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Hurricane Fleet Issue: Difference between revisions

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Added quote introduced in the Revenant expansion (2024-11-12).
 
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<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
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* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
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| shipid=33157
| shipimg=Hurricane Fleet Issue.jpg
| shipname=Hurricane Fleet Issue
| class=Combat Battlecruiser
| grouping=Faction Battlecruisers
| hulltype=Hurricane Class
| faction=Minmatar Republic
| variations={{Ship|Sleipnir}},{{Ship|Hurricane}}
| tech=F
| powergrid=1,380 MW
| cpu=420 tf
| capacitor=2,300 GJ
| highs=8
| turrets=6
| launchers=3
| mediums=4
| lows=6
| mass=12,800,000 kg
| volume=216,000 m³
| cargohold=425 m³
| extrahold=
| extraholdtype=
| dronebay=50 m³
| bandwidth=50 Mbit/sec
| quote=Let them try to curtail our prowess. Envy makes for a poor shield.
| quote_attribution=Brutor Chief Wkumi Pol
| info=In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be.
| bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret damage<br>10% bonus to Medium Projectile Turret tracking speed<br><b>Role Bonus:</b><br>•&nbsp;Can use one Command Burst module<br>50% bonus to Command Burst area of effect range<br>25% bonus to Medium Projectile Turret optimal range and falloff<br>
| structurehp=5,250 HP
| shieldhp=6,750 HP
| shieldem=0
| shieldexp=50
| shieldkin=40
| shieldtherm=20
| armorhp=6,750 HP
| armorem=60
| armorexp=10
| armorkin=25
| armortherm=35
| maxvelocity=185 m/sec
| inertia=0.61
| warpspeed=3.5 AU/s
| warptime=10.82 s
| targetrange=65.00 km
| sigradius=250 m
| maxlockedtargets=6
| sensortype=LADAR
| sensorvalue=20 points
| scanres=220 mm
| reqskills=*{{RequiredSkill|Minmatar Battlecruiser|II}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Minmatar Cruiser|III}}
*** {{RequiredSkill|Spaceship Command|II}}
*** {{RequiredSkill|Minmatar Destroyer|III}}
**** {{RequiredSkill|Minmatar Frigate|III}}
***** {{RequiredSkill|Spaceship Command|I}}


{{Work_in_Progress}}
  | totaltraintime=2d 1h 9m 40s
 
  | forumlinks=
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| wikireferences=
 
| externallinks=
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| highlights1=Can use Command Burst module
| highlights2=
<!-----------------------------------------------------------
| highlights3=
* SHIP ATTRIBUTES SECTION (last update : 26.03.2013)
| highlights4=
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
|shipid=
|shipimg=Hurricane Fleet Issue.jpg
|shipname=Hurricane Fleet Issue
|caption=Hurricane Fleet Issue
|class=Battlecruiser
|grouping=Faction Battlecruisers
|hulltype=Hurricane Class
|faction=Minmatar Republic
|race=Minmatar
|roles=
|variations={{Ship|Hurricane}}
|tech=F
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=1350 MW
|cpu=420 tf
|capacitor=2250 GJ
|highs=8
|turrets=6
|launchers=3
|mediums=4
|lows=6
|mass=12,500,000 kg
|volume= -
|cargohold= -
|dronebay=30 m&#179;
|bandwidth=30 Mbit/sec
|info=Over its regular version, this ship has 8 high slots, two utility slots, slightly more mobility and fittings, while the role itself doesn’t change. Kind of [[Hurricane|reminds us of something]], but what could that be? Memory must be playing tricks on us.
|bonuses=<b>Minmatar Battlecruiser skill bonuses per level:</b><br />5% bonus to Medium Projectile Turret damage<br />5% bonus to Medium Projectile Turret Rate of Fire<br><br><b>Role Bonus:</b><br>Can fit Warfare Link modules
|structurehp=5250 HP
|shieldhp=6375 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=6750 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
|maxvelocity=165 m/s
|inertia=0.704
|warpspeed=3 AU/s
|warptime=12.2s
|targetrange=50 km
|sigradius=250 m
|maxlockedtargets=6
|sensortype=LADAR
|sensorvalue=20 points
|scanres=220 mm
|reqskills=
*Minmatar Battlecruiser II<small>4h 6m</small>
**Minmatar Cruiser III<small>22h 13m</small>
**Spaceship Command III<small>4h 26m</small>
**Minmatar Frigate III<small>8h 52m</small>
|totaltraintime= 1d 15h 37m
|forumlinks=
|wikireferences=
|externallinks=[https://forums.eveonline.com/default.aspx?g=posts&t=224248&find=unread Faction battlecruiser list on the EVE forums]<br>
|highlights1=
|highlights2=
|highlights3=
|highlights4=
 
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==Summary==
== Summary ==
The Hurricane Fleet Issue is a faction battlecruiser and will be released in the Odyssey expansion. It has been likened to the old Hurricane before the Retribution nerfs, with 8 high slots, 6 turrets and sufficient powergrid for two medium energy neutralizers.  
The '''Hurricane Fleet Issue''' is a faction battlecruiser. It has been likened to the old Hurricane before the Retribution nerfs, with 8 high slots, 6 turrets and sufficient powergrid for two medium energy neutralizers. With some extra EHP to boot, it's a nice upgrade over the standard Hurricane, though the high price means older characters may be wanting to look into the higher DPS [[Sleipnir]] instead.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Reaper for a specific or it's common role(s) can be written here.''
* '''{{sk|Minmatar Battlecruiser}}''' to V to properly take advantage of the Hurricane Fleet Issue's ''massive'' DPS buff that comes with every extra level in the skill.
* '''{{sk|Gunnery|V}}''', '''{{sk|Medium Projectile Turret|V}}''' and '''{{sk|Medium Autocannon Specialization}}'''/'''{{sk|Medium Artillery Specialization}}''' trained to at least I to fit T2 guns, which do more damage and are substantially cheaper than the meta 4 variants, along with the ability to use T2 ammo types.
* '''{{sk|Rapid Firing}}''', '''{{sk|Surgical Strike}}''', skills that increase DPS and are thus vital to all turret-based damage dealing ships, should all be trained to at least IV.
* Along with the obvious '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronic Systems|Electronic Systems]]''' fitting skills required for fitting most ships, '''{{sk|Weapon Upgrades}}''' and '''{{sk|Advanced Weapon Upgrades}}''' should be trained to V and at least II respectively to help alleviate fitting problems associated with the ship's powergrid.
* '''{{sk|Sharpshooter}}''' is important for artillery fitted Hurricanes, though due to autocannons' small optimal range it isn't as important for autocannon fits.
* '''{{sk|Drones|V}}, {{sk|Light Drone Operation|V}}, {{sk|Medium Drone Operation|V}}, {{sk|Drone Interfacing|IV}}, and {{sk|Gallente Drone Specialization|I}}/{{sk|Minmatar Drone Specialization|I}}''' are all are important for getting as much DPS out of the 50m<sup>3</sup> bandwidth as possible.
* The appropriate skills required for fitting a '''[[Tanking#Armor tanking|Full T2 Armour]]''' or '''[[Tanking#Shield tanking|Shield Tank]]'''.


==Fitting==
== Tactics ==
''No tagged fittings for Hurricane Fleet Issue.''
''No sub-article about Hurricane Fleet Issue roles or piloting tactics. You can write them here.''


==Tactics==
== Notes ==
''No sub-article about Hurricane Fleet Issue roles or piloting tactics. You can write them here.''
''No notes for the Hurricane Fleet Issue.''
 
== Patch History ==
{{Expansion past|
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''


==Notes==
* Warp Speed increased from 2.7 AU/s to 3.5 AU/s (+0.8 AU/s)
*The vessel has not yet been released.
}}


{{ShipsMatrix}}
{{ShipsMatrix|expgroup=battlecruisers}}


[[Category:Database]][[Category:Ship Database]][[Category:Faction Battlecruisers]]
[[Category:Ship Database]]
[[Category:Faction Battlecruisers]]