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==Summary== | ==Summary== | ||
The Inquisitor is the Amarr | The Inquisitor is the Amarr [[Frigates#Logistics_Frigates|Logistics Frigate]]; Inquisitor pilots repair their fleetmates’ ships during battle. The Inquisitor is bonused for remote armor repair, which matches the Amarr racial focus on armor tanking. The ship’s bonuses to remote armor repairer amount, activation, and range make the underwhelming base stats of small remote armor repairers practically useful. Flying the Inquisitor is a great first step in learning about [[Logistics]]. Inquisitor pilots often go on train into heavier Tech I logistics cruisers (such as the Amarr [[Augoror]]), and then Tech II logistics ships (including the [[Deacon]] and [[Guardian]]). But the Inquisitor is also effective all on its own, especially as a component of frigate or destroyer gangs, where speed is key. | ||
One defining challenge of flying Tech I logistics frigates in general, and the Inquisitor in particular, is sustaining enough capacitor to run the ship. Remote repair modules are extremely cap-intensive, so the Inquisitor is typically fit to boost available capacitor—with a cap recharger or booster in a mid slot, capacitor control circuit or remote repair augmentor rigs, and, if necessary, “Enduring” remote armor repairers (which consume less cap). Training character skills that boost capacitor will also help. It might seem that fitting the Inquisitor with an afterburner instead of a microwarpdrive (MWD) could spare some capacitor. But the Inquisitor needs to keep up with its small-ship fleetmates in order to repair them, so it really needs an MWD. Pilots fitting the Inquisitor should use the in-game fitting simulation window, or an out-of-game tool like [[Pyfa]], to match any fit to their specific skills and to gauge the ship’s cap stability. (This also means you may need to swap out modules on any pre-fit Inquisitor hulls that you purchase on corp contracts, to make them work with your skills.) | |||
The Inquisitor has more tank and more native capacitor than any other Tech I logistics frigate, which make it a particularly effective logistics frigate. The Inquisitor and the [[Deacon]], its Tech II cousin, are favored over the other racial frigates in gangs of small armor-focused damage-dealers (such as the [[Confessor]], [[Coercer]] or [[Punisher]]). The Inquisitor is also a great ship for younger players to participate in small-ship shattered wormhole ([[Shattered_wormhole_systems#Standard_Shattered_Wormhole_Systems|C13]]) PvE. | |||
==Skills== | ==Skills== | ||