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Maller: Difference between revisions

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Added quote introduced in the Revenant expansion (2024-11-12).
 
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  * SHIP ATTRIBUTES SECTION (last update : 5/30/2014)
  * SHIP ATTRIBUTES SECTION (last update : 10/15/2019)
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  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
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  * format below and edit only the values (after the = sign).
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  | shipimg=Maller.jpg
  | shipimg=Maller.jpg
  | shipname=Maller
  | shipname=Maller
| caption=Maller
  | class=Cruiser
  | class=Cruiser
  | grouping=Standard Cruisers
  | grouping=Standard Cruisers
  | hulltype=Maller Class
  | hulltype=Maller Class
  | faction=Amarr Empire
  | faction=Amarr Empire  
| race=Amarr
| roles=Combat Cruiser
  | variations={{Ship|Devoter}},{{Ship|Sacrilege}}
  | variations={{Ship|Devoter}},{{Ship|Sacrilege}}
  | tech=
  | tech=  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=1,150 MW
  | powergrid=1,150 MW
  | cpu=300 tf
  | cpu=300 tf
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  | lows=6
  | lows=6
  | mass=13,150,000 kg
  | mass=13,150,000 kg
  | volume=118,000 m&#179;
  | volume=118,000
  | cargohold=480 m&#179;
  | cargohold=480
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
  | dronebay=15 m&#179;
  | dronebay=15
  | bandwidth=15 Mbit/sec
  | bandwidth=15 Mbit/sec
  | info=<b>Development</b><br>Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
| quote=In troubled times, conviction is your best armor.
| quote_attribution=Emperor Heideran Kador VII
  | info=Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
  | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Energy Turret damage<br>4% bonus to all armor resistances<br>
  | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Energy Turret damage<br>4% bonus to all armor resistances<br>
  | structurehp=1,700 HP
  | structurehp=1,700 HP
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  | maxvelocity=205 m/sec
  | maxvelocity=205 m/sec
  | inertia=0.476
  | inertia=0.476
  | warpspeed=3 AU/s
  | warpspeed=4 AU/s
  | warptime=8.68 s
  | warptime=8.68 s
  | targetrange=47.50 km
  | targetrange=47.50 km
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  | scanres=280 mm
  | scanres=280 mm
  | reqskills=*{{RequiredSkill|Amarr Cruiser|I}}
  | reqskills=*{{RequiredSkill|Amarr Cruiser|I}}
**{{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Spaceship Command|II}}
**{{RequiredSkill|Amarr Destroyer|III}}
** {{RequiredSkill|Amarr Destroyer|III}}
***{{RequiredSkill|Amarr Frigate|III}}
*** {{RequiredSkill|Amarr Frigate|III}}
****{{RequiredSkill|Spaceship Command|I}}
**** {{RequiredSkill|Spaceship Command|I}}


  | totaltraintime=19h 15m 30s
  | totaltraintime=19h 15m 30s
  | forumlinks=
  | forumlinks=
  | wikireferences=
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Maller Maller on Eve Online Wiki]
  | externallinks=
  | highlights1=
  | highlights1=
  | highlights2=
  | highlights2=
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==Summary==
== Summary ==


The Maller is the toughest T1 Cruiser, bar none, with a tank equal to or better than most HAC or battlecruisers. It is however fairly slow, and even more than most Amarr ships, difficult to fit when starting in Eve. With its armor resist and medium laser damage bonuses, it is best suited for a role as a Heavy Tackle, relieving frigates and interceptors that have pointed or scrambled the opponent and do not have the tank to withstand damage for long. It can also be used as a bait ship, jumping first through a gate to get an opponent to aggress.
The Maller is the toughest Tech 1 Cruiser, bar none, capable of mounting a tank equal to or better than [[HAC]]s or [[battlecruisers]]. It is, however, fairly slow, and even more than most Amarr ships, difficult to fit for a new pilot. For Level 2 security missions or basic PvP damage dealing the [[Omen]] might sometimes be an easier choice.


In comparison with other Amarr cruisers, the Maller is tankier, slower and harder to fit than the [[Omen]] and especially the [[Omen Navy Issue]]. The [[Augoror Navy Issue]] can be used as an upgraded version of the Maller. The [[Arbitrator]] is rarely flown and is generally considered the worst Amarr cruiser in terms of DPS and tank.
The Maller's armor resist and medium laser damage bonuses suit it for "heavy tackle" roles, in which it holds the enemy down to relieve lighter tackle that do not have the tank to withstand damage for long. It can also perform well as a brawling damage-dealing ship, especially if supported by [[logistics]] ships such as its sibling the [[Augoror]].


==Skills==
Thanks to its tanking potential, the Maller has often been used as a bait ship, getting enemies to aggress on gates or stations so that its allies can catch them. Its only substantial drawback in this role is its obviousness, and foes might be more willing to engage less well-tanked but less notorious bait ships.
''Further information about additional or recommended skills to pilot Maller for a specific or it's common role(s) can be written here.''


==Fitting==
== Skills ==
For more info on fittings, please go [[Maller/Fittings|here]]
''Further information about additional or recommended skills to pilot Maller for a specific or its common role(s) can be written here.''


==Tactics==
== Tactics ==
''No sub-article about Maller roles or piloting tactics. You can write them here.''


==Notes==
A typical sticky tackle Maller fit mounts a Damage Control, armor plating, and modules to boost further its already-impressive armor resistances in its low slots. With decent skills, the Maller can achieve well over 50,000 effective hit points.
 
Some kind of tackle module must go in the mid slots, and with only two other slots available there is a trade-off to be made between propulsion, dual propulsion, dual tackle (i.e. point and scram), and a web.
 
One or two Nosferatus in the high slots provide some help against enemies with neuts.
 
== Notes ==
''You can add notes here.''
''You can add notes here.''
== Patch History ==
{{Expansion past|
'''October 2019 Release - 2019-10-15.1'''
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Cruisers]]
 
[[Category:Ship Database]]
[[Category:Standard Cruisers]]