Difference between revisions of "Komodo"
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Komodo.jpg | | shipimg=Komodo.jpg | ||
| shipname=Komodo | | shipname=Komodo | ||
− | |||
| class=Titan | | class=Titan | ||
− | | grouping=Pirate Faction | + | | grouping= Pirate Faction Titans |
| hulltype=Leviathan Class | | hulltype=Leviathan Class | ||
− | | faction=Guristas | + | | faction=Guristas |
− | + | | variations= {{Ship|Leviathan}} | |
− | + | | tech=F | |
− | | variations={{Ship|Leviathan}} | + | |
− | | tech=F | ||
− | |||
| powergrid=840,000 MW | | powergrid=840,000 MW | ||
| cpu=1,375 tf | | cpu=1,375 tf | ||
| capacitor=140,000 GJ | | capacitor=140,000 GJ | ||
+ | |||
| highs=8 | | highs=8 | ||
| turrets=0 | | turrets=0 | ||
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| mediums=8 | | mediums=8 | ||
| lows=5 | | lows=5 | ||
+ | |||
| mass=2,300,000,000 kg | | mass=2,300,000,000 kg | ||
− | | volume=132,500,000 | + | | volume=132,500,000 m³ |
− | | cargohold=13,750 | + | |
− | + | | cargohold=13,750 m³ | |
| extraholdtype=Fuel | | extraholdtype=Fuel | ||
− | | | + | | extrahold=60,000 m³ |
| extrahold2type=Ship Maintenance Bay | | extrahold2type=Ship Maintenance Bay | ||
− | | | + | | extrahold2=5,000,000 m³ |
| extrahold3type=Fleet Hangar | | extrahold3type=Fleet Hangar | ||
− | | fighterbay=45,000 | + | | extrahold3=100,000 m³ |
+ | |||
+ | | fighterbay=45,000 m³ | ||
| fightertubes=2 | | fightertubes=2 | ||
| lightfightersquadlimit=2 | | lightfightersquadlimit=2 | ||
| supportfightersquadlimit= | | supportfightersquadlimit= | ||
| heavyfightersquadlimit=1 | | heavyfightersquadlimit=1 | ||
− | | info=''"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening." | + | |
− | "What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!"'' | + | | info=''"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening." |
+ | |||
+ | |||
+ | "What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!"'' | ||
+ | |||
+ | |||
– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx | – Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx | ||
− | | bonuses= | + | | bonuses= '''Gallente Titan bonuses (per skill level):'''<br> |
+ | 50% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage<br> | ||
+ | 40% bonus to EM and explosive XL Cruise, XL Torpedo and Torpedo damage<br> | ||
+ | 6+ bonus to ship warp core strength<br> | ||
+ | '''Caldari Titan bonuses (per skill level):'''<br> | ||
+ | 4% bonus to all shield resistances<br> | ||
+ | 15% bonus to XL Cruise Missile and XL Torpedo Launcher rate of fire<br> | ||
+ | 6+ bonus to ship warp core strength<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | • Can fit Doomsday devices<br> | ||
+ | • Can fit a Phenomena Generator module<br> | ||
+ | • Can fit Jump Portal Generator<br> | ||
+ | • Can fit Clone Vat Bay<br> | ||
+ | • Can use three Command Burst modules<br> | ||
+ | • Can launch Light and Heavy Fighters<br> | ||
+ | 100% bonus to Fighter damage and hitpoints<br> | ||
+ | 200% bonus to Command Burst area of effect range<br> | ||
+ | 300% bonus to Armor Plates and Shield Extenders<br> | ||
+ | 100% bonus to Torpedo Velocity<br> | ||
+ | 80% bonus to Sensor Dampener resistance<br> | ||
+ | 80% bonus to Weapon Disruption resistance<br> | ||
+ | 80% bonus to Stasis effect resistance<br> | ||
+ | 80% increase to Remote Electronic Assistance impedance<br> | ||
+ | 5x penalty to Entosis Link duration | ||
+ | |||
| structurehp=525,000 HP | | structurehp=525,000 HP | ||
+ | |||
+ | | armorhp=450,000 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=45 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp=950,000 HP | | shieldhp=950,000 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
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| maxvelocity=65 m/sec | | maxvelocity=65 m/sec | ||
− | | inertia=0. | + | | inertia=0.032 |
| warpspeed=1.37 AU/s | | warpspeed=1.37 AU/s | ||
− | | warptime= | + | | warptime=102 s |
− | | targetrange=250 | + | |
+ | | targetrange=250 km | ||
+ | | maxlockedtargets=8 | ||
| sigradius=23,590 m | | sigradius=23,590 m | ||
− | | | + | | scanres=65 mm |
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=290 points | | sensorvalue=290 points | ||
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+ | | reqskills= * {{RequiredSkill|Capital Ships|V}} | ||
+ | ** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
+ | *** {{RequiredSkill|Spaceship Command|V}} | ||
+ | * {{RequiredSkill|Caldari Titan|I}} | ||
+ | ** {{RequiredSkill|Capital Ships|V}} | ||
+ | *** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
+ | **** {{RequiredSkill|Spaceship Command|V}} | ||
+ | ** {{RequiredSkill|Caldari Battleship|III}} | ||
+ | *** {{RequiredSkill|Spaceship Command|IV}} | ||
+ | *** {{RequiredSkill|Caldari Battlecruiser|III}} | ||
+ | **** {{RequiredSkill|Spaceship Command|III}} | ||
+ | **** {{RequiredSkill|Caldari Cruiser|III}} | ||
+ | ***** {{RequiredSkill|Spaceship Command|II}} | ||
+ | ***** {{RequiredSkill|Caldari Destroyer|III}} | ||
+ | ****** {{RequiredSkill|Caldari Frigate|III}} | ||
+ | ******* {{RequiredSkill|Spaceship Command|I}} | ||
+ | * {{RequiredSkill|Gallente Titan|I}} | ||
+ | ** {{RequiredSkill|Capital Ships|V}} | ||
+ | *** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
+ | **** {{RequiredSkill|Spaceship Command|V}} | ||
+ | ** {{RequiredSkill|Gallente Battleship|III}} | ||
+ | *** {{RequiredSkill|Spaceship Command|IV}} | ||
+ | *** {{RequiredSkill|Gallente Battlecruiser|III}} | ||
+ | **** {{RequiredSkill|Spaceship Command|III}} | ||
+ | **** {{RequiredSkill|Gallente Cruiser|III}} | ||
+ | ***** {{RequiredSkill|Spaceship Command|II}} | ||
+ | ***** {{RequiredSkill|Gallente Destroyer|III}} | ||
+ | ****** {{RequiredSkill|Gallente Frigate|III}} | ||
+ | ******* {{RequiredSkill|Spaceship Command|I}} | ||
+ | ** {{RequiredSkill|Leadership|V}} | ||
+ | ** {{RequiredSkill|Jump Portal Generation|I}} | ||
+ | *** {{RequiredSkill|Science|V}} | ||
+ | *** {{RequiredSkill|Astrometrics|V}} | ||
+ | **** {{RequiredSkill|Science|III}} | ||
+ | *** {{RequiredSkill|Jump Drive Operation|V}} | ||
+ | **** {{RequiredSkill|Navigation|V}} | ||
+ | **** {{RequiredSkill|Warp Drive Operation|V}} | ||
+ | ***** {{RequiredSkill|Navigation|I}} | ||
+ | **** {{RequiredSkill|Science|V}} | ||
| totaltraintime=198d 1h 5m 55s | | totaltraintime=198d 1h 5m 55s | ||
+ | |||
| externallinks= | | externallinks= | ||
| highlights1=Can launch Light and Heavy Fighters | | highlights1=Can launch Light and Heavy Fighters | ||
Line 118: | Line 153: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | Staying true to the Guristas philosophy of combining missiles and drones in combat, the '''Komodo''' is unique in that it can command one squadron of heavy fighters and one squadron of light fighters, with the hull bonuses giving each squadron the damage of two, as well as doubling their durability. The ''Komodo'' requires the Caldari and Gallente Titan skills to fly. | + | Staying true to the [[Guristas]] philosophy of combining [[missiles]] and [[drones]] in combat, the '''Komodo''' is unique in that it can command one squadron of heavy [[fighters]] and one squadron of light fighters, with the hull bonuses giving each squadron the damage of two, as well as doubling their durability. The Komodo is the only [[Titan]] to feature any kind of resist bonus with its 4% shield resist bonus per level of {{Sk|Caldari Titan}}. In fact, the shield resist bonus makes the Komodo the near uncontested most tanky ship in the game. The ''Komodo'' requires the Caldari and {{Sk|Gallente Titan}} skills to fly. |
− | Blueprint copies for this ship can be acquired | + | Blueprint copies for this ship can be acquired from the insurgency LP stores in Zarzakh or the pirate FOB in insurgency systems. |
− | ==Skills== | + | == Skills == |
− | ''Further information about additional or recommended skills to pilot Komodo for a specific or | + | ''Further information about additional or recommended skills to pilot Komodo for a specific or its common role(s) can be written here.'' |
− | ==Tactics== | + | == Tactics == |
''No sub-article about Komodo roles or piloting tactics. You can write them here.'' | ''No sub-article about Komodo roles or piloting tactics. You can write them here.'' | ||
− | ==Patch History== | + | == Notes == |
+ | The Komodo Dragons are a type of reptilian lizard found in Indonesia. | ||
+ | |||
+ | == Patch History == | ||
{{Expansion past| | {{Expansion past| | ||
− | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/ | + | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) |
− | :''Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...]'' -[https://www.eveonline.com/ | + | :''Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...]'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog] |
− | |||
* Bonus to Armor Plates and Shield Extenders reduced from 500% to 300% (-200%) | * Bonus to Armor Plates and Shield Extenders reduced from 500% to 300% (-200%) | ||
}} | }} | ||
− | = | + | {{ShipsMatrix|expgroup= pirates}} |
− | |||
− | + | [[Category:Ship Database]] | |
− | [[Category:Ship Database]][[Category:Pirate Faction Ships]][[Category:Titans]] | + | [[Category:Pirate Faction Ships]] |
+ | [[Category:Pirate Faction Titans]] |
Latest revision as of 09:02, 25 January 2024
RELATED UNI-WIKI REFERENCES
|
"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening."
SHIP BONUSES
Gallente Titan bonuses (per skill level): Ship Attributes
|
Summary
Staying true to the Guristas philosophy of combining missiles and drones in combat, the Komodo is unique in that it can command one squadron of heavy fighters and one squadron of light fighters, with the hull bonuses giving each squadron the damage of two, as well as doubling their durability. The Komodo is the only Titan to feature any kind of resist bonus with its 4% shield resist bonus per level of Caldari Titan. In fact, the shield resist bonus makes the Komodo the near uncontested most tanky ship in the game. The Komodo requires the Caldari and Gallente Titan skills to fly.
Blueprint copies for this ship can be acquired from the insurgency LP stores in Zarzakh or the pirate FOB in insurgency systems.
Skills
Further information about additional or recommended skills to pilot Komodo for a specific or its common role(s) can be written here.
Tactics
No sub-article about Komodo roles or piloting tactics. You can write them here.
Notes
The Komodo Dragons are a type of reptilian lizard found in Indonesia.
Patch History
A long, long time ago... |
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
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