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Heretic: Difference between revisions

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Hirmuolio Pine (talk | contribs)
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Update stats for Version 22.02 Release 2025-03-12.1
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2020-10-27)
* SHIP ATTRIBUTES SECTION (last update : 2025-03-12)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22452
| shipid=22452
| shipimg=Heretic.jpg
| shipimg=Heretic.jpg
| shipname=Heretic
| shipname=Heretic
| caption=Heretic
| class=Interdictor
| class=Interdictor
| grouping=Interdictors
| grouping=Interdictors
| hulltype=Coercer Class
| hulltype=Coercer Class
| faction=Amarr Empire
| faction=Amarr Empire
| variations={{Ship|Coercer}}, {{Ship|Coercer Navy Issue}}
| race=Amarr
| tech=2
| variations={{Ship|Coercer}}
| tech=2
| ecmprio=2
| powergrid=70 MW
| cpu=270 tf
| capacitor=750 GJ
| highs=8
| turrets=4
| launchers=7
| mediums=3
| lows=3
| mass=1,300,000 kg
| volume=47,000 m&#179;
| cargohold=380 m&#179;
| dronebay=
| bandwidth=
| info=Name: Heretic<br>Hull: Coercer<br>Role: Interdictor<br><br>Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels.  Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted.  Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.<br><br>
| bonuses=<b>Interdictors bonuses (per skill level):</b>
<br>4% bonus to all armor resistances
<br>10% reduction in Microwarpdrive signature radius penalty
<br><b>Amarr Destroyer bonuses (per skill level):</b>
<br>15% bonus to armor hitpoints
<br>5% bonus to Light Missile launcher and Rocket launcher rate of fire
<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Interdiction Sphere Launcher<br>
| structurehp=750 HP
| shieldhp=625 HP
| shieldem=0
| shieldexp=75
| shieldkin=55
| shieldtherm=20
| armorhp=750 HP
| armorem=50
| armorexp=60
| armorkin=43.75
| armortherm=35
| maxvelocity=310 m/sec
| inertia=3.6
| warpspeed=5.5 AU/s
| warptime=6.49 s
| targetrange=50.00 km
| sigradius=75 m
| maxlockedtargets=7
| sensortype=RADAR
| sensorvalue=12 points
| scanres=525 mm
| reqskills=*{{RequiredSkill|Amarr Destroyer|V}}
**{{RequiredSkill|Amarr Frigate|III}}
***{{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Interdictors|I}}
**{{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Graviton Physics|I}}
***{{RequiredSkill|Science|V}}
***{{RequiredSkill|Power Grid Management|V}}
**{{RequiredSkill|Propulsion Jamming|V}}
***{{RequiredSkill|CPU Management|III}}
***{{RequiredSkill|Navigation|II}}


  | totaltraintime=43d 4h 12m 20s
| powergrid=70 MW
| externallinks=
| cpu=270 tf
| highlights1=High Amount of High Slots
| capacitor=750 GJ
 
| highs=8
| turrets=4
| launchers=7
| mediums=3
| lows=3
 
| mass=1,300,000 kg
| volume=47,000 m³
 
| cargohold=380 m³
 
| dronebay=
| bandwidth=
 
| quote=Let none move against you.
| quote_attribution=Royal Heir Farokh Khanid
| info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels.  Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted.  Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
  | bonuses= <b>Interdictors bonuses (per skill level):</b><br>
4% bonus to all armor resistances<br>
10% reduction in Microwarpdrive signature radius penalty<br>
'''Amarr Destroyer bonuses (per skill level):'''<br>
15% bonus to armor hitpoints<br>
5% bonus to Light Missile launcher and Rocket launcher rate of fire<br>
'''Role Bonus:'''<br>
•&nbsp;Can fit Interdiction Sphere Launcher<br>
25% bonus to warp speed and warp acceleration
 
| structurehp=750 HP
 
| armorhp=750 HP
| armorem=50
| armortherm=35
| armorkin=43.75
| armorexp=60
 
| shieldhp=625 HP
| shieldem=0
| shieldtherm=20
| shieldkin=55
| shieldexp=75
 
| maxvelocity=310 m/sec
| inertia=3.6
| warpspeed= 4.5 AU/s
| warptime=6.49 s
 
| targetrange=50.00 km
| maxlockedtargets=7
| sigradius=75 m
| scanres=525 mm
| sensortype=RADAR
| sensorvalue=12 points
 
| reqskills= * {{RequiredSkill|Amarr Destroyer|V}}
** {{RequiredSkill|Amarr Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Interdictors|I}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Graviton Physics|I}}
*** {{RequiredSkill|Science|V}}
*** {{RequiredSkill|Power Grid Management|V}}
** {{RequiredSkill|Propulsion Jamming|V}}
*** {{RequiredSkill|CPU Management|III}}
*** {{RequiredSkill|Navigation|II}}
| totaltraintime=43d 4h 12m 20s
 
| externallinks=
| highlights1=High Amount of High Slots
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The '''Heretic''' is the Amarr [[Interdictor]]. Its primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. The Heretic has a bonus to armor resists and hitpoints, making it a tough, if slow, dictor.
The '''Heretic''' is the Amarr [[Interdictor]]. Its primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. The Heretic has a bonus to armor resists and hitpoints, making it a tough, if slow, dictor.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Heretic for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Heretic for a specific or its common role(s) can be written here.''


==Tactics==
== Tactics ==
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the [[Interdictor|main article]].
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the [[Interdictor|main article]].


==Patch History==
== Notes ==
''You can add notes here.''
 
== Patch History ==
{{expansion past|
{{expansion past|
'''19.01 Releas - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes])
'''Version 22.02 - Release 2025-03-12.1''' - ''Revenant Major Update'' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
* Add role bonus "25% bonus to warp speed and warp acceleration"
* Warp speed reduced from 5.5 AU/s to 4.5 AU/s
 
'''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes])
* Bonus to Armor HP increased from 10% to 15%
* Bonus to Armor HP increased from 10% to 15%


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==Notes==
{{ShipsMatrix|expgroup= destroyers}}
''You can add notes here.''
 


{{ShipsMatrix|expgroup=destroyers}}
[[Category:Ship Database]]
[[Category:Ship Database]][[Category:Interdictors]]
[[Category:Interdictors]]