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m Small information merge from the Beam Harbingers page, marking the latter as candidate for deletion now. |
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| faction=Amarr Empire | | faction=Amarr Empire | ||
| variations={{Ship|Absolution}},{{Ship|Harbinger Navy Issue}} | | variations={{Ship|Absolution}},{{Ship|Harbinger Navy Issue}} | ||
| tech= | | tech= | ||
| powergrid=1,550 MW | | powergrid=1,550 MW | ||
| cpu=375 tf | | cpu=375 tf | ||
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| dronebay=75 m³ | | dronebay=75 m³ | ||
| bandwidth=50 Mbit/sec | | bandwidth=50 Mbit/sec | ||
| quote=We can not fail, for we have the Emperor to lead us and destiny to follow. | |||
| quote_attribution=The Scriptures, Second Letter of St. Junip of Aerui | |||
| info=Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them. | | info=Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them. | ||
| bonuses=<b>Amarr Battlecruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>10% bonus to Medium Energy Turret damage<br><b>Role Bonus:</b><br>• Can use one Command Burst module<br>25% bonus to Medium Energy Turret optimal range and falloff<br>50% bonus to Command Burst area of effect range<br> | | bonuses=<b>Amarr Battlecruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>10% bonus to Medium Energy Turret damage<br><b>Role Bonus:</b><br>• Can use one Command Burst module<br>25% bonus to Medium Energy Turret optimal range and falloff<br>50% bonus to Command Burst area of effect range<br> | ||
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== Summary == | == Summary == | ||
The '''Harbinger''' is a well rounded battlecruiser; it doesn't have the legendary tank of the [[Drake]] | The '''Harbinger''' is a well rounded battlecruiser; it doesn't have the legendary tank of the [[Drake]], the firepower of the [[Hurricane]], or the range of the [[Ferox]], but can be depended on to perform well in any role. It can be fit as either a mid-range brawler using Medium Pulse Lasers or a more snipe-capable platform using Medium Beam Lasers. | ||
This battlecruiser is a shield tanked cruiser's nightmare, with the ability to wield six heavy pulse lasers and still have the CPU and powergrid left over to fit a respectable tank allowing it to wreak havoc on the battlefield. The Harbinger, even with a large tank, ironically has the ability to be rather agile within engagements. Its large CPU and Powergrid gives it the ability to fit a 50MN Microwarpdrive and burn towards many targets that are out of range, while the 75 m<sup>3</sup> drone bay and bandwidth allows the Harbinger to field either a full flight of medium drones or a full flight of light drones, depending on circumstances. | This battlecruiser is a shield tanked cruiser's nightmare, with the ability to wield six heavy pulse lasers and still have the CPU and powergrid left over to fit a respectable tank allowing it to wreak havoc on the battlefield. The Harbinger, even with a large tank, ironically has the ability to be rather agile within engagements. Its large CPU and Powergrid gives it the ability to fit a 50MN Microwarpdrive and burn towards many targets that are out of range, while the 75 m<sup>3</sup> drone bay and bandwidth allows the Harbinger to field either a full flight of medium drones or a full flight of light drones, depending on circumstances. | ||