Difference between revisions of "Venture"

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(hiHoboLeaks - Ventures can now fit Industrial cynos as of today apparently. Added Patch History section recording such.)
(Added quote introduced in the Revenant expansion (2024-11-12).)
 
(19 intermediate revisions by 7 users not shown)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
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  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2019-11-13)
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  * SHIP ATTRIBUTES SECTION (last update : 2021-12-11)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
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  | shipimg=Venture.jpg
 
  | shipimg=Venture.jpg
 
  | shipname=Venture
 
  | shipname=Venture
| caption=Venture
 
 
  | class=Frigate
 
  | class=Frigate
 
  | grouping=Mining Frigates
 
  | grouping=Mining Frigates
 
  | hulltype=Venture Class
 
  | hulltype=Venture Class
  | faction=Outer Ring Excavations
+
  | faction=Outer Ring Excavations  
| race=ORE
+
  | variations= {{Ship|Prospect}}, {{Ship|Endurance}}
| roles=Miner
+
  | tech=  
  | variations={{Ship|Prospect}},{{Ship|Endurance}}
+
 
  | tech=
 
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=45 MW
 
  | powergrid=45 MW
 
  | cpu=240 tf
 
  | cpu=240 tf
 
  | capacitor=250 GJ
 
  | capacitor=250 GJ
 +
 
  | highs=3
 
  | highs=3
 
  | turrets=2
 
  | turrets=2
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  | mediums=3
 
  | mediums=3
 
  | lows=1
 
  | lows=1
 +
 
  | mass=1,200,000 kg
 
  | mass=1,200,000 kg
  | volume=29,500 m&#179;
+
  | volume=29,500
  | cargohold=50 m&#179;
+
 
  | extrahold=5,000 m&#179;
+
  | cargohold=50
| extraholdtype=Ore
+
| extraholdtype= Mining
  | dronebay=10 m&#179;
+
  | extrahold=5,000
 +
 
 +
  | dronebay=10
 
  | bandwidth=10 Mbit/sec
 
  | bandwidth=10 Mbit/sec
  | info=Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.<br><br>The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.
+
 
  | bonuses=<b>Mining Frigate bonuses (per skill level):</b><br>5% bonus to Mining yield<br>5% reduction in Gas Cloud Harvesting duration<br><b>Role Bonus:</b><br>100% bonus to Mining and Gas Cloud Harvesting yield<br>2+ bonus to ship warp core strength<br>50% reduction in Industrial Cynosural Field Generator liquid ozone consumption
+
| quote=Bet on your own dreams.
 +
| quote_attribution=ORE marketing division
 +
  | info=Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.
 +
 
 +
The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.
 +
  | bonuses= <b>Mining Frigate bonuses (per skill level):</b><br>
 +
5% bonus to Mining yield<br>
 +
5% reduction in Gas Cloud Scoop duration<br>
 +
'''Role Bonus:'''<br>
 +
100% bonus to Mining and Gas Cloud Scoop yield<br>
 +
2+ bonus to ship warp core strength<br>
 +
50% reduction in Industrial Cynosural Field Generator liquid ozone consumption
 +
 
 
  | structurehp=200 HP
 
  | structurehp=200 HP
 +
 +
| armorhp=175 HP
 +
| armorem=60
 +
| armortherm=35
 +
| armorkin=25
 +
| armorexp=10
 +
 
  | shieldhp=225 HP
 
  | shieldhp=225 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
 
| armorhp=175 HP
 
| armorem=60
 
| armorexp=10
 
| armorkin=25
 
| armortherm=35
 
 
  | maxvelocity=335 m/sec
 
  | maxvelocity=335 m/sec
 
  | inertia=3.6
 
  | inertia=3.6
 
  | warpspeed=5 AU/s
 
  | warpspeed=5 AU/s
 
  | warptime=5.99 s
 
  | warptime=5.99 s
  | targetrange=15.00 km
+
 
 +
  | targetrange=15 km
 +
| maxlockedtargets=5
 
  | sigradius=40 m
 
  | sigradius=40 m
  | maxlockedtargets=5
+
  | scanres=750 mm
 
  | sensortype=Magnetometric
 
  | sensortype=Magnetometric
 
  | sensorvalue=4 points
 
  | sensorvalue=4 points
| scanres=750 mm
 
| reqskills=*{{RequiredSkill|Mining Frigate|I}}
 
**{{RequiredSkill|Spaceship Command|I}}
 
  
 +
| reqskills= * {{RequiredSkill|Mining Frigate|I}}
 +
** {{RequiredSkill|Spaceship Command|I}}
 
  | totaltraintime=25m 0s
 
  | totaltraintime=25m 0s
 +
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
 
  | highlights1=Bonus to Mining and Gas Harvesting
 
  | highlights1=Bonus to Mining and Gas Harvesting
  | highlights2=Has Large Ore Hold
+
  | highlights2=Has Large Mining Hold
 
  | highlights3=
 
  | highlights3=
 
  | highlights4=
 
  | highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
==Summary==
+
== Summary ==
Designed as an entry level mining ship, the Venture provides a platform for the beginner miner. Its ore hold and bonuses to yield make it an efficient miner that doesn't have to return to station every couple minutes. The stabilized warp core makes it easier for the ship to escape attackers, although it won't survive long against any decent attacker. It is also one of the only ships with bonuses to [[Gas Cloud Mining|gas cloud harvesting]].
+
Designed as an entry level [[mining]] ship, the Venture provides a platform for the beginner miner. Its mining hold and bonuses to yield make it an efficient miner that doesn't have to return to station every couple minutes. The stabilized warp core makes it easier for the ship to escape attackers, although it won't survive long against any decent attacker. It is also one of the only ships with bonuses to [[gas cloud harvesting]], the other being the [[Prospect]].
  
==Skills==
+
== Skills ==
 
A Venture can be used with the starting skills on day one.
 
A Venture can be used with the starting skills on day one.
  
 
'''To improve yield'''
 
'''To improve yield'''
* {{sk|Mining Frigate|I}}: Improves yield by 5% per skill level.
+
* {{sk|Mining}}: Improves mining laser yield by 5% per skill level.
* {{sk|Mining|I}}: Improves mining laser yield by 5% per skill level.
+
* {{sk|Mining Frigate}}: Improves mining yield by 5% per skill level (Hull bonus).
 
* {{sk|Mining Upgrades|I}}: Allows use of Mining Upgrade low slot module, boosting yield. Only need at I.
 
* {{sk|Mining Upgrades|I}}: Allows use of Mining Upgrade low slot module, boosting yield. Only need at I.
 
'''To improve tank and survivability'''
 
'''To improve tank and survivability'''
* {{sk|Hull Upgrades|I}}: Grants a 5% bonus to armor hit points per skill level.
+
* {{sk|Hull Upgrades}}: Grants a 5% bonus to armor hit points per skill level.
* {{sk|Shield Management|I}}: Grants a 5% bonus to shield hit points per skill level.
+
* {{sk|Shield Management}}: Grants a 5% bonus to shield hit points per skill level.
* {{sk|Shield Upgrades|I}}: Reduces shield upgrade powergrid needs by 5% reduction, and allows better shield extenders to be attached.
+
* {{sk|Shield Upgrades}}: Reduces shield upgrade powergrid needs by 5% reduction, and allows better shield extenders to be attached.
 
* {{sk|Jury Rigging|III}}: Required for Shield Rigging.
 
* {{sk|Jury Rigging|III}}: Required for Shield Rigging.
* {{sk|Shield Rigging|I}}: Reduces shield rig drawback by 10% per skill level.
+
* {{sk|Shield Rigging}}: Reduces shield rig drawback by 10% per skill level.
 
* See also [[Shield Tanking]]
 
* See also [[Shield Tanking]]
'''To use drones for some self defense against belt rats'''
+
'''To use drones for some self defense against [[belt rat]]s'''
* {{sk|Drones|III}}: Required for Light Drone Operation.
+
* {{sk|Drones|II}}: To be able to operate 2 drones. Level I required for Light Drone Operation.
* {{sk|Light Drone Operation|I}}: Allows use of light combat drones.
+
* {{sk|Light Drone Operation|I}}: Allows use of light combat drones and gives a 5% damage bonus per level.
 
'''To harvest gas'''
 
'''To harvest gas'''
 
* {{sk|Gas Cloud Harvesting|II}}: Allows use of gas cloud harvesters.
 
* {{sk|Gas Cloud Harvesting|II}}: Allows use of gas cloud harvesters.
  
==Fitting==
+
== Tactics ==
For more info on fittings, please go [[Venture/Fittings|here]]
+
Despite being a frigate, the Venture is rather heavy (similar to [[Stealth Bomber]]s), so aligning might take some time. If there's the possibility of a threat (e.g. war targets in systems nearby), it should fly prealigned like any mining vessel or any bigger ship. To stay in range of the asteroid being mined, the Higgs Anchor rig can be used (-90% velocity).
  
==Tactics==
+
When mining in high security space (the usual activity for new miners), you are a potential target for [[suicide ganking]]. Even though Ventures are cheaper (and less desirable) targets than mining barges, you may still be attacked. There are two standard methods for avoiding this:
Despite being a frigate, the Venture is rather heavy (similar to [[Stealth Bomber]]s), so aligning might take some time. If there's the possibility of a threat (e.g. war targets in systems nearby), it should fly prealigned like any mining vessel or any bigger ship.
+
* Orbit an asteroid nearby but not the one you are mining (once an asteroid you were orbiting becomes depleted, you will continue moving in a straight line, a big problem if you're tabbed out of EVE or AFK) and begin aligning when a threat enters your belt (e.g., a destroyer such as a [[Catalyst]] or [[Thrasher]]). By continually moving, you make it more difficult to be struck by an aggressor. If you are using an [[Afterburner]] as opposed to a [[Microwarpdrive]], you should have this active when orbiting the asteroid and inactive when you are aligning to warp out.
 +
* Stay still. This may seem counterintuitive, but if your ship is stationary, aligning to a target takes the same amount of time regardless of which direction your ship appears to be facing. However, if you're moving (especially with an [[Afterburner]] or [[Microwarpdrive]] active), it can actually take ''longer'' to align because you may be moving in the wrong direction. This method also has no risk of getting out of range of your mining lasers.
  
When mining in high security space (the usual activity for new miners), you are a potential target for [[suicide ganking]]. Even though Ventures are relatively cheaper (and less desirable) targets than mining barges, you may still be attacked. It is therefore ideal to orbit an asteroid nearby but not the one you are mining (once an asteroid you were orbiting becomes depleted, you will continue moving in a straight line, a big problem if you're tabbed out of EVE or AFK) and begin aligning when a threat enters your belt (e.g., a destroyer such as a [[Catalyst]] or [[Thrasher]]). By continually moving, you make it more difficult to be struck by an aggressor. If you are using an Afterburner as opposed to a Microwarpdrive, you should have this active when orbiting the asteroid and inactive when you are aligning to warp out. This tactic, along with being suitably tanked (refer to the "Newbie Miner" fit on the fitting page), makes you a less attractive target for suicide ganking (see [[Suicide Ganking 101]]).
+
These tactics, along with being suitably tanked (See [[Fitting ships]] for info on fitting), make you a less attractive target for suicide ganking.
  
The Venture is ideal for gas cloud harvesting in both known and wormhole space. For harvesting in wormholes you don't control, use the "Ninja Gas Harvesting" fitting on the fitting page. The extra warp core stab protects you against interceptors which usually fit point ''and'' scram.
+
The Venture is ideal for gas cloud harvesting in both known and wormhole space.
  
==Notes==
+
== Notes ==
A Venture can be obtained for free via completing the second mission given by [[Tutorial and Career Agents in Eve#Industry Agent|Career Tutorial - Industry Agent]].
+
A Venture can be obtained for free via completing the second mission given by the career agent: [[Industrialist (Producer)]].
  
The built-in warp core stabilization has the same effect as two fitted Warp Core Stabilizers. As with the [[Deep Space Transport]]s this means that the ship can't be kept from entering warp, unless there are several Warp Disruptors, Warp Scramblers or a Warp Disruption Field Generator (i.e. bubbles) involved. This makes the ship somewhat safer to travel in through lowsec, nullsec or even war target infested highsec, though definitely not invulnerable to gangs of gate campers which often have multiple tackles or who will blow up the ship in a single volley.
+
The built-in warp core stabilization has the same effect as one active Warp Core Stabilizer (and does not prevent the use of one). As with [[Deep Space Transport]]s, this means that the ship can't be kept from entering warp unless there are multiple Warp Disruptors, Warp Scramblers or a Warp Disruption Field Generator (i.e. bubbles) involved. This makes the ship somewhat safer to travel in through lowsec, nullsec or even war target infested highsec, though definitely not invulnerable to gangs of gate campers which often have multiple tackles or who will blow up the ship in a single volley.
  
==Patch History==
+
== Patch History ==
 
{{Expansion past|
 
{{Expansion past|
'''November 2019 Release - 2019-11-13''' ''(Unlisted)''
+
'''Version 21.02 release 2023-02-14.1. [https://www.eveonline.com/news/view/patch-notes-version-21-02 Patch notes]
 +
* reworded traits from 'Bonuses to Gas Harvester Amount' to 'Gas Scoop Amount'
 +
 
 +
'''November 2019 Release - 2019-11-13''' [https://www.eveonline.com/news/view/patch-notes-for-november-2019-release Patch notes]
 +
* ''Added Fuel Consumption Bonus to Venture for Industrial Cynosural Fitting''
 +
 
 
* The Venture can now fit Industrial Cynosural Field Generators
 
* The Venture can now fit Industrial Cynosural Field Generators
 
* Received a 50% reduction bonus to Industrial Cynosural Field Generator Liquid Ozone consumption
 
* Received a 50% reduction bonus to Industrial Cynosural Field Generator Liquid Ozone consumption
 
}}
 
}}
  
{{ShipsMatrix}}
+
{{ShipsMatrix|expgroup= ore}}
 +
 
 
[[Category:Ship Database]]
 
[[Category:Ship Database]]
 
[[Category:Mining Frigates]]
 
[[Category:Mining Frigates]]

Latest revision as of 06:09, 18 November 2024

EVE University Database
 
Ship Database
Venture
Venture
Outer Ring Excavations
Outer Ring Excavations
Mining Frigates
Venture Class
Highlight
Bonus to Mining and Gas Harvesting
HIGHLIGHTS
Highlight
Has Large Mining Hold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Bet on your own dreams.
– ORE marketing division


Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.

The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.

SHIP BONUSES

Mining Frigate bonuses (per skill level):
5% bonus to Mining yield
5% reduction in Gas Cloud Scoop duration
Role Bonus:
100% bonus to Mining and Gas Cloud Scoop yield
2+ bonus to ship warp core strength
50% reduction in Industrial Cynosural Field Generator liquid ozone consumption

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Prospect
Prospect.jpg
CornerT2s.png
Prospect
Expedition Frigates Venture Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon highlights.pngBonus to Mining and Gas Harvesting
Icon highlights.pngHas Large Mining Hold
Icon hi slot.png3 (0/2) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png45 MW Icon cpu.png290 tf
Icon velocity.png380 m/sec
Icon capacity.png150 m³
, Endurance
Endurance.jpg
CornerT2s.png
Endurance
Expedition Frigates Venture Class
Icon highlights.pngBonuses when using Cloaking Devices
Icon highlights.pngBonus to Mining and Ice Harvesting
Icon highlights.pngHas Large Mining Hold
Icon hi slot.png3 (0/1) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png40 MW Icon cpu.png280 tf
Icon velocity.png420 m/sec
Icon capacity.png200 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
240 tf
Capacitor
capacitor
250 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
3
Low
low slots
1
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
335 m/sec
Inertia Modifier
inertia modifier (agility)
3.6
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
5.99 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
10 m³
Drone Bandwidth
drone bandwidth
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
15 km
Max Locked Targets
max. locked targets
5
Magnetometric Sensor
Magnetometric sensor strength
4 points
Sig. Radius
signature radius
40 m
Scan Res.
scan resolution
750 mm
Structure
Structure Hitpoints
structure hitpoints
200 HP
Mass
ship mass
1,200,000 kg
Volume
ship volume
29,500 m³
Cargo Capacity
cargo capacity
50 m³
Mining Capacity
capacity
5,000 m³
Armor
Armor Hitpoints
armor hitpoints
175 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
225 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

Designed as an entry level mining ship, the Venture provides a platform for the beginner miner. Its mining hold and bonuses to yield make it an efficient miner that doesn't have to return to station every couple minutes. The stabilized warp core makes it easier for the ship to escape attackers, although it won't survive long against any decent attacker. It is also one of the only ships with bonuses to gas cloud harvesting, the other being the Prospect.

Skills

A Venture can be used with the starting skills on day one.

To improve yield

  • Mining: Improves mining laser yield by 5% per skill level.
  • Mining Frigate: Improves mining yield by 5% per skill level (Hull bonus).
  • Mining Upgrades I: Allows use of Mining Upgrade low slot module, boosting yield. Only need at I.

To improve tank and survivability

To use drones for some self defense against belt rats

  • Drones II: To be able to operate 2 drones. Level I required for Light Drone Operation.
  • Light Drone Operation I: Allows use of light combat drones and gives a 5% damage bonus per level.

To harvest gas

Tactics

Despite being a frigate, the Venture is rather heavy (similar to Stealth Bombers), so aligning might take some time. If there's the possibility of a threat (e.g. war targets in systems nearby), it should fly prealigned like any mining vessel or any bigger ship. To stay in range of the asteroid being mined, the Higgs Anchor rig can be used (-90% velocity).

When mining in high security space (the usual activity for new miners), you are a potential target for suicide ganking. Even though Ventures are cheaper (and less desirable) targets than mining barges, you may still be attacked. There are two standard methods for avoiding this:

  • Orbit an asteroid nearby but not the one you are mining (once an asteroid you were orbiting becomes depleted, you will continue moving in a straight line, a big problem if you're tabbed out of EVE or AFK) and begin aligning when a threat enters your belt (e.g., a destroyer such as a Catalyst or Thrasher). By continually moving, you make it more difficult to be struck by an aggressor. If you are using an Afterburner as opposed to a Microwarpdrive, you should have this active when orbiting the asteroid and inactive when you are aligning to warp out.
  • Stay still. This may seem counterintuitive, but if your ship is stationary, aligning to a target takes the same amount of time regardless of which direction your ship appears to be facing. However, if you're moving (especially with an Afterburner or Microwarpdrive active), it can actually take longer to align because you may be moving in the wrong direction. This method also has no risk of getting out of range of your mining lasers.

These tactics, along with being suitably tanked (See Fitting ships for info on fitting), make you a less attractive target for suicide ganking.

The Venture is ideal for gas cloud harvesting in both known and wormhole space.

Notes

A Venture can be obtained for free via completing the second mission given by the career agent: Industrialist (Producer).

The built-in warp core stabilization has the same effect as one active Warp Core Stabilizer (and does not prevent the use of one). As with Deep Space Transports, this means that the ship can't be kept from entering warp unless there are multiple Warp Disruptors, Warp Scramblers or a Warp Disruption Field Generator (i.e. bubbles) involved. This makes the ship somewhat safer to travel in through lowsec, nullsec or even war target infested highsec, though definitely not invulnerable to gangs of gate campers which often have multiple tackles or who will blow up the ship in a single volley.

Patch History