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Drebin 679 (talk | contribs) Added quote introduced in the Revenant expansion (2024-11-12). |
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* SHIP ATTRIBUTES SECTION (last update : 2019-10-16) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/mistype any tags required. please follow the same | |||
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| shipid=33157 | |||
| shipimg=Hurricane Fleet Issue.jpg | |||
| shipname=Hurricane Fleet Issue | |||
| class=Combat Battlecruiser | |||
| grouping=Faction Battlecruisers | |||
| hulltype=Hurricane Class | |||
| faction=Minmatar Republic | |||
| variations={{Ship|Sleipnir}},{{Ship|Hurricane}} | |||
| tech=F | |||
| powergrid=1,380 MW | |||
| cpu=420 tf | |||
| capacitor=2,300 GJ | |||
| highs=8 | |||
| turrets=6 | |||
| launchers=3 | |||
| mediums=4 | |||
| lows=6 | |||
| mass=12,800,000 kg | |||
| volume=216,000 m³ | |||
| cargohold=425 m³ | |||
| extrahold= | |||
| extraholdtype= | |||
| dronebay=50 m³ | |||
| bandwidth=50 Mbit/sec | |||
| quote=Let them try to curtail our prowess. Envy makes for a poor shield. | |||
| quote_attribution=Brutor Chief Wkumi Pol | |||
| info=In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be. | |||
| bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret damage<br>10% bonus to Medium Projectile Turret tracking speed<br><b>Role Bonus:</b><br>• Can use one Command Burst module<br>50% bonus to Command Burst area of effect range<br>25% bonus to Medium Projectile Turret optimal range and falloff<br> | |||
| structurehp=5,250 HP | |||
| shieldhp=6,750 HP | |||
| shieldem=0 | |||
| shieldexp=50 | |||
| shieldkin=40 | |||
| shieldtherm=20 | |||
| armorhp=6,750 HP | |||
| armorem=60 | |||
| armorexp=10 | |||
| armorkin=25 | |||
| armortherm=35 | |||
| maxvelocity=185 m/sec | |||
| inertia=0.61 | |||
| warpspeed=3.5 AU/s | |||
| warptime=10.82 s | |||
| targetrange=65.00 km | |||
| sigradius=250 m | |||
| maxlockedtargets=6 | |||
| sensortype=LADAR | |||
| sensorvalue=20 points | |||
| scanres=220 mm | |||
| reqskills=*{{RequiredSkill|Minmatar Battlecruiser|II}} | |||
** {{RequiredSkill|Spaceship Command|III}} | |||
** {{RequiredSkill|Minmatar Cruiser|III}} | |||
*** {{RequiredSkill|Spaceship Command|II}} | |||
*** {{RequiredSkill|Minmatar Destroyer|III}} | |||
**** {{RequiredSkill|Minmatar Frigate|III}} | |||
***** {{RequiredSkill|Spaceship Command|I}} | |||
| totaltraintime=2d 1h 9m 40s | |||
| forumlinks= | |||
| wikireferences= | |||
| externallinks= | |||
| highlights1=Can use Command Burst module | |||
| highlights2= | |||
| highlights3= | |||
| highlights4= | |||
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==Summary== | == Summary == | ||
The Hurricane Fleet Issue is a faction battlecruiser | The '''Hurricane Fleet Issue''' is a faction battlecruiser. It has been likened to the old Hurricane before the Retribution nerfs, with 8 high slots, 6 turrets and sufficient powergrid for two medium energy neutralizers. With some extra EHP to boot, it's a nice upgrade over the standard Hurricane, though the high price means older characters may be wanting to look into the higher DPS [[Sleipnir]] instead. | ||
== Skills == | |||
* '''{{sk|Minmatar Battlecruiser}}''' to V to properly take advantage of the Hurricane Fleet Issue's ''massive'' DPS buff that comes with every extra level in the skill. | |||
* '''{{sk|Gunnery|V}}''', '''{{sk|Medium Projectile Turret|V}}''' and '''{{sk|Medium Autocannon Specialization}}'''/'''{{sk|Medium Artillery Specialization}}''' trained to at least I to fit T2 guns, which do more damage and are substantially cheaper than the meta 4 variants, along with the ability to use T2 ammo types. | |||
* '''{{sk|Rapid Firing}}''', '''{{sk|Surgical Strike}}''', skills that increase DPS and are thus vital to all turret-based damage dealing ships, should all be trained to at least IV. | |||
* Along with the obvious '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronic Systems|Electronic Systems]]''' fitting skills required for fitting most ships, '''{{sk|Weapon Upgrades}}''' and '''{{sk|Advanced Weapon Upgrades}}''' should be trained to V and at least II respectively to help alleviate fitting problems associated with the ship's powergrid. | |||
* '''{{sk|Sharpshooter}}''' is important for artillery fitted Hurricanes, though due to autocannons' small optimal range it isn't as important for autocannon fits. | |||
* '''{{sk|Drones|V}}, {{sk|Light Drone Operation|V}}, {{sk|Medium Drone Operation|V}}, {{sk|Drone Interfacing|IV}}, and {{sk|Gallente Drone Specialization|I}}/{{sk|Minmatar Drone Specialization|I}}''' are all are important for getting as much DPS out of the 50m<sup>3</sup> bandwidth as possible. | |||
* The appropriate skills required for fitting a '''[[Tanking#Armor tanking|Full T2 Armour]]''' or '''[[Tanking#Shield tanking|Shield Tank]]'''. | |||
== Tactics == | |||
''No sub-article about Hurricane Fleet Issue roles or piloting tactics. You can write them here.'' | |||
== | == Notes == | ||
'' | ''No notes for the Hurricane Fleet Issue.'' | ||
== | == Patch History == | ||
'' | {{Expansion past| | ||
'''October 2019 Release - 2019-10-15.1''' | |||
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | |||
'' | |||
* Warp Speed increased from 2.7 AU/s to 3.5 AU/s (+0.8 AU/s) | |||
* | }} | ||
{{ShipsMatrix}} | {{ShipsMatrix|expgroup=battlecruisers}} | ||
[[Category:Ship Database]] | |||
[[Category:Faction Battlecruisers]] | |||