Difference between revisions of "Vanquisher"

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(Updated ship bonuses)
(Added quote introduced in the Revenant expansion (2024-11-12).)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/29/2016)
+
  * SHIP ATTRIBUTES SECTION (last update : 2023-03-04)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
+
  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
 
  | shipid=42126
 
  | shipid=42126
  | shipimg=Vanquisher.png
+
  | shipimg=Vanquisher.jpg
 
  | shipname=Vanquisher
 
  | shipname=Vanquisher
| caption=Vanquisher
 
 
  | class=Titan
 
  | class=Titan
  | grouping=Pirate Faction Ships
+
  | grouping=Pirate Faction Titans
 
  | hulltype=Erebus Class
 
  | hulltype=Erebus Class
 +
| variations={{Ship|Erebus}}
 
  | faction=Serpentis
 
  | faction=Serpentis
| race=Gallente
+
  | tech=F  
  | tech=F
+
 
| ecmprio=0
 
 
  | powergrid=1,155,000 MW
 
  | powergrid=1,155,000 MW
 
  | cpu=1,045 tf
 
  | cpu=1,045 tf
  | capacitor=90,000 GJ
+
  | capacitor= 138,000 GJ
 +
 
 
  | highs=8
 
  | highs=8
 
  | turrets=6
 
  | turrets=6
 
  | mediums=6
 
  | mediums=6
 
  | lows=8
 
  | lows=8
 +
 
  | mass=2,100,000,000 kg
 
  | mass=2,100,000,000 kg
  | volume=145,500,000 m&#179;
+
  | volume=145,500,000
  | cargohold=18,000 m&#179;
+
 
| extrahold=60,000 m&#179;
+
  | cargohold=18,000
 
  | extraholdtype=Fuel
 
  | extraholdtype=Fuel
  | extrahold2=5,000,000 m&#179;
+
  | extrahold=60,000
 
  | extrahold2type=Ship Maintenance Bay
 
  | extrahold2type=Ship Maintenance Bay
  | extrahold3=100,000 m&#179;
+
  | extrahold2=5,000,000 m³
 
  | extrahold3type=Fleet Hangar
 
  | extrahold3type=Fleet Hangar
  | info=<i>“The Molyneux hijack showed me that capsuleers will do extraordinary things when there’s blood in the water. For a while there, I wasn’t sure we’d get away.<br><br>Not because of the Feds. No, they were a joke. But the eggers nearly got me. The amusing thing is that they fought one another as much as they tried to catch me.<br><br>Some of them even helped out. You know, the trail of destruction we left in our wake was almost entirely due to them. I think it would be amusing to give them some more toys, don’t you?”</i><br><br>- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope.<br>
+
| extrahold3=100,000 m³
  | bonuses=<b>Gallente Titan bonuses (per skill level):</b><br>5% bonus to Capital Hybrid Turret rate of fire<br>6+ bonus to ship warp core strength<br><b>Minmatar Titan bonuses (per skill level):</b><br>10% bonus to Stasis Webifier effectiveness<br>6+ bonus to ship warp core strength<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Doomsday devices<br>&bull;&nbsp;Can fit Jump Portal Generator<br>&bull;&nbsp;Can fit Clone Vat Bay<br>&bull;&nbsp;Can use three Command Burst modules<br>200% bonus to Command Burst area of effect range<br>1000% bonus to Capital Hybrid Turret damage<br>500% bonus to Armor Plates and Shield Extenders<br>80% bonus to Sensor Dampener resistance<br>80% bonus to Weapon Disruption resistance<br>80% bonus to Stasis effect resistance<br>80% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br>&bull;&nbsp;Can fit one Minmatar or Gallente Phenomena Generator module
+
 
 +
| quote=Partial victory leaves space for future defeat. Total domination guarantees success.
 +
| quote_attribution=To the Victor, the Spoils by CEO V. Salvador Sarpati
 +
  | info=''The Molyneux hijack showed me that capsuleers will do extraordinary things when there’s blood in the water. For a while there, I wasn’t sure we’d get away.
 +
 
 +
Not because of the Feds. No, they were a joke. But the eggers nearly got me. The amusing thing is that they fought one another as much as they tried to catch me.<br><br>Some of them even helped out. You know, the trail of destruction we left in our wake was almost entirely due to them. I think it would be amusing to give them some more toys, don’t you?”''
 +
 
 +
- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope.
 +
  | bonuses= <b>Gallente Titan bonuses (per skill level):</b><br>
 +
5% bonus to Capital Hybrid Turret rate of fire<br>
 +
6+ bonus to ship warp core strength<br>
 +
'''Minmatar Titan bonuses (per skill level):'''<br>
 +
10% bonus to Stasis Webifier effectiveness<br>
 +
6+ bonus to ship warp core strength<br>
 +
'''Role Bonus:'''<br>
 +
&nbsp;Can fit a Doomsday devices<br>
 +
&nbsp;Can fit a Phenomena Generator module
 +
&nbsp;Can fit a Jump Portal Generator<br>
 +
&nbsp;Can fit a Clone Vat Bay<br>
 +
&nbsp;Can use three Command Burst modules<br>
 +
200% bonus to Command Burst area of effect range<br>
 +
300% bonus to Armor Plates and Shield Extenders<br>
 +
1000% bonus to Capital Hybrid Turret damage<br>
 +
80% bonus to Sensor Dampener resistance<br>
 +
80% bonus to Weapon Disruption resistance<br>
 +
80% bonus to Stasis effect resistance<br>
 +
80% increase to Remote Electronic Assistance impedance<br>
 +
5x penalty to Entosis Link duration<br>
 +
 
 
  | structurehp=615,000 HP
 
  | structurehp=615,000 HP
 +
 +
| armorhp=900,000 HP
 +
| armorem=50
 +
| armortherm=35
 +
| armorkin=35
 +
| armorexp=10
 +
 
  | shieldhp=405,000 HP
 
  | shieldhp=405,000 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
 
| armorhp=900,000 HP
 
| armorem=50
 
| armorexp=10
 
| armorkin=35
 
| armortherm=35
 
 
  | maxvelocity=75 m/sec
 
  | maxvelocity=75 m/sec
 
  | inertia=0.032
 
  | inertia=0.032
 
  | warpspeed=1.37 AU/s
 
  | warpspeed=1.37 AU/s
 
  | warptime=93.16 s
 
  | warptime=93.16 s
  | targetrange=250.00 km
+
 
 +
  | targetrange=250 km
 +
| maxlockedtargets=8
 
  | sigradius=24,800 m
 
  | sigradius=24,800 m
  | maxlockedtargets=8
+
  | scanres=70 mm
 
  | sensortype=Magnetometric
 
  | sensortype=Magnetometric
 
  | sensorvalue=310 points
 
  | sensorvalue=310 points
| scanres=70 mm
 
| reqskills=*{{RequiredSkill|Capital Ships|V}}
 
**{{RequiredSkill|Advanced Spaceship Command|V}}
 
***{{RequiredSkill|Spaceship Command|V}}
 
*{{RequiredSkill|Minmatar Titan|I}}
 
**{{RequiredSkill|Capital Ships|V}}
 
***{{RequiredSkill|Advanced Spaceship Command|V}}
 
****{{RequiredSkill|Spaceship Command|V}}
 
**{{RequiredSkill|Minmatar Battleship|III}}
 
***{{RequiredSkill|Spaceship Command|IV}}
 
***{{RequiredSkill|Minmatar Battlecruiser|III}}
 
****{{RequiredSkill|Spaceship Command|III}}
 
****{{RequiredSkill|Minmatar Cruiser|III}}
 
*****{{RequiredSkill|Spaceship Command|II}}
 
*****{{RequiredSkill|Minmatar Destroyer|III}}
 
******{{RequiredSkill|Minmatar Frigate|III}}
 
*******{{RequiredSkill|Spaceship Command|I}}
 
*{{RequiredSkill|Gallente Titan|I}}
 
**{{RequiredSkill|Capital Ships|V}}
 
***{{RequiredSkill|Advanced Spaceship Command|V}}
 
****{{RequiredSkill|Spaceship Command|V}}
 
**{{RequiredSkill|Gallente Battleship|III}}
 
***{{RequiredSkill|Spaceship Command|IV}}
 
***{{RequiredSkill|Gallente Battlecruiser|III}}
 
****{{RequiredSkill|Spaceship Command|III}}
 
****{{RequiredSkill|Gallente Cruiser|III}}
 
*****{{RequiredSkill|Spaceship Command|II}}
 
*****{{RequiredSkill|Gallente Destroyer|III}}
 
******{{RequiredSkill|Gallente Frigate|III}}
 
*******{{RequiredSkill|Spaceship Command|I}}
 
**{{RequiredSkill|Leadership|V}}
 
**{{RequiredSkill|Jump Portal Generation|I}}
 
***{{RequiredSkill|Science|V}}
 
***{{RequiredSkill|Astrometrics|V}}
 
****{{RequiredSkill|Science|III}}
 
***{{RequiredSkill|Jump Drive Operation|V}}
 
****{{RequiredSkill|Navigation|V}}
 
****{{RequiredSkill|Warp Drive Operation|V}}
 
*****{{RequiredSkill|Navigation|I}}
 
****{{RequiredSkill|Science|V}}
 
  
 +
| reqskills= * {{RequiredSkill|Capital Ships|V}}
 +
** {{RequiredSkill|Advanced Spaceship Command|V}}
 +
*** {{RequiredSkill|Spaceship Command|V}}
 +
* {{RequiredSkill|Minmatar Titan|I}}
 +
** {{RequiredSkill|Capital Ships|V}}
 +
*** {{RequiredSkill|Advanced Spaceship Command|V}}
 +
**** {{RequiredSkill|Spaceship Command|V}}
 +
** {{RequiredSkill|Minmatar Battleship|III}}
 +
*** {{RequiredSkill|Spaceship Command|IV}}
 +
*** {{RequiredSkill|Minmatar Battlecruiser|III}}
 +
**** {{RequiredSkill|Spaceship Command|III}}
 +
**** {{RequiredSkill|Minmatar Cruiser|III}}
 +
***** {{RequiredSkill|Spaceship Command|II}}
 +
***** {{RequiredSkill|Minmatar Destroyer|III}}
 +
****** {{RequiredSkill|Minmatar Frigate|III}}
 +
******* {{RequiredSkill|Spaceship Command|I}}
 +
* {{RequiredSkill|Gallente Titan|I}}
 +
** {{RequiredSkill|Capital Ships|V}}
 +
*** {{RequiredSkill|Advanced Spaceship Command|V}}
 +
**** {{RequiredSkill|Spaceship Command|V}}
 +
** {{RequiredSkill|Gallente Battleship|III}}
 +
*** {{RequiredSkill|Spaceship Command|IV}}
 +
*** {{RequiredSkill|Gallente Battlecruiser|III}}
 +
**** {{RequiredSkill|Spaceship Command|III}}
 +
**** {{RequiredSkill|Gallente Cruiser|III}}
 +
***** {{RequiredSkill|Spaceship Command|II}}
 +
***** {{RequiredSkill|Gallente Destroyer|III}}
 +
****** {{RequiredSkill|Gallente Frigate|III}}
 +
******* {{RequiredSkill|Spaceship Command|I}}
 +
** {{RequiredSkill|Leadership|V}}
 +
** {{RequiredSkill|Jump Portal Generation|I}}
 +
*** {{RequiredSkill|Science|V}}
 +
*** {{RequiredSkill|Astrometrics|V}}
 +
**** {{RequiredSkill|Science|III}}
 +
*** {{RequiredSkill|Jump Drive Operation|V}}
 +
**** {{RequiredSkill|Navigation|V}}
 +
**** {{RequiredSkill|Warp Drive Operation|V}}
 +
***** {{RequiredSkill|Navigation|I}}
 +
**** {{RequiredSkill|Science|V}}
 
  | totaltraintime=198d 1h 5m 55s
 
  | totaltraintime=198d 1h 5m 55s
 +
 
  | externallinks=
 
  | externallinks=
 
  | highlights1=High Amount of Medium Slots
 
  | highlights1=High Amount of Medium Slots
Line 107: Line 141:
 
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==Summary==
+
== Summary ==
The Vanquisher is a Serpentis titan. It requires both Gallente and Minmatar titan skills to fly.
+
The '''Vanquisher''' is a [[Serpentis]] titan. It requires both Gallente and Minmatar titan skills to fly. Predictably for a Serpentis ship, it is bonused for stasis webification strength and hybrid turret damage.
 +
The Vanquisher is the highest DPS Titan and the second highest DPS ship in the game to only the [[Zirnitra]]. Seeing as it is an extremely expensive faction ship that very few people are privileged to fly, it is essential to have tech two capital hybrids and a full faction/deadspace (preferably officer) tank. It is common to dual tank this ship with both shield and armor mods so as to push the ship's EHP to the absolute ceiling. The Vanquisher can fit both the Gjallarhorn and Aurora Ominae doomsday devices, but the Gjallarhorn is recommended due to the shorter firing delay. Railguns are common due to the long range that titan brawls occur at, but blaster fits with null are also possible.
 +
 
 +
== Skills ==
 +
* {{sk|Gallente Titan}} and {{sk|Minmatar Titan}} to V.
 +
* {{sk|Doomsday Operation}} and {{sk|Doomsday Rapid Firing}} to V.
 +
* {{sk|Capital Hybrid Turret}} to V.
 +
* {{sk|Capital Blaster Specialization}} and {{sk|Capital Railgun Specialization}} to V.
 +
* Every Gunnery support skill to V.
 +
 
 +
== Tactics ==
 +
''No sub-article about Vanquisher roles or piloting tactics. You can write them here.''
  
==Skills==
+
== Notes ==
''Further information about additional or recommended skills to pilot Vanquisher for a specific or it's common role(s) can be written here.''
+
Blueprint copies for the Vanquisher are available from the Serpentis loyalty point stores.
  
==Fitting==
+
== Patch History ==
For more info on fittings, please go [[Vanquisher/Fittings|here]]
+
{{Expansion past|
 +
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
 +
: ''Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...]'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog]
  
==Tactics==
+
* Bonus to Armor Plates and Shield Extenders reduced from 500% to 300% (-200%)
''No sub-article about Vanquisher roles or piloting tactics. You can write them here.''
+
}}
  
==Notes==
+
{{ShipsMatrix|expgroup= pirates}}
''You can write additional notes for the Vanquisher here.''
 
  
{{ShipsMatrix}}
+
[[Category:Ship Database]]
[[Category:Ship Database]][[Category:Pirate Faction Ships]][[Category:Titans]]
+
[[Category:Pirate Faction Ships]]
 +
[[Category:Pirate Faction Titans]]

Latest revision as of 05:58, 18 November 2024

EVE University Database
 
Ship Database
Vanquisher
CornerTFh.png
Vanquisher
Serpentis
Serpentis
Pirate Faction Titans
Erebus Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Partial victory leaves space for future defeat. Total domination guarantees success.
– To the Victor, the Spoils by CEO V. Salvador Sarpati


The Molyneux hijack showed me that capsuleers will do extraordinary things when there’s blood in the water. For a while there, I wasn’t sure we’d get away.

Not because of the Feds. No, they were a joke. But the eggers nearly got me. The amusing thing is that they fought one another as much as they tried to catch me.

Some of them even helped out. You know, the trail of destruction we left in our wake was almost entirely due to them. I think it would be amusing to give them some more toys, don’t you?”

- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope.

SHIP BONUSES

Gallente Titan bonuses (per skill level):
5% bonus to Capital Hybrid Turret rate of fire
6+ bonus to ship warp core strength
Minmatar Titan bonuses (per skill level):
10% bonus to Stasis Webifier effectiveness
6+ bonus to ship warp core strength
Role Bonus:
• Can fit a Doomsday devices
• Can fit a Phenomena Generator module • Can fit a Jump Portal Generator
• Can fit a Clone Vat Bay
• Can use three Command Burst modules
200% bonus to Command Burst area of effect range
300% bonus to Armor Plates and Shield Extenders
1000% bonus to Capital Hybrid Turret damage
80% bonus to Sensor Dampener resistance
80% bonus to Weapon Disruption resistance
80% bonus to Stasis effect resistance
80% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
198d 1h 5m 55s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Erebus
Erebus.jpg
Erebus
Titans Erebus Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon highlights.pngHas Large Cargohold
Icon hi slot.png8 (0/6) Icon mid slot.png6 Icon low slot.png7
Icon powergrid.png1,050,000 MW Icon cpu.png950 tf
Icon velocity.png70 m/sec
Icon capacity.png16,250 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,155,000 MW
CPU
cpu output
1,045 tf
Capacitor
capacitor
138,000 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
medium slots
6
Low
low slots
8
Rig
rigs
3
 
capital
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
75 m/sec
Inertia Modifier
inertia modifier (agility)
0.032
Warp Speed
inertia modifier (agility)
1.37 AU/s
Base Time to Warp
base time to warp
93.16 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
250 km
Max Locked Targets
max. locked targets
8
Magnetometric Sensor
Magnetometric sensor strength
310 points
Sig. Radius
signature radius
24,800 m
Scan Res.
scan resolution
70 mm
Structure
Structure Hitpoints
structure hitpoints
615,000 HP
Mass
ship mass
2,100,000,000 kg
Volume
ship volume
145,500,000 m³
Cargo Capacity
cargo capacity
18,000 m³
Fuel Capacity
capacity
60,000 m³
Ship Maintenance Bay Capacity
capacity
5,000,000 m³
Fleet Hangar Capacity
capacity
100,000 m³
Armor
Armor Hitpoints
armor hitpoints
900,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
405,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vanquisher is a Serpentis titan. It requires both Gallente and Minmatar titan skills to fly. Predictably for a Serpentis ship, it is bonused for stasis webification strength and hybrid turret damage. The Vanquisher is the highest DPS Titan and the second highest DPS ship in the game to only the Zirnitra. Seeing as it is an extremely expensive faction ship that very few people are privileged to fly, it is essential to have tech two capital hybrids and a full faction/deadspace (preferably officer) tank. It is common to dual tank this ship with both shield and armor mods so as to push the ship's EHP to the absolute ceiling. The Vanquisher can fit both the Gjallarhorn and Aurora Ominae doomsday devices, but the Gjallarhorn is recommended due to the shorter firing delay. Railguns are common due to the long range that titan brawls occur at, but blaster fits with null are also possible.

Skills

Tactics

No sub-article about Vanquisher roles or piloting tactics. You can write them here.

Notes

Blueprint copies for the Vanquisher are available from the Serpentis loyalty point stores.

Patch History