Difference between revisions of "Ashimmu"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-26) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=17922 | |
− | + | | shipimg=Ashimmu.jpg | |
− | + | | shipname=Ashimmu | |
− | + | | class=Cruiser | |
− | + | | grouping= Pirate Faction Cruisers | |
− | + | | hulltype=Ashimmu Class | |
− | + | | faction=Blood Raiders | |
− | + | | variations= | |
− | + | | tech=F | |
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− | | totaltraintime=1d 20h 12m 10s | + | | powergrid=1,300 MW |
− | + | | cpu=350 tf | |
− | + | | capacitor=1,850 GJ | |
− | + | ||
− | + | | highs=5 | |
− | + | | turrets=3 | |
− | + | | launchers=0 | |
− | + | | mediums=4 | |
+ | | lows=6 | ||
+ | |||
+ | | mass=11,010,000 kg | ||
+ | | volume=118,000 m³ | ||
+ | |||
+ | | cargohold=430 m³ | ||
+ | | extraholdtype= | ||
+ | | extrahold= | ||
+ | |||
+ | | dronebay= 50{{m3}} | ||
+ | | bandwidth= 50 Mbit/sec | ||
+ | |||
+ | | quote= Rejoice, o chosen of God | ||
+ | |||
+ | For our blood fills this Valley of Death | ||
+ | | quote_attribution= The Scriptures, Saint Junip 15:11 | ||
+ | | info=In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death. This is one of the few things that small children and capsule pilots generally agree upon. | ||
+ | | bonuses= <b>Minmatar Cruiser bonuses (per skill level):</b><br> | ||
+ | 20% bonus to Stasis Webifier range<br> | ||
+ | '''Amarr Cruiser bonuses (per skill level):'''<br> | ||
+ | 15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 100% bonus to Medium Energy Turret damage<br> | ||
+ | • Energy Vampires fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level | ||
+ | |||
+ | | structurehp=2,325 HP | ||
+ | |||
+ | | armorhp=2,950 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=35 | ||
+ | | armorkin=25 | ||
+ | | armorexp=20 | ||
+ | |||
+ | | shieldhp=2,290 HP | ||
+ | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
+ | | shieldexp=50 | ||
+ | |||
+ | | maxvelocity= 215 m/sec | ||
+ | | inertia= 0.55 | ||
+ | | warpspeed=4 AU/s | ||
+ | | warptime= 8.39 s | ||
+ | |||
+ | | targetrange=55 km | ||
+ | | maxlockedtargets=7 | ||
+ | | sigradius=130 m | ||
+ | | scanres=340 mm | ||
+ | | sensortype=RADAR | ||
+ | | sensorvalue=19 points | ||
+ | |||
+ | | reqskills= * {{RequiredSkill|Minmatar Cruiser|II}} | ||
+ | ** {{RequiredSkill|Spaceship Command|II}} | ||
+ | ** {{RequiredSkill|Minmatar Destroyer|III}} | ||
+ | *** {{RequiredSkill|Minmatar Frigate|III}} | ||
+ | **** {{RequiredSkill|Spaceship Command|I}} | ||
+ | * {{RequiredSkill|Amarr Cruiser|II}} | ||
+ | ** {{RequiredSkill|Spaceship Command|II}} | ||
+ | ** {{RequiredSkill|Amarr Destroyer|III}} | ||
+ | *** {{RequiredSkill|Amarr Frigate|III}} | ||
+ | **** {{RequiredSkill|Spaceship Command|I}} | ||
+ | | totaltraintime=1d 20h 12m 10s | ||
+ | |||
+ | | wikireferences= | ||
+ | | externallinks= | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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− | ==Summary== | + | == Summary == |
The Ashimmu suffers from much the same problems as the [[Cruor]] although at least it can fit the essential 4 modules to makes its design work: propulsion, tackle, web and cap booster. The problem arises however that you can't tank it enough to make the resulting tank acceptable, but you also can't tank it enough to make the resulting tank respectable. | The Ashimmu suffers from much the same problems as the [[Cruor]] although at least it can fit the essential 4 modules to makes its design work: propulsion, tackle, web and cap booster. The problem arises however that you can't tank it enough to make the resulting tank acceptable, but you also can't tank it enough to make the resulting tank respectable. | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot Ashimmu for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Ashimmu for a specific or its common role(s) can be written here.'' | ||
− | + | == Tactics == | |
− | |||
− | |||
− | ==Tactics== | ||
The Ashimmu is much cheaper than a neuting Legion and has a better Neuting/Mass ratio except for the eight neut version of the Legion with perfect skills. Its energy vampire bonus also makes it the perfect ship for webbing in w-space capital escalations. | The Ashimmu is much cheaper than a neuting Legion and has a better Neuting/Mass ratio except for the eight neut version of the Legion with perfect skills. Its energy vampire bonus also makes it the perfect ship for webbing in w-space capital escalations. | ||
− | ==Notes== | + | == Notes == |
− | For more information about capacitor warfare and other capacitor warfare using ships see | + | For more information about capacitor warfare and other capacitor warfare using ships see [[Capacitor warfare]]. |
− | ==Patch History== | + | == Patch History == |
{{Expansion past| | {{Expansion past| | ||
+ | '''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] | ||
+ | * Drone Bay and Drone Bandwidth increased from 40 Mbit/sec to 50 Mbit/sec | ||
+ | * Max Velocity increased from 208 to 215m/s | ||
+ | * Agility improved from 0.58x to 0.55x | ||
+ | |||
'''October 2019 Release - 2019-10-15.1''' | '''October 2019 Release - 2019-10-15.1''' | ||
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{{ShipsMatrix|expgroup=pirates}} | {{ShipsMatrix|expgroup=pirates}} | ||
− | [[Category:Ship Database]][[Category:Pirate Faction Ships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Pirate Faction Ships]] | ||
+ | [[Category:Pirate Faction Cruisers]] |
Latest revision as of 15:59, 26 November 2024
RELATED UNI-WIKI REFERENCES
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Rejoice, o chosen of God
For our blood fills this Valley of Death
SHIP BONUSES
Minmatar Cruiser bonuses (per skill level):
Ship Attributes
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Summary
The Ashimmu suffers from much the same problems as the Cruor although at least it can fit the essential 4 modules to makes its design work: propulsion, tackle, web and cap booster. The problem arises however that you can't tank it enough to make the resulting tank acceptable, but you also can't tank it enough to make the resulting tank respectable.
Skills
Further information about additional or recommended skills to pilot Ashimmu for a specific or its common role(s) can be written here.
Tactics
The Ashimmu is much cheaper than a neuting Legion and has a better Neuting/Mass ratio except for the eight neut version of the Legion with perfect skills. Its energy vampire bonus also makes it the perfect ship for webbing in w-space capital escalations.
Notes
For more information about capacitor warfare and other capacitor warfare using ships see Capacitor warfare.
Patch History
A long, long time ago... |
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2024-11-26 Version 22.02 Release 2024-11-26.1 Patch Notes
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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