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| * on editing the attributes, please make sure that you don't | | * on editing the attributes, please make sure that you don't |
− | * leave/misstype any tags required. please follow the same | + | * leave/mistype any tags required. please follow the same |
| * format below and edit only the values (after the = sign). | | * format below and edit only the values (after the = sign). |
| -------------------------------------------------------------> | | -------------------------------------------------------------> |
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| | shipimg=Imperial Navy Slicer.jpg | | | shipimg=Imperial Navy Slicer.jpg |
| | shipname=Imperial Navy Slicer | | | shipname=Imperial Navy Slicer |
− | | caption=Imperial Navy Slicer
| |
| | class=Frigate | | | class=Frigate |
| | grouping=Faction Frigates | | | grouping=Faction Frigates |
| | hulltype=Imperial Navy Slicer Class | | | hulltype=Imperial Navy Slicer Class |
− | | faction=Amarr Empire | + | | faction=Amarr Empire |
− | | race=Amarr
| |
− | | roles=unspecified
| |
| | variations=<i>none</i> | | | variations=<i>none</i> |
− | | tech=F | + | | tech=F |
− | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| |
| | powergrid=50 MW | | | powergrid=50 MW |
| | cpu=125 tf | | | cpu=125 tf |
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| | lows=5 | | | lows=5 |
| | mass=1,003,000 kg | | | mass=1,003,000 kg |
− | | volume=16,500 m³ | + | | volume=16,500 m³ |
− | | cargohold=130 m³ | + | | cargohold=130 m³ |
| | extrahold= | | | extrahold= |
| | extraholdtype= | | | extraholdtype= |
− | | dronebay=0 m³ | + | | dronebay= |
− | | bandwidth=0 Mbit/sec | + | | bandwidth= |
− | | info=<b>Development</b><br>The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease. | + | | quote=None are beyond the reach of divine judgement. |
− | | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>10% bonus to Small Energy Turret optimal range<br>25% bonus to Small Energy Turret damage<br> | + | | quote_attribution=Captain Marshal Sirdan xer Qosh |
| + | | info=The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease. |
| + | | bonuses= |
| + | '''Amarr Frigate bonuses (per skill level):'''<br> |
| + | 10% bonus to Small Energy Turret optimal range<br> |
| + | 25% bonus to Small Energy Turret damage |
| | structurehp=600 HP | | | structurehp=600 HP |
| | shieldhp=550 HP | | | shieldhp=550 HP |
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| | scanres=675 mm | | | scanres=675 mm |
| | reqskills=*{{RequiredSkill|Amarr Frigate|II}} | | | reqskills=*{{RequiredSkill|Amarr Frigate|II}} |
− | **{{RequiredSkill|Spaceship Command|I}} | + | ** {{RequiredSkill|Spaceship Command|I}} |
| | | |
| | totaltraintime=1h 42m 40s | | | totaltraintime=1h 42m 40s |
| | forumlinks= | | | forumlinks= |
| | wikireferences= | | | wikireferences= |
− | | externallinks=[http://wiki.eveonline.com/en/wiki/Imperial%20Navy%20Slicer Imperial Navy Slicer on Eve Online Wiki] | + | | externallinks= |
| | highlights1= | | | highlights1= |
| | highlights2= | | | highlights2= |
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| -------------------------------------------------------------------------------------------> | | -------------------------------------------------------------------------------------------> |
| | | |
− | ==Summary== | + | == Summary == |
| The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile. | | The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile. |
| | | |
− | ==Skills== | + | == Skills == |
− | *[[Skills:Spaceship_Command#Amarr_frigate|Amarr Frigate]] to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill. | + | * {{Sk|Amarr Frigate}} to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill. |
− | *With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 [[Turrets|Small Energy Turret]] with supporting [[Gunnery_Guide|Gunnery]] skills to maximize the benefit. | + | * With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 [[Turrets|Small Energy Turret]] with supporting [[Gunnery Guide|Gunnery]] skills to maximize the benefit. |
− | Prequisite Skills:
| + | Prerequisite Skills: |
− | *[[Skills:Electronic_Systems#Propulsion Jamming|Propulsion Jamming]] Level 2 is necessary for Tech 2 points, and level 4 allows T2 webs. | + | * {{Sk|Propulsion Jamming}} Level II is necessary for Tech 2 points, and level 4 allows T2 webs. |
− | *[[Skills:Navigation#High Speed Maneuvering|High Speed Maneuvering]] Level 3 for T2 MWDs. Level 4 is recommended. | + | * {{Sk|High Speed Maneuvering}} Level III for T2 MWDs. Level 4 is recommended. |
− | *[[Skills:Armor#Hull Upgrades|Hull Upgrades]] Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP. | + | * {{Sk|Hull Upgrades}} Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP. |
| Helpful Skills: | | Helpful Skills: |
− | *[[Skills:Armor#Hull Upgrades|Hull Upgrades]], [[Skills:Engineering#CPU Management|CPU Management]] and [[Skills:Engineering#Power Grid Management|Power Grid Management]] should be at level 5 (they are important for any ship you fly). | + | * {{Sk|Hull Upgrades}}, {{Sk|CPU Management}} and {{Sk|Power Grid Management}} should be at level V (they are important for any ship you fly). |
− | *[[Skills:Navigation#Navigation|Navigation]] 5% bonus to sub-warp speed per level. Level 5 is recommended. | + | * {{Sk|Navigation}} 5% bonus to sub-warp speed per level. Level V is recommended. |
− | *[[Skills:Navigation#Acceleration Control|Acceleration Control]] 5% bonus to afterburner and MWD speed per level. Level 4 is recommended. | + | * {{Sk|Acceleration Control}} 5% bonus to afterburner and MWD speed per level. Level IV is recommended. |
− | *[[Skills:Navigation#Evasive Maneuvering|Evasive Maneuvering]] 4% to ship agility per level. Level 5 is recommended. | + | * {{Sk|Evasive Maneuvering}} 4% to ship agility per level. Level V is recommended. |
− | *[[Skills:Targeting#Signature Analysis|Signature Analysis]] 5% scan resolution per level; getting this to level 5 will greatly boost your target locking speed. | + | * {{Sk|Signature Analysis}} 5% scan resolution per level; getting this to level V will greatly boost your target locking speed. |
| | | |
− | ==Fitting==
| |
− | {{ShipFitting|
| |
− | ship=Imperial Navy Slicer|
| |
− | shipTypeID=17703|
| |
− | fitName=Kiting|
| |
− | fitID=Kiting|
| |
− | high1name=Small Focused Pulse Laser II|
| |
− | high1typeID=3041|
| |
− | high2name=Small Focused Pulse Laser II|
| |
− | high2typeID=3041|
| |
− | high3name=open|
| |
− | mid1name=Limited 1MN Microwarpdrive I|
| |
− | mid1typeID=5973|
| |
− | mid2name=Warp Disruptor II|
| |
− | mid2typeID=3244|
| |
− | low1name=Heat Sink II|
| |
− | low1typeID=2364|
| |
− | low2name=Tracking Enhancer II|
| |
− | low2typeID=1999|
| |
− | low3name=Nanofiber Internal Structure II|
| |
− | low3typeID=2605|
| |
− | low4name=Nanofiber Internal Structure II|
| |
− | low4typeID=2605|
| |
− | low5name=Overdrive Injector System II|
| |
− | low5typeID=1236|
| |
− | charge1name=Scorch S x2|
| |
− | charge1typeID=12563|
| |
− | charge2name=Imperial Navy Multifrequency S x2|
| |
− | charge2typeID=23071|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Energy Collision Accelerator I|
| |
− | rig1typeID=31454|
| |
− | rig2name=Small Energy Locus Coordinator I|
| |
− | rig2typeID=31478|
| |
− | rig3name=Small Low Friction Nozzle Joints I|
| |
− | rig3typeID=31153|
| |
− | difficulty=1|
| |
− | warsop=S|
| |
− | warsopReason=Navy faction ship|
| |
− | version=ODY 1.0|
| |
− | shipDNA=17703:3041;2:3244;1:5973;1:1236;1:1999;1:2364;1:2605;2:31153;1:31454;1:31478;1:12563;2:23071;2::|
| |
− | skills=Amarr Frigate V</li><li>Small Energy Turret V</li><li>Small Pulse Laser Specialization IV|
| |
− | notes=Fairly standard kiting slicer, use Scorch 99% of the time for PvP</li><li>With Limited 1MN MWD you can fit a small repper instead of the overdrive injector</li><li>If you are comfortable with it you can use a Gistii B-Type MWD. It isn't too expensive and the extra cap helps ALOT, this means that you might not be able to fit a repper</li><li>As fitted, with all skills at V and before boost, the Slicer has 2.7 K EHP, flies at 4060 m/s (5800 m/s overheated), will run out of cap in 1 min 43 and align in 3.1 s with MWD on</li><li>Damage is 149 dps at 20+3 km with Scorch}}{{ShipFitting|
| |
− | ship=Imperial Navy Slicer|
| |
− | shipTypeID=17703|
| |
− | fitName=High Skill|
| |
− | fitID=High-Skill|
| |
− | high1name=Small Focused Pulse Laser II|
| |
− | high1typeID=3041|
| |
− | high2name=Small Focused Pulse Laser II|
| |
− | high2typeID=3041|
| |
− | high3name=open|
| |
− | mid1name=Gistii B-Type 1MN Microwarpdrive|
| |
− | mid1typeID=19343|
| |
− | mid2name=Warp Disruptor II|
| |
− | mid2typeID=3244|
| |
− | low1name=Heat Sink II|
| |
− | low1typeID=2364|
| |
− | low2name=Heat Sink II|
| |
− | low2typeID=2364|
| |
− | low3name=Tracking Enhancer II|
| |
− | low3typeID=1999|
| |
− | low4name=Co-Processor II|
| |
− | low4typeID=3888|
| |
− | low5name=Nanofiber Internal Structure II|
| |
− | low5typeID=2605|
| |
− | charge1name=Imperial Navy Multifrequency S x2|
| |
− | charge1typeID=23071|
| |
− | charge2name=Scorch S x2|
| |
− | charge2typeID=12563|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Energy Collision Accelerator I|
| |
− | rig1typeID=31454|
| |
− | rig2name=Small Processor Overclocking Unit I|
| |
− | rig2typeID=26929|
| |
− | rig3name=open|
| |
− | difficulty=2|
| |
− | warsop=G|
| |
− | warsopReason=Deadspace mods|
| |
− | version=ODY 1.0|
| |
− | shipDNA=17703:3041;2:3244;1:19343;1:1999;1:2364;2:2605;1:3888;1:26929;1:31454;1:12563;2:23071;2::|
| |
− | skills=Amarr Frigate V</li><li>Small Energy Turret V</li><li>Small Pulse Laser Specialization IV|
| |
− | notes=This slicer is a bit slow, but does more dps.</li><li>This fit can engage less things unless you have great nav skills, and some implants to back it up. It is recommended to have Skirmish links when using this fit because of its (relatively) low speed.</li><li>The fitting is tight on CPU, possibly requiring replacing a heat sink with another co-processor if fitting skills are insufficient.</li><li>As fitted, with all skills at V and before boost, the Slicer has 2.9 K EHP, flies at 3460 m/s (5000 m/s overheated), will run out of cap in 2 min 43 and align in 3.9 s with MWD on</li><li>Damage is 174 dps at 19+3 km with Scorch}}{{ShipFitting|
| |
− | ship=Imperial Navy Slicer|
| |
− | shipTypeID=17703|
| |
− | fitName=High Skill 2|
| |
− | fitID=High-Skill-2|
| |
− | high1name=Small Focused Pulse Laser II|
| |
− | high1typeID=3041|
| |
− | high2name=Small Focused Pulse Laser II|
| |
− | high2typeID=3041|
| |
− | high3name=open|
| |
− | mid1name=Limited 1MN Microwarpdrive I|
| |
− | mid1typeID=5973|
| |
− | mid2name=Faint Warp Disruptor I|
| |
− | mid2typeID=5403|
| |
− | low1name=Heat Sink II|
| |
− | low1typeID=2364|
| |
− | low2name=Heat Sink II|
| |
− | low2typeID=2364|
| |
− | low3name=Damage Control II|
| |
− | low3typeID=2048|
| |
− | low4name=Fourier Transform Tracking Program|
| |
− | low4typeID=6325|
| |
− | low5name=Nanofiber Internal Structure II|
| |
− | low5typeID=2605|
| |
− | charge1name=Scorch S x2|
| |
− | charge1typeID=12563|
| |
− | charge2name=Imperial Navy Gamma S x2|
| |
− | charge2typeID=23073|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Processor Overclocking Unit I|
| |
− | rig1typeID=26929|
| |
− | rig2name=Small Processor Overclocking Unit I|
| |
− | rig2typeID=26929|
| |
− | rig3name=Small Polycarbon Engine Housing I|
| |
− | rig3typeID=31177|
| |
− | difficulty=2|
| |
− | warsop=S|
| |
− | warsopReason=|
| |
− | version=ODY 1.0|
| |
− | shipDNA=17703:3041;2:5403;1:5973;1:2048;1:2364;2:2605;1:6325;1:26929;2:31177;1:12563;2:23073;2::|
| |
− | skills=|
| |
− | notes=A cheaper version of the High Skill fit above</li><li>Very good fitting skills are required to fit as is. With all skills at V you'll have only 1.2 CPU left over. The lack of CPU prevents the use of many Tech II mods, so the Meta 4 versions are used.</li><li>As fitted, with all skills at V and before boost, the Slicer has 4.1 K EHP, flies at 3630 m/s (5200 m/s overheated), will run out of cap in 1 min 49 and align in 3.6 s with MWD on</li><li>Damage is 164 dps at 18+2.9 km with Scorch and 189 dps at 7.6 + 2.9 with Imperial Navy Gamma}}<!--
| |
| | | |
− | -->{{ShipFitting|
| + | == Tactics == |
− | ship=Imperial Navy Slicer|
| |
− | shipTypeID=17703|
| |
− | fitName=Escort Slicer|
| |
− | fitID=Escort-Slicer|
| |
− | high1name=Small Focused Pulse Laser II|
| |
− | high1typeID=3041|
| |
− | high2name=Small 'Knave' Energy Drain|
| |
− | high2typeID=5137|
| |
− | high3name=Small Focused Pulse Laser II|
| |
− | high3typeID=3041|
| |
− | mid1name=1MN Afterburner II|
| |
− | mid1typeID=438|
| |
− | mid2name=Faint Warp Disruptor I|
| |
− | mid2typeID=5403|
| |
− | low1name=Pseudoelectron Containment Field I|
| |
− | low1typeID=5837|
| |
− | low2name=200mm Reinforced Rolled Tungsten Plates I|
| |
− | low2typeID=11349|
| |
− | low3name=Small Ancillary Armor Repairer|
| |
− | low3typeID=33076|
| |
− | low4name=Adaptive Nano Plating II|
| |
− | low4typeID=1306|
| |
− | low5name=Heat Sink II|
| |
− | low5typeID=2364|
| |
− | charge1name=Nanite Repair Paste x1|
| |
− | charge1typeID=28668|
| |
− | charge2name=Imperial Navy Multifrequency S x1|
| |
− | charge2typeID=23071|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Energy Burst Aerator I|
| |
− | rig1typeID=31442|
| |
− | rig2name=Small Energy Metastasis Adjuster I|
| |
− | rig2typeID=31490|
| |
− | rig3name=Small Energy Locus Coordinator I|
| |
− | rig3typeID=31478|
| |
− | difficulty=0|
| |
− | warsop=A|
| |
− | warsopReason=|
| |
− | version=RUBI 1.0|
| |
− | shipDNA=17703:3041;2:5137;1:438;1:5403;1:1306;1:2364;1:5837;1:11349;1:33076;1:31442;1:31478;1:31490;1:23071;1:28668;1::|
| |
− | skills=|
| |
− | notes=From Jester's Trek blog http://jestertrek.blogspot.co.uk/2013/10/fit-of-week-slicer.html which contains tactics}}
| |
− | | |
− | {{ShipFitting
| |
− | | ship=Imperial Navy Slicer
| |
− | | shipTypeID=17703
| |
− | | fitName=2016 Pulse Solo/small gang
| |
− | | fitID=2016-Pulse-Solo/small-gang
| |
− | | low1name=Heat Sink II
| |
− | | low1typeID=2364
| |
− | | low2name=Heat Sink II
| |
− | | low2typeID=2364
| |
− | | low3name=Small Ancillary Armor Repairer, Nanite Repair Paste
| |
− | | low3typeID=33076
| |
− | | charge1name=Nanite Repair Paste x31
| |
− | | charge1typeID=28668
| |
− | | low4name=Nanofiber Internal Structure II
| |
− | | low4typeID=2605
| |
− | | low5name=Nanofiber Internal Structure II
| |
− | | low5typeID=2605
| |
− | | mid1name=5MN Y-T8 Compact Microwarpdrive
| |
− | | mid1typeID=5973
| |
− | | mid2name=Warp Disruptor II
| |
− | | mid2typeID=3244
| |
− | | high1name=Small Focused Pulse Laser II, Scorch S
| |
− | | high1typeID=3041
| |
− | | charge2name=Scorch S x3
| |
− | | charge2typeID=12563
| |
− | | high2name=Small Focused Pulse Laser II, Scorch S
| |
− | | high2typeID=3041
| |
− | | rig1name=Small Energy Locus Coordinator II
| |
− | | rig1typeID=31484
| |
− | | rig2name=Small Energy Locus Coordinator II
| |
− | | rig2typeID=31484
| |
− | | rig3name=Small Energy Locus Coordinator I
| |
− | | rig3typeID=31478
| |
− | | charge3name=Gleam S x2
| |
− | | charge3typeID=12557
| |
− | | charge4name=Imperial Navy Multifrequency S x2
| |
− | | charge4typeID=23071
| |
− | | high3name=open
| |
− | | charge5name=open
| |
− | | skills={{sk|Small pulse laser specialization}}</li><li>Amarr frigate V is recommended if you are going to fly it solo</li><li>Good capacitor skills
| |
− | | showSKILLS=N
| |
− | | notes=This fit, popularized by Chessur, is currently by far the most popular as far as kiting frigates go ( I noticed the other fits here seemed quite outdated). It relies on pulse laser with scorch ammo which allows you to track mwd and AB ships alike to up to 24KM. You'll need to rely on manual piloting as orbiting/keep at range will get you slingshotted a lot. Use multifreq if you get caught and use conflag only in very specific smallgang cases (applying maximum damage on someone de-agressing for example).</li><li>Capacitor is going to be your main struggle: you should only activate your warp disruptor when you think the other guy might try to run away. If you get caught you'll only get a few rep cycles before running out of cap, so you'll need to finish the other guy very fast.</li><li>I recommend learning how to manual pilot before using this ship, (Chessur's youtube channel might be helpful). Also if you are not super rich, you might wanna start out with kiting Tristans or light missile ships before hopping in a slicer.
| |
− | | showNOTES=N
| |
− | | difficulty=1
| |
− | | warsop=D
| |
− | | warsopReason=
| |
− | | version=YC118 1.0
| |
− | | showTOC=Y
| |
− | | shipDNA=17703:2364;2:33076;1:28668;31:2605;2:5973;1:3244;1:3041;2:12563;3:31484;2:31478;1:12557;2:23071;2::
| |
− | | fleetup=
| |
− | }}
| |
− | | |
− | ==Fleet Up Fittings==
| |
− | <wikifit>17703</wikifit>
| |
− | | |
− | ==Tactics== | |
| ''No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.'' | | ''No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.'' |
| | | |
− | ==Notes== | + | == Notes == |
| ''You can write additional notes for Imperial Navy Slicer here.'' | | ''You can write additional notes for Imperial Navy Slicer here.'' |
| | | |
− | {{ShipsMatrix}} | + | {{ShipsMatrix|expgroup=frigates}} |
− | [[Category:Database]][[Category:Ship Database]][[Category:Faction Frigates]]
| + | |
| + | [[Category:Ship Database]] |
| + | [[Category:Faction Frigates]] |