Medium Shield Extender II|
| |
− | mid2typeID=3831|
| |
− | mid3name=Adaptive Invulnerability Field II|
| |
− | mid3typeID=2281|
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− | mid4name=EM Ward Amplifier II|
| |
− | mid4typeID=2553|
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− | mid5name=open|
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− | low1name=Damage Control II|
| |
− | low1typeID=2048|
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− | low2name=Ballistic Control System II|
| |
− | low2typeID=22291|
| |
− | charge1name=Hail S x1|
| |
− | charge1typeID=12608|
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− | charge2name=Scourge Rage Rocket x1|
| |
− | charge2typeID=24471|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Warhead Calefaction Catalyst I|
| |
− | rig1typeID=31620|
| |
− | rig2name=Small Processor Overclocking Unit I|
| |
− | rig2typeID=26929|
| |
− | difficulty=2|
| |
− | warsop=A|
| |
− | warsopReason=|
| |
− | version=ODY 1.0|
| |
− | shipDNA=11379:2881;1:10631;4:438;1:2281;1:2553;1:3831;1:2048;1:22291;1:26929;1:31620;1:12608;1:24471;1::|
| |
− | skills=|
| |
− | notes=A passive, brawling PvE fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 13.2 K EHP, flies at 844 m/s (1096 m/s with AB on overheat) and align in 6.1 s (4.3 s with AB off). The ship signature radius is 46 m</li><li>Damage is 268 dps within 12.7 km, and the passive shield recharge rate is 53 EHP per s. The ship is cap stable.</li><li>There is an empty Med slot, but fitting something there necessit a complete refit because there is essentially no CPU or powergrid left as it is.}}
| |
| | | |
− | {{ShipFitting|
| + | * Max Velocity reduced from 322 m/s to 290 m/s (-32 m/s) |
− | ship=Hawk|
| |
− | shipTypeID=11379|
| |
− | fitName=PvE T1 Missile|
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− | fitID=PvE-T1-Missile|
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− | high1name=Prototype 'Arbalest' Light Missile Launcher|
| |
− | high1typeID=8093|
| |
− | high2name=Prototype 'Arbalest' Light Missile Launcher|
| |
− | high2typeID=8093|
| |
− | high3name=Prototype 'Arbalest' Light Missile Launcher|
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− | high3typeID=8093|
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− | high4name=Prototype 'Arbalest' Light Missile Launcher|
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− | high4typeID=8093|
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− | high5name=Sisters Core Probe Launcher|
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− | high5typeID=28758|
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− | mid1name=1MN Afterburner II|
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− | mid1typeID=438|
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− | mid2name=Eutectic Capacitor Charge Array|
| |
− | mid2typeID=4435|
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− | mid3name=Small Shield Booster II|
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− | mid3typeID=400|
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− | mid4name=Medium Shield Extender II|
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− | mid4typeID=3831|
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− | mid5name=Gistum C-Type Kinetic Deflection Amplifier|
| |
− | mid5typeID=19241|
| |
− | low1name=Ballistic Control System II|
| |
− | low1typeID=22291|
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− | low2name=Micro Auxiliary Power Core I|
| |
− | low2typeID=11563|
| |
− | charge1name=Scourge Light Missile x1|
| |
− | charge1typeID=210|
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− | charge2name=Sisters Core Scanner Probe x1|
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− | charge2typeID=30488|
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− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Warhead Calefaction Catalyst I|
| |
− | rig1typeID=31620|
| |
− | rig2name=Small Warhead Calefaction Catalyst I|
| |
− | rig2typeID=31620|
| |
− | difficulty=1|
| |
− | warsop=G|
| |
− | warsopReason=meta 9+ deadspace mod|
| |
− | version=RUBI 1.0|
| |
− | shipDNA=11379:8093;4:28758;1:400;1:438;1:3831;1:4435;1:19241;1:11563;1:22291;1:31620;2:210;1:30488;1::|
| |
− | skills=|
| |
− | notes=A long range T1 missile fit with tough tank. The sisters probe launcher and probes are very expensive, but can be obtained with fairly low LPs from SoE.</li><li>Although it uses deadspace passive shield resist, the Gistum C-Type shield resist mods are fairly cheap (ranging from 0.9m ~ 3m) for anything but EM. However, it does mean you will have problem plugging the EM resist hole.</li><li>DPS is at 127.86 at light missiles IV and all missile support skills IV. It shoots missiles to as long as 51km at AF skill level IV.</li><li>Tank is 76.21 omni damage and 191.41 serpentis, switch shield resist accordingly to get the best result.</li><li>Speed is 804m/s with AB on, 1035m/s overheated. Align time is 6.6s with AB and 4.68s without. Capacitor lasts 1m 28s with everything active.</li><li>If you have trouble applying dps to elite frigates or drones, change the weapon rigs accordingly.</li><li>Fitting is pretty tight, at all fitting skills V, weapon upgrades V and AWU IV it only has 2.5 CPU and 4.07 PG left. </li>}}
| |
| | | |
− | ==Tactics== | + | '''February Balance Update - 29.01.18''' |
− | ''No sub-article about Hawk roles or piloting tactics. You can write them here.''
| + | |
| + | ''We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.'' |
| + | |
| + | * All Assault Frigates: |
| + | * +18% max velocity |
| + | * -10% mass |
| + | * +30% capacitor Capacity |
| + | }} |
| + | |
| + | == Notes == |
| + | * The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships. |
| | | |
− | ==Notes== | + | {{ShipsMatrix|expgroup=frigates}} |
− | ''You can write additional notes for Hawk here.''
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− | {{ShipsMatrix}}
| + | [[Category:Ship Database]] |
− | [[Category:Database]][[Category:Ship Database]][[Category:Assault Frigates]]
| + | [[Category:Assault Frigates]] |