Difference between revisions of "Vengeance"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2025-03-13) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11365 | |
− | + | | shipimg=Vengeance.jpg | |
− | + | | shipname=Vengeance | |
− | + | | class=Assault Frigate | |
− | + | | grouping=Assault Frigates | |
− | + | | hulltype=Punisher Class | |
− | + | | faction=Amarr Empire | |
− | + | | variations={{Ship|Retribution}}, {{Ship|Punisher}} | |
− | + | | tech=2 | |
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− | + | | powergrid= 46 MW | |
− | + | | cpu=170 tf | |
− | + | | capacitor=487.5 GJ | |
− | + | ||
− | + | | highs=5 | |
− | + | | turrets=3 | |
− | + | | launchers=4 | |
− | + | | mediums=3 | |
+ | | lows=4 | ||
+ | |||
+ | | mass=1,046,700 kg | ||
+ | | volume=28,600 m³ | ||
+ | |||
+ | | cargohold=210 m³ | ||
+ | | extraholdtype= | ||
+ | | extrahold= | ||
+ | |||
+ | | dronebay= | ||
+ | | bandwidth= | ||
+ | |||
+ | | quote= Faith is our fire, and none may stand against it. | ||
+ | | quote_attribution= King Farokh Khanid III | ||
+ | | info=The Vengeance represents the latest in the Kingdom's ongoing mission to wed Amarr and Caldari tech, molding the two into new and exciting forms. Sporting a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems, this relentless slugger is perfect for when you need to get up close and personal. | ||
+ | | bonuses= <b>Amarr Frigate bonuses (per skill level):</b><br> | ||
+ | 7.5% bonus to Rocket damage<br> | ||
+ | 5% bonus to Light Missile and Rocket Launcher rate of fire<br> | ||
+ | <b>Assault Frigates bonuses (per skill level):</b><br> | ||
+ | 4% bonus to all armor resistances<br> | ||
+ | 5% bonus to ship capacitor recharge rate<br> | ||
+ | <b>Role Bonus:</b><br> | ||
+ | 50% reduction in Microwarpdrive signature radius penalty<br> | ||
+ | • Can fit Assault Damage Controls | ||
+ | |||
+ | | structurehp=563 HP | ||
+ | |||
+ | | armorhp=816 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=35 | ||
+ | | armorkin=63 | ||
+ | | armorexp=80 | ||
+ | |||
+ | | shieldhp=664 HP | ||
+ | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=70 | ||
+ | | shieldexp=88 | ||
+ | |||
+ | | maxvelocity=295 m/sec | ||
+ | | inertia=4.264 | ||
+ | | warpspeed=5.0 AU/s | ||
+ | | warptime=6.87 s | ||
+ | |||
+ | | targetrange=38.00 km | ||
+ | | maxlockedtargets=5 | ||
+ | | sigradius=37 m | ||
+ | | scanres=655 mm | ||
+ | | sensortype=RADAR | ||
+ | | sensorvalue=14 points | ||
+ | |||
+ | | reqskills= * {{RequiredSkill|Amarr Frigate|V}} | ||
+ | ** {{RequiredSkill|Spaceship Command|I}} | ||
+ | * {{RequiredSkill|Assault Frigates|I}} | ||
+ | ** {{RequiredSkill|Spaceship Command|III}} | ||
+ | ** {{RequiredSkill|Power Grid Management|V}} | ||
+ | ** {{RequiredSkill|Mechanics|V}} | ||
+ | | totaltraintime=23d 21h 53m 20s | ||
+ | |||
+ | | wikireferences= | ||
+ | | externallinks= | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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− | ==Summary== | + | == Summary == |
− | + | The Khanid Assault Frigate '''Vengeance''' is the 'tanky' assault frigate of the Amarr line-up, and it can be an excellent PvP heavy tackler. Solo, the Vengeance can beat its prey by simply out-tanking other ships in the same class. While it is low on effective DPS, it can sustain a lot of punishment with a passive buffer tank or a dual active tank. | |
− | ==Skills== | + | == Skills == |
− | ''Further information about additional or recommended skills to pilot Vengeance for a specific or | + | ''Further information about additional or recommended skills to pilot Vengeance for a specific or its common role(s) can be written here.'' |
− | == | + | == Tactics == |
− | + | The Vengeance gives bonuses to Rockets and armor resist. So with those bonuses, its role within a fleet is usually a heavy tackle and/or close range brawler. It can be fitted with a Warp scram, Stasis Web, and a 1MN Microwarp drive to aid in fleet or it can be fitted with a target painter, instead of a Stasis Webifier, to bloom the target for any heavy missiles that are inbound. The CPU on this particular assault frigate is lacking; however, if your core fitting skills are at optimal then creative fits are very obtainable due to the amount of powergrid that is usually left over. | |
− | + | ||
− | + | == Notes == | |
− | + | The February (when?) Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships | |
− | + | ||
− | + | == Patch History == | |
− | + | {{expansion past| | |
− | + | '''Version 22.02 - Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]) | |
− | + | ||
− | + | ''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.'' | |
− | + | ||
− | + | * Warp speed reduced from 5.5 AU/s to 5.0 AU/s | |
− | + | ||
− | + | '''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] | |
− | + | * Rocket Damage Per Level of Amarr Frigate increased from 5% to 7.5% | |
− | + | * Powergrid increased from 43MW to 46MW | |
− | + | ||
− | + | '''October 2019 Release - 2019.10-31.1''' | |
− | + | * ''Corrected Vengeance maximum speed to 295 m/s'' | |
− | + | ** Max Velocity increased from 195 m/s to 295 m/s (+100 m/s) | |
− | + | ||
− | + | '''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update'' | |
− | + | ||
− | + | ''Vengeance is a dish best served slow.'' -[https://www.reddit.com/r/Eve/comments/dp59ua/i_present_to_you_the_much_needed_vengeance_speed/f5slovu/ CCP TrashMob] | |
− | + | * Max Velocity reduced from 322 m/s to 195 m/s (-127 m/s) | |
− | + | ||
− | + | '''February Balance Update - 29.01.18''' | |
− | + | ||
− | + | ''We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.'' | |
− | + | * All Assault Frigates: | |
− | + | * +18% max velocity | |
− | + | * -10% mass | |
− | + | * +30% capacitor Capacity | |
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}} | }} | ||
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− | {{ShipsMatrix}} | + | {{ShipsMatrix|expgroup=frigates}} |
− | + | ||
+ | [[Category:Ship Database]] | ||
+ | [[Category:Assault Frigates]] |
Latest revision as of 05:50, 13 March 2025
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RELATED UNI-WIKI REFERENCES
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Faith is our fire, and none may stand against it.
SHIP BONUSES
Amarr Frigate bonuses (per skill level):
Ship Attributes
|
Summary
The Khanid Assault Frigate Vengeance is the 'tanky' assault frigate of the Amarr line-up, and it can be an excellent PvP heavy tackler. Solo, the Vengeance can beat its prey by simply out-tanking other ships in the same class. While it is low on effective DPS, it can sustain a lot of punishment with a passive buffer tank or a dual active tank.
Skills
Further information about additional or recommended skills to pilot Vengeance for a specific or its common role(s) can be written here.
Tactics
The Vengeance gives bonuses to Rockets and armor resist. So with those bonuses, its role within a fleet is usually a heavy tackle and/or close range brawler. It can be fitted with a Warp scram, Stasis Web, and a 1MN Microwarp drive to aid in fleet or it can be fitted with a target painter, instead of a Stasis Webifier, to bloom the target for any heavy missiles that are inbound. The CPU on this particular assault frigate is lacking; however, if your core fitting skills are at optimal then creative fits are very obtainable due to the amount of powergrid that is usually left over.
Notes
The February (when?) Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships
Patch History
A long, long time ago... |
---|
Version 22.02 - Release 2025-03-12.1 (Patch Notes) The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.
2024-11-26 Version 22.02 Release 2024-11-26.1 Patch Notes
October 2019 Release - 2019.10-31.1
October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update Vengeance is a dish best served slow. -CCP TrashMob
February Balance Update - 29.01.18 We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.
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