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*The standard {{sk|Power Grid Management|V}} and {{sk|CPU Management|V}}. These fitting skills make it easier to fit the modules you need, as they give you more power grid and CPU per level, respectively. | *The standard {{sk|Power Grid Management|V}} and {{sk|CPU Management|V}}. These fitting skills make it easier to fit the modules you need, as they give you more power grid and CPU per level, respectively. | ||
*As the Myrmidon is a droneboat, training {{sk|Drones|V}}, {{sk|Drone Avionics|V}}, {{sk|Drone Interfacing|IV}} and {{sk|Gallente Drone Specialization|IV}} / {{sk|Minmatar Drone Specialization|IV}} are all are important to improve your primary source of damage. | *As the Myrmidon is a droneboat, training {{sk|Drones|V}}, {{sk|Drone Avionics|V}}, {{sk|Drone Interfacing|IV}} and {{sk|Gallente Drone Specialization|IV}} / {{sk|Minmatar Drone Specialization|IV}} are all are important to improve your primary source of damage. | ||
*The Myrmidon is bonused for an active armor tank, which should your first choice when fitting this ship. A T1 armour tank may be acceptable at first, but you'll want to quickly start training for a T2 tank, as a T2 tank is better in just about every way. For a T2 tank, train the following skills: {{sk|Hull Upgrades|V}}, {{sk|Mechanics|IV}}, and {{sk|Repair Systems|IV}}. | *The Myrmidon is bonused for an active armor tank, which should be your first choice when fitting this ship. A T1 armour tank may be acceptable at first, but you'll want to quickly start training for a T2 tank, as a T2 tank is better in just about every way. For a T2 tank, train the following skills: {{sk|Hull Upgrades|V}}, {{sk|Mechanics|IV}}, and {{sk|Repair Systems|IV}}. | ||
==Fitting== | ==Fitting== | ||