Difference between revisions of "Leshak"
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Drebin 679 (talk | contribs) (Added quote introduced in the Revenant expansion (2024-11-12).) |
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− | + | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | |
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2022-10-11) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Leshak.jpg | | shipimg=Leshak.jpg | ||
| shipname=Leshak | | shipname=Leshak | ||
− | |||
| class=Battleship | | class=Battleship | ||
| grouping=Precursor Battleships | | grouping=Precursor Battleships | ||
| hulltype=Leshak Class | | hulltype=Leshak Class | ||
− | | faction=Triglavian Collective | + | | faction=Triglavian Collective |
− | |||
− | |||
| variations= | | variations= | ||
− | | tech= | + | | tech= |
− | | | + | | powergrid=17,000 MW |
− | |||
| cpu=625 tf | | cpu=625 tf | ||
− | | capacitor= | + | | capacitor=6,600 GJ |
| highs=5 | | highs=5 | ||
| turrets=1 | | turrets=1 | ||
Line 28: | Line 24: | ||
| mediums=4 | | mediums=4 | ||
| lows=8 | | lows=8 | ||
− | | mass= | + | | mass=78,000,000kg |
− | | volume= | + | | volume= 470,000m³ |
− | | cargohold=933 | + | | cargohold=933 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=250 | + | | dronebay=250 m³ |
− | | bandwidth=100 | + | | bandwidth=100 Mbit/sec |
+ | | quote=Glorification for the fit and mortification for the unfit. | ||
+ | | quote_attribution=Zorya Triglav | ||
| info=A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.<br><br> | | info=A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.<br><br> | ||
The Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.<br><br> | The Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.<br><br> | ||
''Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.'' – partial translation of data included in recovered design schematics of the Leshak | ''Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.'' – partial translation of data included in recovered design schematics of the Leshak | ||
− | | bonuses=<b>Precursor Battleship bonuses (per skill level):</b><br>5% bonus to Supratidal Entropic Disintegrator damage<br>5% bonus to Supratidal Entropic Disintegrator | + | | bonuses= <b>Precursor Battleship bonuses (per skill level):</b><br> |
− | | structurehp=8, | + | 5% bonus to Supratidal Entropic Disintegrator damage<br> |
− | | shieldhp=3, | + | 5% bonus to Supratidal Entropic Disintegrator rate of fire<br> |
+ | '''Role Bonus:'''<br>100% bonus to Remote Armor Repairer range<br> | ||
+ | 50% reduced Energy Neutralizer capacitor need<br> | ||
+ | 50% reduced Remote Armor Repairer capacitor need<br> | ||
+ | 50% reduced Smart Bomb capacitor need<br> | ||
+ | 100% bonus to Shield Extender hitpoints<br> | ||
+ | 50% bonus to Armor Plate hitpoints<br> | ||
+ | 5% Additional bonus to Reinforced Bulkhead hitpoints | ||
+ | | structurehp=8,800 HP | ||
+ | | shieldhp=3,850 HP | ||
| shieldem=0 | | shieldem=0 | ||
| shieldexp=50 | | shieldexp=50 | ||
| shieldkin=40 | | shieldkin=40 | ||
| shieldtherm=20 | | shieldtherm=20 | ||
− | | armorhp= | + | | armorhp=11,550 HP |
| armorem=50 | | armorem=50 | ||
− | | armorexp= | + | | armorexp=20 |
| armorkin=25 | | armorkin=25 | ||
| armortherm=35 | | armortherm=35 | ||
− | | maxvelocity= | + | | maxvelocity=125 m/sec |
| inertia=0.163 | | inertia=0.163 | ||
− | | warpspeed= | + | | warpspeed=3 AU/s |
− | | warptime= | + | | warptime=17.63 s |
| targetrange=87.00 km | | targetrange=87.00 km | ||
| sigradius=370 m | | sigradius=370 m | ||
Line 59: | Line 66: | ||
| sensortype=Radar | | sensortype=Radar | ||
| sensorvalue=28 points | | sensorvalue=28 points | ||
− | | scanres= | + | | scanres=130 mm |
| reqskills=*{{RequiredSkill|Precursor Battleship|I}} | | reqskills=*{{RequiredSkill|Precursor Battleship|I}} | ||
− | **{{RequiredSkill|Precursor Cruiser|III}} | + | ** {{RequiredSkill|Precursor Battlecruiser|III}} |
− | ***{{RequiredSkill|Precursor Frigate|III}} | + | *** {{RequiredSkill|Precursor Cruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | **** {{RequiredSkill|Precursor Destroyer|III}} |
− | ***{{RequiredSkill|Spaceship Command|IV}} | + | ***** {{RequiredSkill|Precursor Frigate|III}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ****** {{RequiredSkill|Spaceship Command|I}} |
+ | **** {{RequiredSkill|Spaceship Command|IV}} | ||
+ | *** {{RequiredSkill|Spaceship Command|IV}} | ||
+ | ** {{RequiredSkill|Spaceship Command|V}} | ||
− | | totaltraintime=8d | + | | totaltraintime=8d 18h 18m |
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
| externallinks= | | externallinks= | ||
− | | highlights1= | + | | highlights1=High amount of low slots |
| highlights2= | | highlights2= | ||
| highlights3= | | highlights3= | ||
Line 80: | Line 90: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | The Leshak is | + | The '''Leshak''' is the [[Triglavian Collective]]'s battleship. From its introduction in 2018 through the [[Marauders|Marauder]] improvements in 2021, the Leshak was ''the'' highest damage battleship in New Eden, while also featuring very thick armor, four utility High slots, Blaster-grade Tracking out to Mega Pulse Laser ranges, and a mass low enough to make it surprisingly fast but also bad at accelerating to that speed. |
− | + | In the time since the 2021 Industry overhaul and Marauder changes, the Leshak has fallen in popularity, due to the new supremacy of Marauders as the uncontested highest-damage battleships, and the surge in hull prices. Prior to these changes however, the Leshak was one of the kings of Wormhole Space fighting (with its low mass and high armor, damage, and utilities), and one of the kings of high-end PVE (Triglavian Invasion, Sansha [[Incursions]], high-class Wormhole sites,). | |
− | + | Like all Triglavian combat ships, the Leshak uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 30 shots, or about two minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset. Fortunately, due to its size, the Leshak is the most resistant of all Triglavian ships to having its Disintegrator deactivated. | |
− | ==Skills== | + | == Skills == |
− | ''Further information about additional or recommended skills to pilot | + | ''Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.'' |
− | == | + | == Tactics == |
− | + | Spider-tanking with other Triglavian ships or logi can be effective, and bonuses to [[Capacitor warfare#Energy Neutralizers|energy neutralizers]] and [[Smartbombs#Characteristics|smartbombs]] make them attractive uses of the ship's utility highs. | |
− | + | Due to the damage-ramping mechanic of Entropic Disintegrators, it is advisable to focus fire on a single target without stopping. Damage halts and the damage ramp resets if a target leaves optimal range, so range control is vital in any engagement. | |
− | |||
− | ==Patch History== | + | == Patch History == |
{{expansion past| | {{expansion past| | ||
− | '''Into The Abyss- 29.05.18''' | + | '''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] |
− | * Initial release | + | * 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3. |
+ | |||
+ | '''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | ||
+ | |||
+ | Brand new Role bonuses have been added to all battleships (excluding the Praxis). | ||
+ | * 50% bonus to HP from all Armor Plates | ||
+ | * 100% bonus to HP from all Shield Extenders | ||
+ | * 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes. | ||
+ | |||
+ | |||
+ | '''Version 18.08 - Build: 1792574 - Released 2020-08-25''' - ''"Dreaded Collective" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-08 Patch Notes]) | ||
+ | * Mass increased from 63,000,000 kg to 78,000,000 kg (+15,000,000 kg, +23.8%) | ||
+ | ** Base align time increased from 14.24 s to 17.63 s (+3.39 s) | ||
+ | * Maximum Velocity increased from 113 m/sec to 125 m/sec (+12 m/s) | ||
+ | |||
+ | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) | ||
+ | * T1, Faction and Pirate Battleship base hp increased by 10% | ||
+ | * T1, Faction and Pirate Battleship base scan resolution increased 30% | ||
+ | |||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s) | ||
+ | |||
+ | '''Onslaught 1.1 - Released 11.14.18''' ''(Indirect)'' | ||
+ | |||
+ | * For those players attempting to train Precursor Battleship or Precursor Cruiser before the new prerequisites were introduced, 1 skillpoint has been granted in these skills to allow for continued training without the Prerequisite skills, akin to the Grandfathered skills method in previous releases with these kinds of skill changes. | ||
+ | |||
+ | '''Onslaught 1.0 - Released 11.14.18''' ''(Unlisted, Indirect)'' | ||
+ | |||
+ | * Precursor Battleship skill changed to require the newly introduced Precursor Battlecruiser at III instead of Precursor Cruiser III. | ||
+ | * Precursor Cruiser skill changed to require the newly introduced Precursor Destroyer at III instead of Precursor Frigate III. | ||
+ | |||
+ | '''Into The Abyss - Released 29.05.18''' | ||
+ | * Initial release, with the following stats: | ||
+ | |||
+ | {{Color box| | ||
+ | '''Precursor Battleship bonuses per skill level:''' | ||
+ | *5% bonus to Supratidal Entropic Disintegrator damage | ||
+ | *5% bonus to Supratidal Entropic Disintegrator rate of fire | ||
+ | |||
+ | '''Role Bonus:''' | ||
+ | *100% bonus to Remote Armor Repairer range | ||
+ | *50% reduced Energy Neutralizer capacitor need | ||
+ | *50% reduced Remote Armor Repairer capacitor need | ||
+ | *50% reduced Smart Bomb capacitor need | ||
+ | |||
+ | '''Slot layout:''' | ||
+ | *5 High Slots | ||
+ | *4 Mid Slots | ||
+ | *8 Low Slots | ||
+ | *1 turret hardpoint | ||
+ | *0 launcher hardpoints | ||
+ | *3 Rig Slots | ||
+ | *400 Calibration | ||
+ | |||
+ | '''Fittings:''' | ||
+ | *17,000 PWG, 625 CPU | ||
+ | *Defense (shields / armor / hull) : 3,500 / 10,500 / 8,000 | ||
+ | *Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50 | ||
+ | *Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20 | ||
+ | *Capacitor (amount / recharge rate) : 6,600 / 1,000s | ||
+ | *Mobility (max velocity / agility / mass): 113 / .163 / 63,000,000 | ||
+ | *Warp Speed: 2 au/s | ||
+ | *Drones (bandwidth / bay): 100 / 250 | ||
+ | *Targeting (max targeting range / Scan Resolution / Max Locked targets): 87km / 100 / 7 | ||
+ | *Sensor strength: 28 Radar | ||
+ | *Signature radius: 370m | ||
+ | *Cargo capacity: 933m3 | ||
+ | }} | ||
}} | }} | ||
+ | == Notes == | ||
+ | Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Leshak, Veles, has their name engraved atop the ship in Triglavian font ({{triglavian|VELES}}). | ||
− | = | + | {{ShipsMatrix|expgroup=other}} |
− | |||
− | + | [[Category:Ship Database]] | |
− | [[Category:Ship Database]][[Category:Precursor Battleships]] | + | [[Category:Precursor Battleships]] |
Latest revision as of 22:35, 16 November 2024
RELATED UNI-WIKI REFERENCES
|
Glorification for the fit and mortification for the unfit.
SHIP BONUSES
Precursor Battleship bonuses (per skill level):
Ship Attributes
|
Summary
The Leshak is the Triglavian Collective's battleship. From its introduction in 2018 through the Marauder improvements in 2021, the Leshak was the highest damage battleship in New Eden, while also featuring very thick armor, four utility High slots, Blaster-grade Tracking out to Mega Pulse Laser ranges, and a mass low enough to make it surprisingly fast but also bad at accelerating to that speed.
In the time since the 2021 Industry overhaul and Marauder changes, the Leshak has fallen in popularity, due to the new supremacy of Marauders as the uncontested highest-damage battleships, and the surge in hull prices. Prior to these changes however, the Leshak was one of the kings of Wormhole Space fighting (with its low mass and high armor, damage, and utilities), and one of the kings of high-end PVE (Triglavian Invasion, Sansha Incursions, high-class Wormhole sites,).
Like all Triglavian combat ships, the Leshak uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 30 shots, or about two minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset. Fortunately, due to its size, the Leshak is the most resistant of all Triglavian ships to having its Disintegrator deactivated.
Skills
Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.
Tactics
Spider-tanking with other Triglavian ships or logi can be effective, and bonuses to energy neutralizers and smartbombs make them attractive uses of the ship's utility highs.
Due to the damage-ramping mechanic of Entropic Disintegrators, it is advisable to focus fire on a single target without stopping. Damage halts and the damage ramp resets if a target leaves optimal range, so range control is vital in any engagement.
Patch History
A long, long time ago... |
---|
Version 20.09 Version 2022-10-11.1 Patch notes
20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes) Brand new Role bonuses have been added to all battleships (excluding the Praxis).
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Onslaught 1.1 - Released 11.14.18 (Indirect)
Onslaught 1.0 - Released 11.14.18 (Unlisted, Indirect)
Into The Abyss - Released 29.05.18
|
Notes
Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Leshak, Veles, has their name engraved atop the ship in Triglavian font (VELES).