Difference between revisions of "Hawk"

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(Added quote introduced in the Revenant expansion (2024-11-12). Removed manufacturer portion of info blurb that was taken out in the same expansion.)
 
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  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
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  * SHIP ATTRIBUTES SECTION (last update : 2019-11-08)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
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  | shipimg=Hawk.jpg
 
  | shipimg=Hawk.jpg
 
  | shipname=Hawk
 
  | shipname=Hawk
| caption=Hawk
 
 
  | class=Assault Frigate
 
  | class=Assault Frigate
 
  | grouping=Assault Frigates
 
  | grouping=Assault Frigates
 
  | hulltype=Merlin Class
 
  | hulltype=Merlin Class
  | faction=Caldari State
+
  | faction=Caldari State  
| race=Caldari
 
| roles=unspecified
 
 
  | variations={{Ship|Harpy}},{{Ship|Worm}},{{Ship|Merlin}}
 
  | variations={{Ship|Harpy}},{{Ship|Worm}},{{Ship|Merlin}}
  | tech=2
+
  | tech=2  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=45 MW
 
  | powergrid=45 MW
 
  | cpu=190 tf
 
  | cpu=190 tf
  | capacitor=312.5 GJ
+
  | capacitor=406.3 GJ
 
  | highs=5
 
  | highs=5
 
  | turrets=2
 
  | turrets=2
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  | mediums=5
 
  | mediums=5
 
  | lows=2
 
  | lows=2
  | mass=1,217,000 kg
+
  | mass=1,095,300 kg
  | volume=16,500 m&#179;
+
  | volume=16,500
  | cargohold=300 m&#179;
+
  | cargohold=300
 
  | extrahold=
 
  | extrahold=
 
  | extraholdtype=
 
  | extraholdtype=
  | dronebay=0 m&#179;
+
  | dronebay=
  | bandwidth=0 Mbit/sec
+
  | bandwidth=
  | info=Name: Hawk<br>Hull: Merlin Class<br>Role: Assault Frigate<br><br>Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.<br><br>Developer:  Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.
+
| quote=Explosive excellence.
  | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic Light Missile and Rocket damage<br>5% bonus to Light Missile and Rocket Launcher rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Light Missile and Rocket max velocity<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>
+
| quote_attribution=Lai Dai marketing division
 +
  | info=Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.
 +
  | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic Light Missile and Rocket damage<br>5% bonus to Light Missile and Rocket Launcher rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Light Missile and Rocket max velocity<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>•&nbsp;Can fit Assault Damage Controls<br>
 
  | structurehp=506 HP
 
  | structurehp=506 HP
 
  | shieldhp=935 HP
 
  | shieldhp=935 HP
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  | armorkin=62.5
 
  | armorkin=62.5
 
  | armortherm=86.25
 
  | armortherm=86.25
  | maxvelocity=273 m/sec
+
  | maxvelocity=290 m/sec
 
  | inertia=3.768
 
  | inertia=3.768
 
  | warpspeed=5.5 AU/s
 
  | warpspeed=5.5 AU/s
Line 59: Line 57:
 
  | scanres=575 mm
 
  | scanres=575 mm
 
  | reqskills=*{{RequiredSkill|Caldari Frigate|V}}
 
  | reqskills=*{{RequiredSkill|Caldari Frigate|V}}
**{{RequiredSkill|Spaceship Command|I}}
+
** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Assault Frigates|I}}
+
* {{RequiredSkill|Assault Frigates|I}}
**{{RequiredSkill|Spaceship Command|III}}
+
** {{RequiredSkill|Spaceship Command|III}}
**{{RequiredSkill|Power Grid Management|V}}
+
** {{RequiredSkill|Power Grid Management|V}}
**{{RequiredSkill|Mechanics|V}}
+
** {{RequiredSkill|Mechanics|V}}
  
 
  | totaltraintime=23d 21h 53m 20s
 
  | totaltraintime=23d 21h 53m 20s
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Hawk Hawk on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=
 
  | highlights1=
 
  | highlights2=
 
  | highlights2=
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------------------------------------------------------------------------------------------->
 
------------------------------------------------------------------------------------------->
  
==Summary==
+
== Summary ==
The Hawk is an assault frigate specialised in missiles and rockets. It can be fit with standard launchers, but is more commonly rocket fit, where its velocity bonus to missiles allows it to fire rockets out to overheated web range. One of the hawk's distinguishing features is its 5 mid slots, a feature shared by only one other dedicated combat frigate (the [[Caldari Navy Hookbill|Hookbill]]); this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
 
  
==Skills==
+
The '''Hawk''' is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range.
''Further information about additional or recommended skills to pilot Hawk for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the [[Jaguar]], [[Griffin Navy Issue]], and [[Caldari Navy Hookbill|Hookbill]]; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
  
{{ShipFitting|
+
== Skills ==
ship=Hawk|
+
''Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.''
shipTypeID=11379|
 
fitName=Solo and Small Gang PvP Hawk|
 
fitID=-quot-Standard-quot--Dual-MASB-Hawk|
 
high1name=150mm Light AutoCannon II|
 
high1typeID=2881|
 
high2name=Rocket Launcher II|
 
high2typeID=10631|
 
high3name=Rocket Launcher II|
 
high3typeID=10631|
 
high4name=Rocket Launcher II|
 
high4typeID=10631|
 
high5name=Rocket Launcher II|
 
high5typeID=10631|
 
mid1name=1MN Afterburner II|
 
mid1typeID=438|
 
mid2name=X5 Prototype Engine Enervator|
 
mid2typeID=4025|
 
mid3name=J5b Phased Prototype Warp Scrambler I|
 
mid3typeID=5439|
 
mid4name=Medium Ancillary Shield Booster|
 
mid4typeID=32772|
 
mid5name=Medium Ancillary Shield Booster|
 
mid5typeID=32772|
 
low1name=Nanofiber Internal Structure II|
 
low1typeID=2605|
 
low2name=Pseudoelectron Containment Field I|
 
low2typeID=5837|
 
charge1name=Cap Booster 50 x1|
 
charge1typeID=264|
 
charge2name=EMP S x1|
 
charge2typeID=185|
 
charge3name=Scourge Rage Rocket x1|
 
charge3typeID=24471|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Anti-EM Screen Reinforcer I|
 
rig1typeID=31716|
 
rig2name=Small Anti-EM Screen Reinforcer I|
 
rig2typeID=31716|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11379:2881;1:10631;4:438;1:4025;1:5439;1:32772;2:2605;1:5837;1:31716;2::|
 
skills=|
 
notes=The Hawk is an excellent solo brawler, capable of taking on virtually any ship smaller than a cruiser at short range. You will usually want to activate one MASB at a time, as it will restore almost the entirety of your shield in one activation thanks to the Hawk's bonus.</li><li>As fitted, with all skills at V and before boosts, this ship has 5.8 K EHP, flies at 924 m/s (1199 m/s with AB on overheat) and align in 5.1 s (3.6 s with AB off). The ship signature radius is 42.7 m</li><li>Damage is 201 dps within 12.7 km, but the ship can repair 413 EHP/s indefinitely (or as long as it carries cap boosters)}}{{ShipFitting|
 
ship=Hawk|
 
shipTypeID=11379|
 
fitName=PvP 2|
 
fitID=PvP-2|
 
high1name=150mm Light AutoCannon II|
 
high1typeID=2881|
 
high2name=Rocket Launcher II|
 
high2typeID=10631|
 
high3name=Rocket Launcher II|
 
high3typeID=10631|
 
high4name=Rocket Launcher II|
 
high4typeID=10631|
 
high5name=Rocket Launcher II|
 
high5typeID=10631|
 
mid1name=Medium C5-L Emergency Shield Overload I|
 
mid1typeID=10872|
 
mid2name=1MN Afterburner II|
 
mid2typeID=438|
 
mid3name=Faint Epsilon Warp Scrambler I|
 
mid3typeID=5443|
 
mid4name=X5 Prototype Engine Enervator|
 
mid4typeID=4025|
 
mid5name=Small Capacitor Booster II|
 
mid5typeID=3568|
 
low1name=Pseudoelectron Containment Field I|
 
low1typeID=5837|
 
low2name=Ballistic Control System II|
 
low2typeID=22291|
 
charge1name=Navy Cap Booster 150 x1|
 
charge1typeID=31990|
 
charge2name=Hail S x1|
 
charge2typeID=12608|
 
charge3name=Scourge Rage Rocket x1|
 
charge3typeID=24471|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Anti-EM Screen Reinforcer I|
 
rig1typeID=31716|
 
rig2name=Small Anti-EM Screen Reinforcer I|
 
rig2typeID=31716|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11379:2881;1:10631;4:438;1:3568;1:4025;1:5443;1:10872;1:5837;1:22291;1:31716;2:12608;1:24471;1:31990;1::|
 
skills=|
 
notes=As fitted, with all skills at V and before boosts, this ship has 6.0 K EHP, flies at 844 m/s (1096 m/s with AB on overheat) and align in 6.1 s (4.3 s with AB off). The ship signature radius is 42.7 m</li><li>Damage is 249 dps within 12.7 km, and the ship can repair 128 EHP/s for 1 min 20 s}}{{ShipFitting
 
| ship=Hawk
 
| shipTypeID=11379
 
| fitName=Hawk Solo PvP with MWD
 
| fitID=Hawk-Solo-PvP-with-MWD
 
| low1name=Internal Force Field Array I
 
| low1typeID=5839
 
| low2name=Co-Processor I
 
| low2typeID=3887
 
| mid1name=Limited 1MN Microwarpdrive I
 
| mid1typeID=5973
 
| mid2name=Medium Ancillary Shield Booster, Navy Cap Booster 50
 
| mid2typeID=32772
 
| charge1name=Navy Cap Booster 50 x1
 
| charge1typeID=33332
 
| mid3name=Medium Ancillary Shield Booster, Navy Cap Booster 50
 
| mid3typeID=32772
 
| mid4name=Limited Adaptive Invulnerability Field I
 
| mid4typeID=9632
 
| mid5name=J5b Phased Prototype Warp Scrambler I
 
| mid5typeID=5439
 
| high1name=Rocket Launcher II, Scourge Rage Rocket
 
| high1typeID=10631
 
| charge2name=Scourge Rage Rocket x1
 
| charge2typeID=24471
 
| high2name=Rocket Launcher II, Scourge Rage Rocket
 
| high2typeID=10631
 
| high3name=Rocket Launcher II, Scourge Rage Rocket
 
| high3typeID=10631
 
| high4name=Rocket Launcher II, Scourge Rage Rocket
 
| high4typeID=10631
 
| high5name=150mm Light AutoCannon II, EMP S
 
| high5typeID=2881
 
| charge3name=EMP S x1
 
| charge3typeID=185
 
| rig1name=Small Ancillary Current Router I
 
| rig1typeID=31358
 
| rig2name=Small Anti-EM Screen Reinforcer I
 
| rig2typeID=31716
 
| charge4name=open
 
| charge5name=open
 
| drone1name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=This fit drops the AB and Web in favour of an MWD and Adaptive Invulnerability Field. My reason being that the Hawk has an MWD bonus and with a scram you have their MWD locked down too.</li><li></li><li>6.7k EHP </li><li>488hp/s </li><li>201dps</li><li>2205m/s</li><li></li><li>The only downside is if you are scrammed, you lose your speed.
 
| showNOTES=N
 
| difficulty=2
 
| warsop=D
 
| warsopReason=
 
| version=PHOEBE 1.0
 
| showTOC=Y
 
| shipDNA=11379:5839;1:3887;1:5973;1:32772;2:33332;1:9632;1:5439;1:10631;4:24471;1:2881;1:185;1:31358;1:31716;1::
 
| fleetup=
 
}}{{ShipFitting|ship=Hawk|
 
shipTypeID=11379|
 
fitName=PVE|
 
fitID=PVE|
 
high1name=Light Missile Launcher II|
 
high1typeID=2404|
 
high2name=Light Missile Launcher II|
 
high2typeID=2404|
 
high3name=Light Missile Launcher II|
 
high3typeID=2404|
 
high4name=Light Missile Launcher II|
 
high4typeID=2404|
 
high5name=open|
 
mid1name=1MN Afterburner II|
 
mid1typeID=438|
 
mid2name=Small Shield Extender II|
 
mid2typeID=380|
 
mid3name=Small Shield Booster II|
 
mid3typeID=400|
 
mid4name=Ionic Field Accelerator I|
 
mid4typeID=16529|
 
mid5name=Phased Weapon Navigation Array Generation Extron|
 
mid5typeID=19814|
 
low1name=Ballistic Control System II|
 
low1typeID=22291|
 
low2name=Nanofiber Internal Structure II|
 
low2typeID=2605|
 
charge1name=Scourge Light Missile x1|
 
charge1typeID=210|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Processor Overclocking Unit I|
 
rig1typeID=26929|
 
rig2name=Small Anti-EM Screen Reinforcer I|
 
rig2typeID=31716|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11379:2404;4:380;1:400;1:438;1:16529;1:19814;1:2605;1:22291;1:26929;1:31716;1:210;1::|
 
skills=|
 
notes=An older, long range PvE fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 5 K EHP, flies at 924 m/s (1199 m/s with AB on overheat) and align in 5.1 s (3.6 s with AB off). The ship signature radius is 43 m</li><li>Damage is 91 dps within 56 km (relatively low, see below), and the ship can repair 81 EHP/s for 1 min 9 s before it runs out of cap.}}{{ShipFitting|
 
ship=Hawk|
 
shipTypeID=11379|
 
fitName=PvE 2|
 
fitID=PvE-2|
 
high1name=150mm Light AutoCannon II|
 
high1typeID=2881|
 
high2name=Rocket Launcher II|
 
high2typeID=10631|
 
high3name=Rocket Launcher II|
 
high3typeID=10631|
 
high4name=Rocket Launcher II|
 
high4typeID=10631|
 
high5name=Rocket Launcher II|
 
high5typeID=10631|
 
mid1name=1MN Afterburner II|
 
mid1typeID=438|
 
mid2name=Medium Shield Extender II|
 
mid2typeID=3831|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=EM Ward Amplifier II|
 
mid4typeID=2553|
 
mid5name=open|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Ballistic Control System II|
 
low2typeID=22291|
 
charge1name=Hail S x1|
 
charge1typeID=12608|
 
charge2name=Scourge Rage Rocket x1|
 
charge2typeID=24471|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Warhead Calefaction Catalyst I|
 
rig1typeID=31620|
 
rig2name=Small Processor Overclocking Unit I|
 
rig2typeID=26929|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11379:2881;1:10631;4:438;1:2281;1:2553;1:3831;1:2048;1:22291;1:26929;1:31620;1:12608;1:24471;1::|
 
skills=|
 
notes=A passive, brawling PvE fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 13.2 K EHP, flies at 844 m/s (1096 m/s with AB on overheat) and align in 6.1 s (4.3 s with AB off). The ship signature radius is 46 m</li><li>Damage is 268 dps within 12.7 km, and the passive shield recharge rate is 53 EHP per s. The ship is cap stable.</li><li>There is an empty Med slot, but fitting something there necessit a complete refit because there is essentially no CPU or powergrid left as it is.}}{{ShipFitting|
 
ship=Hawk|
 
shipTypeID=11379|
 
fitName=PvE Missile T1|
 
fitID=PvE-Missile-T1|
 
high1name=Prototype 'Arbalest' Light Missile Launcher|
 
high1typeID=8093|
 
high2name=Prototype 'Arbalest' Light Missile Launcher|
 
high2typeID=8093|
 
high3name=Prototype 'Arbalest' Light Missile Launcher|
 
high3typeID=8093|
 
high4name=Prototype 'Arbalest' Light Missile Launcher|
 
high4typeID=8093|
 
high5name=Sisters Core Probe Launcher|
 
high5typeID=28758|
 
mid1name=1MN Afterburner II|
 
mid1typeID=438|
 
mid2name=Eutectic Capacitor Charge Array|
 
mid2typeID=4435|
 
mid3name=Small Shield Booster II|
 
mid3typeID=400|
 
mid4name=Medium Shield Extender II|
 
mid4typeID=3831|
 
mid5name=Gistum C-Type Kinetic Deflection Amplifier|
 
mid5typeID=19241|
 
low1name=Ballistic Control System II|
 
low1typeID=22291|
 
low2name=Micro Auxiliary Power Core I|
 
low2typeID=11563|
 
charge1name=Scourge Light Missile x1|
 
charge1typeID=210|
 
charge2name=Sisters Core Scanner Probe x1|
 
charge2typeID=30488|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Warhead Calefaction Catalyst I|
 
rig1typeID=31620|
 
rig2name=Small Warhead Calefaction Catalyst I|
 
rig2typeID=31620|
 
difficulty=2|
 
warsop=G|
 
warsopReason=meta 9+ deadspace mod|
 
version=RUBI 1.0|
 
shipDNA=11379:8093;4:28758;1:400;1:438;1:3831;1:4435;1:19241;1:11563;1:22291;1:31620;2:210;1:30488;1::|
 
skills=|
 
notes=A long range T1 missile fit with tough tank. The sisters probe launcher and probes are very expensive, but can be obtained with fairly low LPs from SoE.</li><li>Although it uses deadspace passive shield resist, the Gistum C-Type shield resist mods are fairly cheap (ranging from 0.9m ~ 3m) for anything but EM. However, it does mean you will have problem plugging the EM resist hole.</li><li>DPS is at 127.86 at light missiles IV and all missile support skills IV. It shoots missiles to as long as 51km at AF skill level IV.</li><li>Tank is 76.21 omni damage and 191.41 serpentis, switch shield resist accordingly to get the best result.</li><li>Speed is 804m/s with AB on, 1035m/s overheated. Align time is 6.6s with AB and 4.68s without. Capacitor lasts 1m 28s with everything active.</li><li>If you have trouble applying dps to elite frigates or drones, change the weapon rigs accordingly.</li><li>Fitting is pretty tight, at all fitting skills V, weapon upgrades V and AWU IV it only has 2.5 CPU and 4.07 PG left. </li>}}{{ShipFitting|
 
ship=Hawk|
 
shipTypeID=11379|
 
fitName=PvE Missile T2|
 
fitID=PvE-Missile-T2|
 
high1name=Light Missile Launcher II|
 
high1typeID=2404|
 
high2name=Light Missile Launcher II|
 
high2typeID=2404|
 
high3name=Light Missile Launcher II|
 
high3typeID=2404|
 
high4name=Light Missile Launcher II|
 
high4typeID=2404|
 
high5name=Sisters Core Probe Launcher|
 
high5typeID=28758|
 
mid1name=1MN Afterburner II|
 
mid1typeID=438|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid3name=Small Shield Booster II|
 
mid3typeID=400|
 
mid4name=Gistum C-Type Kinetic Deflection Amplifier|
 
mid4typeID=19241|
 
mid5name=Phased Weapon Navigation Array Generation Extron|
 
mid5typeID=19814|
 
low1name=Ballistic Control System II|
 
low1typeID=22291|
 
low2name=Nanofiber Internal Structure II|
 
low2typeID=2605|
 
charge1name=Scourge Fury Light Missile x1|
 
charge1typeID=24495|
 
charge2name=Sisters Core Scanner Probe x1|
 
charge2typeID=30488|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Warhead Calefaction Catalyst I|
 
rig1typeID=31620|
 
rig2name=Small Warhead Calefaction Catalyst I|
 
rig2typeID=31620|
 
difficulty=2|
 
warsop=G|
 
warsopReason=meta 9+ deadspace mod|
 
version=RUBI 1.0|
 
shipDNA=11379:2404;4:28758;1:400;1:438;1:2032;1:19241;1:19814;1:2605;1:22291;1:31620;2:24495;1:30488;1::|
 
skills=|
 
notes=A long range T2 missile fit with good tank. The sisters probe launcher and probes are very expensive, but can be obtained with fairly low LPs from SoE.</li><li>Although it uses deadspace passive shield resist, the Gistum C-Type shield resist mods are fairly cheap for anything but EM (ranging from 0.9m ~ 3m). However, it does mean you will have problem plugging the EM resist hole.</li><li>You can use a T2 shield resist mod instead of the deadspace one by dropping the cap recharger to a M4 one.</li><li>DPS is at 202.33 at light missiles V, light missile specialization IV and all missile support skills IV, using Scourge Fury. It shoots missiles to as long as 38km at AF skill level IV.</li><li>Tank is 61.76 omni damage and 155.13 serpentis, switch shield resist accordingly to get the best result.</li><li>Speed is 880m/s with AB on, 1133m/s overheated. Align time is 5.56s with AB and 3.94s without. Capacitor lasts 1m 6s with everything active.}}
 
  
==Tactics==
+
== Tactics ==
 
''No sub-article about Hawk roles or piloting tactics. You can write them here.''
 
''No sub-article about Hawk roles or piloting tactics. You can write them here.''
  
==Notes==
+
== Patch History ==
''You can write additional notes for Hawk here.''
+
{{expansion past|
 +
'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update''
  
{{ShipsMatrix}}
+
''The maximum velocity attribute has been decreased by 10% for all Assault Frigates''
[[Category:Database]][[Category:Ship Database]][[Category:Assault Frigates]]
+
 
 +
* Max Velocity reduced from 322 m/s to 290 m/s (-32 m/s)
 +
 
 +
'''February Balance Update - 29.01.18'''
 +
 
 +
''We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.''
 +
 
 +
* All Assault Frigates:
 +
* +18% max velocity
 +
* -10% mass
 +
* +30% capacitor Capacity
 +
}}
 +
 
 +
== Notes ==
 +
* The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.
 +
 
 +
{{ShipsMatrix|expgroup=frigates}}
 +
 
 +
[[Category:Ship Database]]
 +
[[Category:Assault Frigates]]

Latest revision as of 20:12, 16 November 2024

EVE University Database
 
Ship Database
Hawk
CornerT2h.png
Hawk
Caldari State
Caldari State
Assault Frigates
Merlin Class
RELATED UNI-WIKI REFERENCES
Explosive excellence.
– Lai Dai marketing division


Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
10% bonus to kinetic Light Missile and Rocket damage
5% bonus to Light Missile and Rocket Launcher rate of fire
Assault Frigates bonuses (per skill level):
10% bonus to Light Missile and Rocket max velocity
7.5% bonus to Shield Booster amount
Role Bonus:
50% reduction in Microwarpdrive signature radius penalty
• Can fit Assault Damage Controls

Required Skills
Training Time what's this?
23d 21h 53m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Harpy
Harpy.jpg
CornerT2s.png
Harpy
Assault Frigates Merlin Class
Icon hi slot.png5 (1/4) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png50 MW Icon cpu.png185 tf
Icon velocity.png281 m/sec
Icon capacity.png165 m³
,Worm
Worm.jpg
CornerTFs.png
Worm
Pirate Faction Frigates Merlin Class
Icon hi slot.png3 (3/0) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png40 MW Icon cpu.png160 tf
Icon velocity.png320 m/sec
Icon capacity.png130 m³
,Merlin
Merlin.jpg
Merlin
Standard Frigates Merlin Class
Icon hi slot.png3 (0/3) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png40 MW Icon cpu.png180 tf
Icon velocity.png310 m/sec
Icon capacity.png150 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
190 tf
Capacitor
capacitor
406.3 GJ
High
high slots
5
Launchers
launcher slots
4
Turrets
turret slots
2
Medium
medium slots
5
Low
low slots
2
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
290 m/sec
Inertia Modifier
inertia modifier (agility)
3.768
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
6.36 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
45.00 km
Max Locked Targets
max. locked targets
6
Gravimetric Sensor
Gravimetric sensor strength
16 points
Sig. Radius
signature radius
39 m
Scan Res.
scan resolution
575 mm
Structure
Structure Hitpoints
structure hitpoints
506 HP
Mass
ship mass
1,095,300 kg
Volume
ship volume
16,500 m³
Cargo Capacity
cargo capacity
300 m³
Armor
Armor Hitpoints
armor hitpoints
387 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86.25
KIN
kinetic resistance
62.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
935 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Hawk is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range.

One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the Jaguar, Griffin Navy Issue, and Hookbill; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.

Skills

Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.

Tactics

No sub-article about Hawk roles or piloting tactics. You can write them here.

Patch History

Notes

  • The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.